Player Matchup

Arachne
Arachne
Brigibaaga
Arachne
Level 104
God Stats
10W - 3L
1,705 SR
Queue Stats
55W - 52L
1,486 Elo+
Solo
Jormungandr
Jormungandr
DometheDragon
Jormungandr
Level 92
God Stats
4W - 2L
1,690 SR
Queue Stats
5W - 4L
1,607 Elo+
Party 2
Heimdallr
Heimdallr
Li0nyx
Heimdallr
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,607 Elo+
Party 2
Horus
Horus
StellayouareGay
Horus
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 41L
1,601 Elo+
Solo
Hel
Hel
Zeligen
Hel
Level 112
God Stats
4W - 14L
1,066 SR
Queue Stats
485W - 464L
1,483 Elo+
Solo
Team Averages
Level 104
1,492 SR
1,557 Elo+

VS

Team Averages
Level 112
1,467 SR
1,489 Elo+
Skadi
Skadi
Bracus777
Skadi
Level 82
God Stats
54W - 43L
1,535 SR
Queue Stats
305W - 319L
1,502 Elo+
Solo
Odin
Odin
CExley02
Odin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 195L
1,470 Elo+
Party 3
Thanatos
Thanatos
GivenChip04306
Thanatos
Level 94
God Stats
1W - 3L
1,136 SR
Queue Stats
104W - 123L
1,468 Elo+
Party 3
Zeus
Zeus
Herzhammer1
Zeus
Level 160
God Stats
8W - 10L
1,528 SR
Queue Stats
292W - 306L
1,446 Elo+
Party 1
Hel
Hel
QwaDRo
Hel
Level 155
God Stats
7W - 6L
1,635 SR
Queue Stats
416W - 399L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Brigibaaga
Arachne
16
4 / 0 / 6
8,877
592
6,349
9,983
4,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
DometheDragon
Jormungandr
13
5 / 1 / 10
8,499
567
7,701
8,447
7,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
Li0nyx
Heimdallr
14
7 / 3 / 4
8,423
562
8,686
7,849
3,258
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 1 / 2
8,137
542
4,310
9,710
6,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hel
14
3 / 1 / 3
8,159
544
7,784
6,157
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Bracus777
Skadi
13
1 / 5 / 2
7,373
492
6,543
8,912
1,990
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
11
2 / 5 / 2
7,228
482
3,643
13,112
8,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
11
1 / 4 / 3
6,682
445
4,926
11,495
3,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

13
1 / 4 / 1
7,252
483
4,173
6,773
1,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hel
QwaDRo
Hel
13
1 / 4 / 0
7,539
503
3,963
8,129
5,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
22
Kills
6
6
Deaths
22
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Skadi
Bracus777
Skadi
1
5
2
0.4
W
Arachne
Brigibaaga
Arachne
4
0
6
7
L
Odin
2
5
2
0.6
W
Jormungandr
DometheDragon
Jormungandr
5
1
10
10
L
Thanatos
1
4
3
0.63
L
1
4
1
0.38
W
Heimdallr
Li0nyx
Heimdallr
7
3
4
3
L
Hel
QwaDRo
Hel
1
4
0
0.25
W
3
1
2
4
W
Hel
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,830
Damage
23,248
42,146
Taken
48,421
23,458
Mitigated
21,007
17,347
Healing
13,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Bracus777
Skadi
6,543
3,171
0
1,357
8,912
1,990
0
2,248
6,661
0
52,901
W
Arachne
Brigibaaga
Arachne
6,349
3,716
0
3,453
9,983
4,616
1,098
1,932
7,937
0
67,805
L
Odin
3,643
1,199
202
2,262
13,112
8,102
0
4,835
8,277
0
19,817
W
Jormungandr
DometheDragon
Jormungandr
7,701
1,754
117
1,947
8,447
7,217
272
767
7,410
29,625
0
L
Thanatos
4,926
1,086
0
6,403
11,495
3,732
0
5,287
6,208
0
34,123
L
4,173
204
0
399
6,773
1,872
0
1,343
5,430
44,466
0
W
Heimdallr
Li0nyx
Heimdallr
8,686
4,682
0
1,701
7,849
3,258
1,026
625
7,190
0
46,277
L
Hel
QwaDRo
Hel
3,963
221
102
2,721
8,129
5,311
552
1,772
6,357
41,095
0
W
4,310
1,975
814
5,464
9,710
6,569
332
2,994
6,300
0
35,615
W
Hel
7,784
392
572
3,279
6,157
1,798
444
1,048
4,923
47,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,095
Gold Earned
36,074
402
Minions Killed
404
0
Camps Cleared
0
1,448,366
Distance Traveled
1,415,999
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,373
492
108
7
0
279,439
5
W
Arachne
8,877
592
125
8
0
346,872
4
L
Odin
7,228
482
36
2
0
292,514
4
W
Jormungandr
8,499
567
40
3
0
279,254
1
L
Thanatos
6,682
445
60
4
0
303,202
0
L
Zeus
7,252
483
103
7
0
263,641
2
W
Heimdallr
8,423
562
85
6
0
254,381
1
L
Hel
7,539
503
97
6
0
277,203
0
W
Horus
8,137
542
54
4
0
273,548
4
W
Hel
8,159
544
98
7
0
294,311
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role