Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Karizma4017
Anubis
Level 45
God Stats
9W - 5L
1,443 SR
Queue Stats
97W - 95L
1,571 Elo+
Solo
Arachne
Arachne
LegsForDays
Arachne
Level 25
God Stats
22W - 3L
1,971 SR
Queue Stats
22W - 3L
1,844 Elo+
Party 1
Anhur
Anhur
ShmellyShmegma
Anhur
Level 21
God Stats
3W - 0L
1,809 SR
Queue Stats
97W - 12L
1,996 Elo+
Party 1
Eset
Eset
Wackee
Eset
Level 159
God Stats
9W - 0L
1,846 SR
Queue Stats
143W - 75L
1,786 Elo+
Party 1
Team Averages
Level 81
1,714 SR
1,739 Elo+

VS

Team Averages
Level 96
1,472 SR
1,535 Elo+
Cernunnos
Cernunnos
CrewBama
Cernunnos
Level 156
God Stats
8W - 5L
1,594 SR
Queue Stats
174W - 161L
1,598 Elo+
Party 2
Cthulhu
Cthulhu
GotEmAgain
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 8L
1,729 Elo+
Party 2
Ares
Ares
ImMeB
Ares
Level 20
God Stats
0W - 1L
1,266 SR
Queue Stats
43W - 59L
1,302 Elo+
Party 3
Ne Zha
Ne Zha
Ungavaa
Ne Zha
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,468 Elo+
Party 3
Chang'e
Chang'e
Zealous0ne
Chang'e
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
410W - 402L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
20
0 / 2 / 2
12,470
656
1,543
8,369
3,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
14
1 / 4 / 17
10,133
533
5,767
14,770
13,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
LegsForDays
Arachne
19
18 / 1 / 3
12,627
665
24,998
18,607
10,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
8 / 3 / 4
12,581
662
11,538
15,547
5,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Eset
Wackee
Eset
16
4 / 7 / 8
10,819
569
11,202
11,610
3,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CrewBama
Cernunnos
15
2 / 9 / 3
8,858
466
9,605
15,059
3,189
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
GotEmAgain
Cthulhu
17
2 / 2 / 2
9,750
513
8,395
11,555
9,938
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
ImMeB
Ares
11
0 / 8 / 8
7,437
391
3,429
17,712
11,820
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
Ungavaa
Ne Zha
15
9 / 4 / 1
9,780
515
11,306
14,064
4,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Zealous0ne
Chang'e
14
1 / 8 / 5
8,802
463
5,583
12,420
3,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
33
31
Kills
14
17
Deaths
31
34
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
2
2
0.5
L
Cernunnos
CrewBama
Cernunnos
2
9
3
0.39
L
Cthulhu
GotEmAgain
Cthulhu
2
2
2
1.5
L
Ares
ImMeB
Ares
0
8
8
0.5
W
Anubis
1
4
17
2.38
W
Arachne
LegsForDays
Arachne
18
1
3
19.5
W
8
3
4
3.33
L
Ne Zha
Ungavaa
Ne Zha
9
4
1
2.38
W
Eset
Wackee
Eset
4
7
8
1.14
L
Chang'e
Zealous0ne
Chang'e
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,048
Damage
38,318
68,903
Taken
70,810
36,263
Mitigated
33,035
26,665
Healing
14,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
1,543
68
1,761
5,662
8,369
3,133
1,042
2,566
5,803
92,996
0
L
Cernunnos
CrewBama
Cernunnos
9,605
3,982
0
2,812
15,059
3,189
1,708
2,444
12,581
0
64,146
L
Cthulhu
GotEmAgain
Cthulhu
8,395
384
447
1,947
11,555
9,938
0
1,928
9,468
69,245
0
L
Ares
ImMeB
Ares
3,429
123
0
1,866
17,712
11,820
0
5,630
11,842
9,285
0
W
Anubis
5,767
797
0
1,566
14,770
13,909
182
3,774
10,217
20,800
2,037
W
Arachne
LegsForDays
Arachne
24,998
15,289
0
8,989
18,607
10,486
192
6,150
12,070
0
86,930
W
11,538
5,846
0
6,700
15,547
5,004
2,632
2,385
13,084
0
104,092
L
Ne Zha
Ungavaa
Ne Zha
11,306
3,011
0
4,071
14,064
4,198
0
4,395
9,474
0
53,556
W
Eset
Wackee
Eset
11,202
1,259
514
1,473
11,610
3,731
1,270
2,086
9,476
64,307
0
L
Chang'e
Zealous0ne
Chang'e
5,583
237
737
2,292
12,420
3,890
177
2,954
9,262
52,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,630
Gold Earned
44,627
651
Minions Killed
486
0
Camps Cleared
0
1,914,897
Distance Traveled
1,861,909
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,470
656
220
12
0
356,951
4
L
Cernunnos
8,858
466
109
6
0
312,014
2
L
Cthulhu
9,750
513
156
8
0
398,223
8
L
Ares
7,437
391
16
1
0
359,919
9
W
Anubis
10,133
533
27
1
0
354,933
7
W
Arachne
12,627
665
111
6
0
468,279
1
W
Anhur
12,581
662
172
9
0
374,416
2
L
Ne Zha
9,780
515
94
5
0
406,067
2
W
Eset
10,819
569
121
6
0
360,318
3
L
Chang'e
8,802
463
111
6
0
385,686
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role