Player Matchup

Thor
Thor
AlanBarrXD
Thor
Level 87
God Stats
7W - 4L
1,920 SR
Queue Stats
60W - 26L
1,732 Elo+
Party 2
Tiamat
Tiamat
Blakeykinz
Tiamat
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 3L
1,764 Elo+
Party 2
Ares
Ares
DrippingMickle
Ares
Level 27
God Stats
3W - 2L
1,733 SR
Queue Stats
154W - 69L
1,709 Elo+
Party 2
Hou Yi
Hou Yi
GotAnother400
Hou Yi
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
190W - 122L
1,664 Elo+
Party 2
Shiva
Shiva
Joey_Dukeman
Shiva
Level 157
God Stats
7W - 0L
2,018 SR
Queue Stats
141W - 61L
1,730 Elo+
Party 2
Team Averages
Level 104
1,734 SR
1,720 Elo+

VS

Team Averages
Level 70
1,477 SR
1,319 Elo+
Ullr
Ullr
Caxondillo
Ullr
Level 118
God Stats
1W - 5L
1,288 SR
Queue Stats
61W - 60L
1,491 Elo+
Solo
Fenrir
Fenrir
JamesCXL
Fenrir
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 71L
1,389 Elo+
Party 1
Ao Kuang
Ao Kuang
TheFallenAngel7_
Ao Kuang
Level 75
God Stats
0W - 1L
1,572 SR
Queue Stats
0W - 4L
1,175 Elo+
Party 3
Khepri
Khepri
hensley390
Khepri
Level 11
God Stats
0W - 4L
1,533 SR
Queue Stats
0W - 5L
1,175 Elo+
Party 3
Ares
Ares
iKingKy
Ares
Level 76
God Stats
12W - 13L
1,492 SR
Queue Stats
37W - 74L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 21
7,930
793
10,722
12,303
5,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tiamat
Blakeykinz
Tiamat
15
8 / 1 / 17
8,941
894
16,045
7,828
5,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
5 / 2 / 19
8,419
842
6,112
9,297
8,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
12 / 1 / 18
9,450
945
18,032
6,836
2,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
9 / 3 / 19
8,769
877
14,895
9,555
7,681
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 3
7,662
766
5,202
12,193
5,469
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
JamesCXL
Fenrir
12
2 / 9 / 3
7,080
708
3,834
15,484
7,928
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
2 / 9 / 2
6,827
683
4,099
12,703
4,338
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
hensley390
Khepri
12
1 / 6 / 4
6,922
692
4,577
12,739
11,207
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ares
iKingKy
Ares
11
1 / 5 / 5
6,825
683
5,397
16,904
11,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
25
36
Kills
8
8
Deaths
36
94
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
1
21
12.5
W
Tiamat
Blakeykinz
Tiamat
8
1
17
16.5
L
2
7
3
0.5
W
5
2
19
7.25
W
12
1
18
21
L
Fenrir
JamesCXL
Fenrir
2
9
3
0.39
W
9
3
19
6.17
L
2
9
2
0.33
L
Khepri
hensley390
Khepri
1
6
4
0.5
L
Ares
iKingKy
Ares
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,806
Damage
23,109
45,819
Taken
70,023
29,686
Mitigated
40,563
12,565
Healing
1,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,722
3,063
0
3,656
12,303
5,851
0
3,223
9,080
0
24,030
W
Tiamat
Blakeykinz
Tiamat
16,045
1,213
0
2,584
7,828
5,034
88
3,205
4,623
32,075
0
L
5,202
2,971
0
636
12,193
5,469
0
2,829
8,941
0
21,781
W
6,112
163
0
947
9,297
8,272
0
2,556
6,741
9,157
0
W
18,032
7,890
0
2,747
6,836
2,848
1,623
2,037
4,799
0
38,489
L
Fenrir
JamesCXL
Fenrir
3,834
929
0
277
15,484
7,928
0
4,172
10,851
127
7,827
W
14,895
4,316
1,520
1,111
9,555
7,681
573
3,179
6,376
0
25,217
L
4,099
1,098
0
576
12,703
4,338
0
5,081
7,372
5,112
0
L
Khepri
hensley390
Khepri
4,577
769
0
0
12,739
11,207
0
5,228
7,212
9,924
0
L
Ares
iKingKy
Ares
5,397
402
0
384
16,904
11,621
0
4,191
12,588
9,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,509
Gold Earned
35,316
157
Minions Killed
84
0
Camps Cleared
0
967,933
Distance Traveled
771,312
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,930
793
34
3
0
198,137
1
W
Tiamat
8,941
894
38
4
0
209,070
0
L
Ullr
7,662
766
55
6
0
148,362
1
W
Ares
8,419
842
1
0
0
185,910
3
W
Hou Yi
9,450
945
56
6
0
175,984
3
L
Fenrir
7,080
708
9
1
0
147,539
0
W
Shiva
8,769
877
28
3
0
198,832
1
L
Ao Kuang
6,827
683
4
0
0
143,883
0
L
Khepri
6,922
692
10
1
0
151,802
1
L
Ares
6,825
683
6
1
0
179,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role