Player Matchup

Da Ji
Da Ji
AHNeil
Da Ji
Level 101
God Stats
19W - 13L
1,602 SR
Queue Stats
55W - 44L
1,594 Elo+
Solo
Apollo
Apollo
SpittySpittoon
Apollo
Level 63
God Stats
32W - 16L
1,598 SR
Queue Stats
1,176W - 980L
1,582 Elo+
Solo
King Arthur
King Arthur
chrrybvby
King Arthur
Level 143
God Stats
1W - 2L
1,736 SR
Queue Stats
83W - 76L
1,561 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
nesquikee
Morgan Le Fay
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 56L
1,311 Elo+
Party 1
Artio
Artio
perryplat76
Artio
Level 124
God Stats
5W - 4L
1,500 SR
Queue Stats
116W - 107L
1,604 Elo+
Solo
Team Averages
Level 115
1,587 SR
1,531 Elo+

VS

Team Averages
Level 110
1,540 SR
1,567 Elo+
Sylvanus
Sylvanus
CandleSnake420
Sylvanus
Level 127
God Stats
1W - 5L
1,500 SR
Queue Stats
234W - 257L
1,568 Elo+
Solo
Zhong Kui
Zhong Kui
Killer_Greed696
Zhong Kui
Level 106
God Stats
0W - 4L
1,222 SR
Queue Stats
313W - 323L
1,518 Elo+
Solo
Thoth
Thoth
Lolo78910
Thoth
Level 78
God Stats
3W - 5L
1,520 SR
Queue Stats
273W - 266L
1,552 Elo+
Solo
Artemis
Artemis
NoticeableSenpai
Artemis
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 180L
1,567 Elo+
Solo
Da Ji
Da Ji
apollo dynamic
Da Ji
Level 120
God Stats
18W - 12L
1,957 SR
Queue Stats
185W - 152L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AHNeil
Da Ji
12
6 / 1 / 2
6,961
633
5,114
7,745
2,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
5 / 2 / 2
6,836
621
8,470
7,921
2,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
chrrybvby
King Arthur
11
1 / 0 / 4
6,199
564
3,441
5,360
4,565
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
nesquikee
Morgan Le Fay
11
0 / 1 / 3
6,322
575
2,893
6,481
1,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
3 / 1 / 7
5,878
534
4,022
8,567
5,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
8
1 / 3 / 2
5,038
458
4,606
8,883
4,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Zhong Kui
Killer_Greed696
Zhong Kui
10
0 / 3 / 0
5,525
502
4,911
7,385
5,393
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
Lolo78910
Thoth
10
1 / 3 / 0
5,756
523
4,290
4,338
1,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 5 / 3
5,071
461
3,924
7,080
1,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 1 / 1
6,144
559
4,060
6,304
1,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
15
Kills
5
5
Deaths
15
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Da Ji
AHNeil
Da Ji
6
1
2
7
L
Sylvanus
1
3
2
0.67
L
Zhong Kui
Killer_Greed696
Zhong Kui
0
3
0
0
L
Thoth
Lolo78910
Thoth
1
3
0
0.33
L
0
5
3
0.3
W
5
2
2
3
L
3
1
1
3.5
W
King Arthur
chrrybvby
King Arthur
1
0
4
3
W
Morgan Le Fay
nesquikee
Morgan Le Fay
0
1
3
1.5
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,940
Damage
21,791
36,074
Taken
33,990
16,979
Mitigated
13,307
13,598
Healing
8,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
AHNeil
Da Ji
5,114
1,255
0
3,729
7,745
2,483
0
2,338
5,407
0
37,146
L
Sylvanus
4,606
1,604
490
2,463
8,883
4,047
0
1,683
6,996
16,459
4,756
L
Zhong Kui
Killer_Greed696
Zhong Kui
4,911
435
0
3,211
7,385
5,393
0
0
7,385
33,114
0
L
Thoth
Lolo78910
Thoth
4,290
80
0
375
4,338
1,067
0
2,434
1,685
32,160
0
L
3,924
1,866
0
1,037
7,080
1,098
0
1,129
5,812
0
21,362
W
8,470
5,493
0
3,633
7,921
2,301
0
1,905
6,016
0
44,819
L
4,060
1,176
0
702
6,304
1,702
0
752
5,459
0
27,962
W
King Arthur
chrrybvby
King Arthur
3,441
660
0
592
5,360
4,565
27
3,192
2,168
0
29,861
W
Morgan Le Fay
nesquikee
Morgan Le Fay
2,893
654
0
1,872
6,481
1,883
0
4,035
2,446
35,589
0
W
4,022
541
505
3,267
8,567
5,747
0
1,685
6,882
13,032
2,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,196
Gold Earned
27,534
330
Minions Killed
243
0
Camps Cleared
0
1,099,258
Distance Traveled
1,009,145
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,961
633
78
7
0
242,395
3
L
Sylvanus
5,038
458
43
4
0
184,862
4
L
Zhong Kui
5,525
502
50
5
0
183,391
7
L
Thoth
5,756
523
66
6
0
208,395
3
L
Artemis
5,071
461
35
3
0
193,560
3
W
Apollo
6,836
621
88
8
0
189,829
5
L
Da Ji
6,144
559
49
4
0
238,937
3
W
King Arthur
6,199
564
58
5
0
226,469
0
W
Morgan Le Fay
6,322
575
88
8
0
211,906
4
W
Artio
5,878
534
18
2
0
228,659
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role