Player Matchup

Hun Batz
Hun Batz
BKDayWalker
Hun Batz
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
325W - 365L
1,360 Elo+
Solo
Medusa
Medusa
Darthkillall
Medusa
Level 78
God Stats
1W - 5L
1,072 SR
Queue Stats
325W - 327L
1,434 Elo+
Solo
Janus
Janus
FleshWings
Janus
Level 112
God Stats
9W - 7L
1,325 SR
Queue Stats
503W - 605L
1,467 Elo+
Party 1
Ratatoskr
Ratatoskr
KIndPinkie
Ratatoskr
Level 65
God Stats
4W - 3L
1,474 SR
Queue Stats
24W - 14L
1,566 Elo+
Solo
Athena
Athena
warofwolves
Athena
Level 68
God Stats
15W - 19L
1,250 SR
Queue Stats
817W - 966L
1,337 Elo+
Party 1
Team Averages
Level 75
1,324 SR
1,433 Elo+

VS

Team Averages
Level 89
1,529 SR
1,422 Elo+
Set
Set
Percyboy2284
Set
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 44L
1,579 Elo+
Solo
Hachiman
Hachiman
PrimalList58156
Hachiman
Level 157
God Stats
146W - 139L
1,559 SR
Queue Stats
150W - 144L
1,494 Elo+
Solo
Tiamat
Tiamat
Sparrow1694
Tiamat
Level 62
God Stats
10W - 7L
1,797 SR
Queue Stats
186W - 206L
1,462 Elo+
Solo
Merlin
Merlin
cjr2143
Merlin
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 75L
1,226 Elo+
Solo
Anhur
Anhur
p123q
Anhur
Level 49
God Stats
4W - 15L
1,291 SR
Queue Stats
14W - 32L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BKDayWalker
Hun Batz
17
4 / 4 / 8
11,238
1,124
10,420
9,607
3,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
17
4 / 2 / 8
11,336
1,134
8,173
5,305
1,911
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
17
2 / 0 / 8
11,360
1,136
6,169
1,348
470
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
KIndPinkie
Ratatoskr
17
10 / 2 / 9
12,970
1,297
18,264
9,351
4,125
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
17
2 / 1 / 9
11,277
1,128
6,120
8,475
3,921
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

284

VS

Team 2 Tickets

131

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 0
10,921
1,092
9,357
13,394
8,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
16
1 / 3 / 3
10,488
1,049
2,420
9,850
5,093
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
17
3 / 6 / 4
11,471
1,147
7,020
15,571
12,792
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
cjr2143
Merlin
17
1 / 8 / 6
11,153
1,115
8,539
15,461
5,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
p123q
Anhur
14
0 / 0 / 0
8,863
886
0
0
0
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
22
22
Kills
9
9
Deaths
22
42
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BKDayWalker
Hun Batz
4
4
8
2
W
Medusa
4
2
8
4
W
Janus
2
0
8
6
W
Ratatoskr
KIndPinkie
Ratatoskr
10
2
9
7.25
L
4
5
0
0.8
L
Hachiman
1
3
3
0.83
L
Tiamat
3
6
4
0.83
L
Merlin
cjr2143
Merlin
1
8
6
0.5
L
Anhur
p123q
Anhur
0
0
0
0
W
Athena
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,146
Damage
27,336
34,086
Taken
54,276
14,293
Mitigated
31,428
2,826
Healing
3,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BKDayWalker
Hun Batz
10,420
2,375
0
631
9,607
3,866
0
5,791
3,816
0
27,707
W
Medusa
8,173
3,538
0
335
5,305
1,911
0
4,378
927
0
21,856
W
Janus
6,169
335
0
290
1,348
470
0
567
781
38,032
0
W
Ratatoskr
KIndPinkie
Ratatoskr
18,264
10,337
0
906
9,351
4,125
0
2,339
7,012
0
30,611
L
9,357
4,235
0
418
13,394
8,306
0
4,095
9,299
0
22,970
L
Hachiman
2,420
1,948
617
198
9,850
5,093
0
1,986
7,864
472
9,813
L
Tiamat
7,020
1,515
579
1,721
15,571
12,792
0
3,109
12,462
25,405
0
L
Merlin
cjr2143
Merlin
8,539
662
108
338
15,461
5,237
0
3,099
12,362
36,570
0
L
Anhur
p123q
Anhur
0
0
0
0
0
0
0
0
0
0
0
W
Athena
6,120
1,456
321
343
8,475
3,921
0
2,956
5,519
16,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,181
Gold Earned
52,896
203
Minions Killed
160
12
Camps Cleared
2
988,114
Distance Traveled
529,926
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,238
1,124
44
4
2
184,103
1
W
Medusa
11,336
1,134
28
3
0
179,321
0
W
Janus
11,360
1,136
92
9
2
195,824
0
W
Ratatoskr
12,970
1,297
22
2
4
207,799
0
L
Set
10,921
1,092
31
3
0
126,004
2
L
Hachiman
10,488
1,049
25
3
0
116,736
0
L
Tiamat
11,471
1,147
47
5
1
159,179
1
L
Merlin
11,153
1,115
57
6
1
128,007
0
L
Anhur
8,863
886
0
0
0
0
0
W
Athena
11,277
1,128
17
2
4
221,067
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role