Player Matchup

Nemesis
Nemesis
DHG Buddha
Nemesis
Level 63
God Stats
4W - 3L
1,565 SR
Queue Stats
48W - 57L
1,548 Elo+
Party 2
Nox
Nox
Steven-Arango
Nox
Level 44
God Stats
1W - 1L
1,357 SR
Queue Stats
103W - 112L
1,401 Elo+
Solo
Bellona
Bellona
UT576
Bellona
Level 153
God Stats
1W - 2L
1,488 SR
Queue Stats
62W - 69L
1,353 Elo+
Party 2
Cthulhu
Cthulhu
cwcspicysauce
Cthulhu
Level 67
God Stats
0W - 2L
1,678 SR
Queue Stats
15W - 14L
1,539 Elo+
Party 2
Zeus
Zeus
l Sweat Drip
Zeus
Level 8
God Stats
2W - 3L
1,467 SR
Queue Stats
2W - 3L
1,533 Elo+
Party 2
Team Averages
Level 67
1,511 SR
1,475 Elo+

VS

Team Averages
Level 62
1,501 SR
1,314 Elo+
Izanami
Izanami
NovyBlast
Izanami
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 13L
1,314 Elo+
Party 1
Hel
Hel
SpencerReach98
Hel
Level 55
God Stats
4W - 6L
1,408 SR
Queue Stats
6W - 6L
1,314 Elo+
Party 1
King Arthur
King Arthur
XKingLuciferX666
King Arthur
Level 69
God Stats
8W - 9L
1,631 SR
Queue Stats
48W - 40L
1,314 Elo+
Party 1
Fenrir
Fenrir
biohazscares
Fenrir
Level 32
God Stats
4W - 9L
1,468 SR
Queue Stats
49W - 38L
1,314 Elo+
Party 1
Kumbhakarna
Kumbhakarna
snoopspider
Kumbhakarna
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DHG Buddha
Nemesis
16
2 / 6 / 4
9,614
481
10,384
16,832
6,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
6 / 3 / 0
10,292
515
8,159
12,103
5,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
UT576
Bellona
15
6 / 8 / 0
10,120
506
10,651
19,854
18,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
14
1 / 1 / 1
8,951
448
6,893
8,357
5,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
0 / 7 / 1
8,322
416
4,986
10,333
3,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
NovyBlast
Izanami
16
5 / 2 / 5
9,833
492
8,902
10,522
4,883
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 3 / 2
11,791
590
15,060
10,889
4,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
XKingLuciferX666
King Arthur
18
8 / 7 / 2
11,949
597
14,161
20,895
15,740
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
17
4 / 2 / 6
10,508
525
6,257
14,870
13,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
snoopspider
Kumbhakarna
15
1 / 1 / 10
9,774
489
4,724
16,597
18,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
50
15
Kills
25
25
Deaths
15
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DHG Buddha
Nemesis
2
6
4
0.67
W
Izanami
NovyBlast
Izanami
5
2
5
3.75
W
7
3
2
2.67
L
6
3
0
2
L
Bellona
UT576
Bellona
6
8
0
0.75
W
King Arthur
XKingLuciferX666
King Arthur
8
7
2
1.29
W
Fenrir
4
2
6
3.5
L
Cthulhu
1
1
1
1.5
L
0
7
1
0.07
W
Kumbhakarna
snoopspider
Kumbhakarna
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,073
Damage
49,104
67,479
Taken
73,773
39,461
Mitigated
56,889
10,107
Healing
24,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DHG Buddha
Nemesis
10,384
5,760
0
1,649
16,832
6,962
0
2,527
14,305
0
75,218
W
Izanami
NovyBlast
Izanami
8,902
4,343
0
2,209
10,522
4,883
835
4,787
5,735
0
69,730
W
15,060
35
2,100
6,704
10,889
4,387
1,117
3,395
7,494
83,228
0
L
8,159
869
0
2,045
12,103
5,268
0
5,814
6,289
52,648
0
L
Bellona
UT576
Bellona
10,651
1,827
0
2,348
19,854
18,776
475
4,748
15,106
12,326
42,858
W
King Arthur
XKingLuciferX666
King Arthur
14,161
1,542
256
4,591
20,895
15,740
35
3,815
17,080
0
75,411
W
Fenrir
6,257
1,568
214
5,016
14,870
13,770
1,431
3,356
11,514
0
66,377
L
Cthulhu
6,893
274
0
2,923
8,357
5,223
0
2,787
5,570
34,152
6,861
L
4,986
1,499
0
1,142
10,333
3,232
0
4,038
6,295
48,842
0
W
Kumbhakarna
snoopspider
Kumbhakarna
4,724
494
514
3,265
16,597
18,109
54
6,523
10,074
31,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,299
Gold Earned
53,855
484
Minions Killed
543
0
Camps Cleared
0
1,834,974
Distance Traveled
2,010,232
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,614
481
109
5
0
384,617
3
W
Izanami
9,833
492
120
6
0
370,453
3
W
Hel
11,791
590
150
8
0
425,399
0
L
Nox
10,292
515
100
5
0
376,943
2
L
Bellona
10,120
506
108
5
0
343,302
2
W
King Arthur
11,949
597
138
7
0
388,129
0
W
Fenrir
10,508
525
102
5
0
413,058
0
L
Cthulhu
8,951
448
65
3
0
404,094
0
L
Zeus
8,322
416
102
5
0
326,018
6
W
Kumbhakarna
9,774
489
33
2
0
413,193
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role