Player Matchup

Poseidon
Poseidon
Ima_Rep_Texas956
Poseidon
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,608 Elo+
Party 1
Mulan
Mulan
Melancholy_Me_13
Mulan
Level 96
God Stats
1W - 1L
1,407 SR
Queue Stats
5W - 10L
1,538 Elo+
Party 1
Danzaburou
Danzaburou
e1051993
Danzaburou
Level 65
God Stats
48W - 86L
1,144 SR
Queue Stats
369W - 659L
1,277 Elo+
Solo
Team Averages
Level 77
1,350 SR
1,474 Elo+

VS

Team Averages
Level 76
1,649 SR
1,559 Elo+
Hachiman
Hachiman
Jorhobbit001
Hachiman
Level 102
God Stats
5W - 6L
1,562 SR
Queue Stats
134W - 127L
1,464 Elo+
Solo
Zeus
Zeus
Whatarethis
Zeus
Level 87
God Stats
1W - 2L
1,671 SR
Queue Stats
10W - 9L
1,520 Elo+
Solo
Cerberus
Cerberus
deadly banana36
Cerberus
Level 39
God Stats
3W - 1L
1,715 SR
Queue Stats
4W - 3L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
7,046
705
5,560
5,577
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 5 / 2
6,685
669
6,204
8,896
6,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
e1051993
Danzaburou
10
0 / 4 / 2
6,453
645
3,144
7,497
2,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Jorhobbit001
Hachiman
11
2 / 2 / 7
7,289
729
3,179
6,458
2,598
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
7 / 0 / 3
8,354
835
12,663
5,507
1,321
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
11
2 / 1 / 8
7,533
753
3,391
8,032
4,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
3
Kills
11
11
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
W
Hachiman
Jorhobbit001
Hachiman
2
2
7
2.75
L
1
5
2
0.4
W
7
0
3
8.5
W
Cerberus
2
1
8
6
L
Danzaburou
e1051993
Danzaburou
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,908
Damage
19,233
21,970
Taken
19,997
11,067
Mitigated
8,553
1,786
Healing
3,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,560
818
153
335
5,577
1,906
25
3,751
1,826
29,971
0
W
Hachiman
Jorhobbit001
Hachiman
3,179
1,708
0
303
6,458
2,598
200
1,924
4,443
0
16,472
L
6,204
737
0
439
8,896
6,542
0
5,944
2,952
0
17,663
W
12,663
1,809
0
876
5,507
1,321
190
1,267
4,085
31,993
0
W
Cerberus
3,391
81
376
2,062
8,032
4,634
215
2,939
4,975
13,927
0
L
Danzaburou
e1051993
Danzaburou
3,144
507
56
803
7,497
2,619
0
6,767
730
0
10,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,184
Gold Earned
23,176
99
Minions Killed
122
5
Camps Cleared
4
520,756
Distance Traveled
570,308
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,046
705
57
6
3
161,674
1
W
Hachiman
7,289
729
38
4
2
181,074
2
L
Mulan
6,685
669
24
2
2
182,103
0
W
Zeus
8,354
835
54
5
0
194,366
3
W
Cerberus
7,533
753
30
3
2
194,868
3
L
Danzaburou
6,453
645
18
2
0
176,979
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role