Player Matchup

Jing Wei
Jing Wei
Ditzy23
Jing Wei
Level 22
God Stats
8W - 7L
1,550 SR
Queue Stats
21W - 43L
1,286 Elo+
Party 1
Thanatos
Thanatos
IOWubblez
Thanatos
Level 23
God Stats
1W - 4L
1,385 SR
Queue Stats
23W - 42L
1,301 Elo+
Party 1
Ymir
Ymir
LyxenAviana
Ymir
Level 28
God Stats
9W - 29L
1,233 SR
Queue Stats
9W - 29L
1,176 Elo+
Party 1
Scylla
Scylla
StarGrail
Scylla
Level 108
God Stats
0W - 2L
1,276 SR
Queue Stats
43W - 39L
1,476 Elo+
Party 1
Horus
Horus
djibouski
Horus
Level 63
God Stats
7W - 6L
1,460 SR
Queue Stats
150W - 169L
1,398 Elo+
Party 1
Team Averages
Level 49
1,381 SR
1,327 Elo+

VS

Team Averages
Level 47
1,555 SR
1,426 Elo+
Bellona
Bellona
Bournival44
Bellona
Level 42
God Stats
36W - 21L
1,652 SR
Queue Stats
84W - 79L
1,482 Elo+
Party 2
Skadi
Skadi
Chin00ky
Skadi
Level 62
God Stats
63W - 39L
1,516 SR
Queue Stats
221W - 233L
1,410 Elo+
Party 2
Baba Yaga
Baba Yaga
Insectdrum
Baba Yaga
Level 41
God Stats
3W - 2L
1,500 SR
Queue Stats
383W - 396L
1,406 Elo+
Solo
Jormungandr
Jormungandr
Recktomm
Jormungandr
Level 47
God Stats
8W - 4L
1,548 SR
Queue Stats
168W - 180L
1,396 Elo+
Party 2
Pele
Pele
YetAnotherGame
Pele
Level 43
God Stats
33W - 32L
1,560 SR
Queue Stats
119W - 125L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ditzy23
Jing Wei
9
0 / 5 / 0
5,514
424
3,142
8,629
1,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
IOWubblez
Thanatos
12
2 / 3 / 2
7,242
557
4,621
9,522
3,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 7 / 0
6,361
489
2,548
12,728
4,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
StarGrail
Scylla
13
2 / 3 / 0
7,577
583
5,147
6,062
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
djibouski
Horus
11
4 / 4 / 0
6,712
516
5,713
8,979
4,458
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bournival44
Bellona
12
3 / 5 / 3
7,148
550
4,521
11,157
5,234
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Skadi
Chin00ky
Skadi
13
8 / 1 / 2
8,089
622
10,323
6,832
2,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
Insectdrum
Baba Yaga
13
0 / 2 / 2
6,920
532
1,248
6,482
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
Recktomm
Jormungandr
12
3 / 0 / 5
7,788
599
3,970
4,612
2,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
8 / 1 / 2
8,409
647
9,579
11,180
3,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
9
Kills
22
22
Deaths
9
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bellona
Bournival44
Bellona
3
5
3
0.9
W
Skadi
Chin00ky
Skadi
8
1
2
9
L
Jing Wei
Ditzy23
Jing Wei
0
5
0
0
L
Thanatos
IOWubblez
Thanatos
2
3
2
1
W
Baba Yaga
Insectdrum
Baba Yaga
0
2
2
0.5
L
1
7
0
0.14
W
Jormungandr
Recktomm
Jormungandr
3
0
5
5.5
L
Scylla
StarGrail
Scylla
2
3
0
0.67
W
8
1
2
9
L
Horus
djibouski
Horus
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,171
Damage
29,641
45,920
Taken
40,263
16,334
Mitigated
16,333
8,906
Healing
16,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Bournival44
Bellona
4,521
1,080
0
2,459
11,157
5,234
0
0
11,157
0
35,096
W
Skadi
Chin00ky
Skadi
10,323
4,730
0
3,359
6,832
2,142
525
1,617
5,215
0
50,803
L
Jing Wei
Ditzy23
Jing Wei
3,142
2,140
0
891
8,629
1,387
368
643
7,986
0
26,384
L
Thanatos
IOWubblez
Thanatos
4,621
1,901
0
5,282
9,522
3,669
242
696
8,826
0
38,291
W
Baba Yaga
Insectdrum
Baba Yaga
1,248
126
0
1,953
6,482
2,621
0
2,808
3,674
39,724
0
L
2,548
273
0
1,064
12,728
4,944
224
2,584
10,144
19,055
0
W
Jormungandr
Recktomm
Jormungandr
3,970
634
244
1,960
4,612
2,698
1,043
931
3,681
34,565
0
L
Scylla
StarGrail
Scylla
5,147
521
0
250
6,062
1,876
0
914
5,148
53,047
0
W
9,579
2,645
0
6,843
11,180
3,638
260
2,339
8,841
0
52,433
L
Horus
djibouski
Horus
5,713
2,702
464
955
8,979
4,458
304
1,311
7,668
0
26,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,406
Gold Earned
38,354
329
Minions Killed
390
0
Camps Cleared
0
1,213,748
Distance Traveled
1,279,657
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,148
550
77
6
0
244,806
2
W
Skadi
8,089
622
82
6
0
259,423
1
L
Jing Wei
5,514
424
56
4
0
231,739
0
L
Thanatos
7,242
557
75
6
0
235,564
1
W
Baba Yaga
6,920
532
79
6
0
238,406
2
L
Ymir
6,361
489
41
3
0
233,536
1
W
Jormungandr
7,788
599
62
5
0
233,533
1
L
Scylla
7,577
583
107
8
0
227,745
0
W
Pele
8,409
647
90
7
0
303,489
5
L
Horus
6,712
516
50
4
0
285,164
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role