Player Matchup

Kali
Kali
Freakonat56
Kali
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,386 Elo+
Solo
Gilgamesh
Gilgamesh
KillPoetic
Gilgamesh
Level 18
God Stats
11W - 7L
1,552 SR
Queue Stats
19W - 20L
1,470 Elo+
Party 3
Baron Samedi
Baron Samedi
adoptedcow69
Baron Samedi
Level 87
God Stats
8W - 6L
1,715 SR
Queue Stats
49W - 51L
1,487 Elo+
Party 3
Fenrir
Fenrir
californiaracer
Fenrir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 114L
1,494 Elo+
Party 2
Olorun
Olorun
wahlburgers3286
Olorun
Level 50
God Stats
6W - 6L
1,538 SR
Queue Stats
347W - 352L
1,513 Elo+
Party 2
Team Averages
Level 51
1,561 SR
1,470 Elo+

VS

Team Averages
Level 74
1,489 SR
1,472 Elo+
Ravana
Ravana
XxToriffxX
Ravana
Level 125
God Stats
6W - 5L
1,500 SR
Queue Stats
281W - 264L
1,451 Elo+
Party 1
Sobek
Sobek
corruptednut
Sobek
Level 44
God Stats
7W - 6L
1,639 SR
Queue Stats
141W - 85L
1,701 Elo+
Solo
Ullr
Ullr
necco21
Ullr
Level 137
God Stats
10W - 6L
1,376 SR
Queue Stats
137W - 166L
1,421 Elo+
Party 4
Ra
Ra
relvpse
Ra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 109L
1,362 Elo+
Party 1
Nemesis
Nemesis
soulngroove
Nemesis
Level 40
God Stats
35W - 30L
1,429 SR
Queue Stats
81W - 100L
1,424 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,482
499
3,367
9,486
3,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
KillPoetic
Gilgamesh
11
0 / 2 / 0
5,729
441
3,435
10,382
4,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
adoptedcow69
Baron Samedi
11
2 / 2 / 1
6,501
500
3,992
5,345
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
2 / 5 / 1
6,400
492
2,145
9,707
5,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
0 / 5 / 0
6,008
462
4,742
7,490
1,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
XxToriffxX
Ravana
14
2 / 1 / 2
7,864
605
6,885
5,139
3,207
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
3 / 1 / 8
7,131
549
4,588
8,849
8,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
necco21
Ullr
13
8 / 0 / 4
8,346
642
8,249
6,074
1,932
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
3 / 2 / 5
7,406
570
3,507
3,875
1,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
soulngroove
Nemesis
12
2 / 1 / 7
7,171
552
5,326
6,960
2,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
5
Kills
18
18
Deaths
5
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Gilgamesh
KillPoetic
Gilgamesh
0
2
0
0
W
Ravana
XxToriffxX
Ravana
2
1
2
3
L
Baron Samedi
adoptedcow69
Baron Samedi
2
2
1
1.25
L
2
5
1
0.5
W
3
1
8
7
W
Ullr
necco21
Ullr
8
0
4
10
W
3
2
5
2.75
W
Nemesis
soulngroove
Nemesis
2
1
7
5.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,681
Damage
28,555
42,410
Taken
30,897
16,495
Mitigated
18,131
9,394
Healing
9,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,367
1,818
0
1,799
9,486
3,109
115
788
8,658
0
36,608
L
Gilgamesh
KillPoetic
Gilgamesh
3,435
1,341
0
2,277
10,382
4,850
0
2,234
8,126
0
24,611
W
Ravana
XxToriffxX
Ravana
6,885
1,472
0
2,012
5,139
3,207
0
0
4,938
0
46,520
L
Baron Samedi
adoptedcow69
Baron Samedi
3,992
158
365
1,683
5,345
1,929
0
1,113
4,073
36,143
0
L
2,145
599
0
1,478
9,707
5,120
0
2,747
6,842
0
10,256
W
4,588
529
194
3,701
8,849
8,977
581
3,347
5,467
13,587
0
W
Ullr
necco21
Ullr
8,249
2,860
0
1,115
6,074
1,932
704
2,163
3,911
0
48,673
W
3,507
617
250
1,027
3,875
1,298
1,137
1,874
2,001
41,438
0
W
Nemesis
soulngroove
Nemesis
5,326
2,240
0
1,495
6,960
2,717
54
1,350
5,610
0
42,993
L
4,742
2,628
85
1,707
7,490
1,487
0
874
6,616
38,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,120
Gold Earned
37,918
283
Minions Killed
366
0
Camps Cleared
0
1,124,006
Distance Traveled
1,363,373
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,482
499
71
5
0
200,090
1
L
Gilgamesh
5,729
441
57
4
0
206,361
1
W
Ravana
7,864
605
89
7
0
258,330
3
L
Baron Samedi
6,501
500
65
5
0
235,894
1
L
Fenrir
6,400
492
13
1
0
259,707
3
W
Sobek
7,131
549
17
1
0
273,220
0
W
Ullr
8,346
642
95
7
0
265,781
5
W
Ra
7,406
570
94
7
0
276,781
5
W
Nemesis
7,171
552
71
5
0
289,261
2
L
Olorun
6,008
462
77
6
0
221,954
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role