Player Matchup

Awilix
Awilix
Dave720
Awilix
Level 97
God Stats
6W - 9L
1,416 SR
Queue Stats
192W - 243L
1,440 Elo+
Party 2
Thoth
Thoth
GrimRiverChan
Thoth
Level 94
God Stats
0W - 5L
1,234 SR
Queue Stats
318W - 390L
1,402 Elo+
Party 2
Ymir
Ymir
ImaFTHguy
Ymir
Level 62
God Stats
10W - 10L
1,818 SR
Queue Stats
175W - 211L
1,449 Elo+
Party 2
Charybdis
Charybdis
TheDrone95
Charybdis
Level 41
God Stats
13W - 6L
1,835 SR
Queue Stats
228W - 245L
1,515 Elo+
Party 2
Ravana
Ravana
belselker
Ravana
Level 68
God Stats
17W - 14L
1,682 SR
Queue Stats
295W - 370L
1,463 Elo+
Party 2
Team Averages
Level 72
1,597 SR
1,454 Elo+

VS

Team Averages
Level 71
1,500 SR
1,461 Elo+
Cthulhu
Cthulhu
Dalykel
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
DarkPr0zZz
Tiamat
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
IceIceIcé
Hachiman
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,305 Elo+
Solo
Pele
Pele
MicroFlash
Pele
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
NeXuZ96
Osiris
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Dave720
Awilix
12
7 / 6 / 0
7,963
531
7,844
11,748
2,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 3 / 5
8,047
536
5,460
9,434
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
12
3 / 3 / 5
7,913
528
5,723
10,735
8,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
TheDrone95
Charybdis
14
5 / 3 / 1
8,289
553
7,503
8,633
1,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ravana
belselker
Ravana
12
1 / 6 / 4
7,596
506
6,878
11,044
4,865
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dalykel
Cthulhu
11
1 / 3 / 2
7,032
469
2,091
7,308
5,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
DarkPr0zZz
Tiamat
13
2 / 4 / 5
8,044
536
5,031
7,906
4,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
IceIceIcé
Hachiman
14
1 / 2 / 3
8,041
536
6,298
8,619
2,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
12 / 4 / 3
10,355
690
14,362
14,988
4,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
NeXuZ96
Osiris
14
5 / 4 / 4
8,471
565
11,405
13,588
7,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
38
17
Kills
21
21
Deaths
17
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Dalykel
Cthulhu
1
3
2
0.67
W
Tiamat
DarkPr0zZz
Tiamat
2
4
5
1.13
L
Awilix
Dave720
Awilix
7
6
0
1.17
L
1
3
5
1.17
W
Hachiman
IceIceIcé
Hachiman
1
2
3
1.25
L
Ymir
3
3
5
1.83
W
12
4
3
3.38
W
Osiris
NeXuZ96
Osiris
5
4
4
1.75
L
Charybdis
TheDrone95
Charybdis
5
3
1
1.83
L
Ravana
belselker
Ravana
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,408
Damage
39,187
51,594
Taken
52,409
20,700
Mitigated
24,631
8,114
Healing
16,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Dalykel
Cthulhu
2,091
270
0
1,194
7,308
5,402
0
832
6,476
11,515
0
W
Tiamat
DarkPr0zZz
Tiamat
5,031
849
0
1,600
7,906
4,369
250
2,996
4,910
40,095
0
L
Awilix
Dave720
Awilix
7,844
3,449
0
1,571
11,748
2,887
0
1,638
10,009
0
28,306
L
5,460
759
0
1,453
9,434
2,444
0
1,505
7,735
48,289
0
W
Hachiman
IceIceIcé
Hachiman
6,298
3,252
0
3,501
8,619
2,204
816
708
7,911
0
55,122
L
Ymir
5,723
1,647
0
803
10,735
8,527
0
1,947
8,697
22,320
0
W
14,362
5,196
0
7,540
14,988
4,746
0
3,619
11,369
0
76,395
W
Osiris
NeXuZ96
Osiris
11,405
5,144
0
2,967
13,588
7,910
1,144
3,028
10,560
0
38,715
L
Charybdis
TheDrone95
Charybdis
7,503
4,709
0
2,392
8,633
1,977
1,580
1,373
7,220
0
51,930
L
Ravana
belselker
Ravana
6,878
2,252
0
1,895
11,044
4,865
574
224
10,811
0
33,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,808
Gold Earned
41,943
344
Minions Killed
415
0
Camps Cleared
0
1,386,747
Distance Traveled
1,416,338
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,032
469
25
2
0
282,414
2
W
Tiamat
8,044
536
85
6
0
272,981
2
L
Awilix
7,963
531
51
3
0
327,202
4
L
Thoth
8,047
536
88
6
0
280,399
5
W
Hachiman
8,041
536
95
6
0
258,155
1
L
Ymir
7,913
528
32
2
0
272,296
5
W
Pele
10,355
690
130
9
0
335,399
1
W
Osiris
8,471
565
80
5
0
267,389
7
L
Charybdis
8,289
553
99
7
0
250,434
2
L
Ravana
7,596
506
74
5
0
256,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role