Player Matchup

Loki
Loki
 
Loki
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
L8_Papelas420
Hou Yi
Level 80
God Stats
7W - 4L
1,574 SR
Queue Stats
106W - 79L
1,556 Elo+
Party 1
Mercury
Mercury
dlr140
Mercury
Level 123
God Stats
4W - 0L
1,835 SR
Queue Stats
82W - 56L
1,599 Elo+
Party 1
Athena
Athena
jaime_2000_8
Athena
Level 45
God Stats
5W - 1L
1,903 SR
Queue Stats
53W - 44L
1,590 Elo+
Party 1
Agni
Agni
vicperfer2
Agni
Level 114
God Stats
8W - 3L
1,415 SR
Queue Stats
68W - 57L
1,582 Elo+
Party 1
Team Averages
Level 88
1,646 SR
1,565 Elo+

VS

Team Averages
Level 16
1,361 SR
1,260 Elo+
Hun Batz
Hun Batz
Estewan126X
Hun Batz
Level 39
God Stats
0W - 2L
1,211 SR
Queue Stats
158W - 194L
1,125 Elo+
Party 2
Discordia
Discordia
Fran_Ramos04
Discordia
Level 28
God Stats
0W - 1L
1,527 SR
Queue Stats
93W - 162L
1,153 Elo+
Party 2
Ymir
Ymir
SG_ALONSOX
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Charybdis
Charybdis
Scarmy1713
Charybdis
Level 3
God Stats
0W - 3L
1,298 SR
Queue Stats
6W - 19L
1,285 Elo+
Party 2
Achilles
Achilles
arquero72terco
Achilles
Level 8
God Stats
2W - 11L
1,267 SR
Queue Stats
81W - 102L
1,239 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
12 / 0 / 5
9,994
666
11,330
8,054
3,015
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
18 / 0 / 10
9,695
646
15,049
7,085
3,065
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
dlr140
Mercury
12
10 / 3 / 10
8,391
559
6,873
7,864
2,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Athena
13
4 / 1 / 15
8,770
585
7,599
9,868
6,058
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
6 / 0 / 15
9,232
615
10,594
8,207
2,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Estewan126X
Hun Batz
9
0 / 9 / 1
6,033
402
6,645
12,916
3,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Fran_Ramos04
Discordia
10
1 / 8 / 0
6,632
442
4,322
9,313
2,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

6
0 / 13 / 0
5,122
341
1,338
18,617
9,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Scarmy1713
Charybdis
9
1 / 14 / 0
6,056
404
3,235
12,554
1,742
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Achilles
11
1 / 7 / 0
6,728
449
3,877
12,097
14,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
4
50
Kills
3
4
Deaths
51
55
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
12
0
5
14.5
L
Hun Batz
Estewan126X
Hun Batz
0
9
1
0.06
L
Discordia
Fran_Ramos04
Discordia
1
8
0
0.13
W
18
0
10
23
L
0
13
0
0
L
Charybdis
Scarmy1713
Charybdis
1
14
0
0.07
L
Achilles
1
7
0
0.14
W
Mercury
dlr140
Mercury
10
3
10
5
W
Athena
4
1
15
11.5
W
6
0
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,445
Damage
19,417
41,078
Taken
65,497
17,293
Mitigated
30,857
10,919
Healing
1,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
11,330
4,958
0
2,868
8,054
3,015
1,631
323
7,370
0
58,872
L
Hun Batz
Estewan126X
Hun Batz
6,645
2,519
0
0
12,916
3,005
0
3,813
9,103
0
32,939
L
Discordia
Fran_Ramos04
Discordia
4,322
280
0
201
9,313
2,240
462
4,706
4,607
25,592
0
W
15,049
10,626
0
3,008
7,085
3,065
1,762
1,002
5,969
0
46,438
L
1,338
1,040
0
115
18,617
9,350
0
4,405
14,212
7,086
0
L
Charybdis
Scarmy1713
Charybdis
3,235
2,463
0
254
12,554
1,742
0
2,949
9,605
0
14,688
L
Achilles
3,877
771
0
754
12,097
14,520
695
2,120
9,977
0
22,352
W
Mercury
dlr140
Mercury
6,873
2,735
0
452
7,864
2,564
3,829
1,137
6,611
0
21,172
W
Athena
7,599
1,540
0
2,371
9,868
6,058
0
1,289
8,463
35,355
1,373
W
10,594
704
84
2,136
8,207
2,591
940
1,345
6,537
58,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,082
Gold Earned
30,571
385
Minions Killed
191
0
Camps Cleared
0
1,490,766
Distance Traveled
1,188,937
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,994
666
122
8
0
314,790
5
L
Hun Batz
6,033
402
50
3
0
289,652
0
L
Discordia
6,632
442
62
4
0
242,431
2
W
Hou Yi
9,695
646
78
5
0
284,137
0
L
Ymir
5,122
341
11
1
0
188,735
0
L
Charybdis
6,056
404
26
2
0
215,980
0
L
Achilles
6,728
449
42
3
0
252,139
0
W
Mercury
8,391
559
41
3
0
280,496
1
W
Athena
8,770
585
46
3
0
290,954
1
W
Agni
9,232
615
98
7
0
320,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role