Player Matchup

Anubis
Anubis
ElLobezno
Anubis
Level 158
God Stats
3W - 1L
1,673 SR
Queue Stats
120W - 51L
1,830 Elo+
Party 1
Fenrir
Fenrir
ElPichii
Fenrir
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 6L
1,915 Elo+
Party 1
Ao Kuang
Ao Kuang
TázM4n1a
Ao Kuang
Level 156
God Stats
2W - 0L
1,842 SR
Queue Stats
34W - 32L
1,544 Elo+
Party 3
Anhur
Anhur
ggmatsui
Anhur
Level 32
God Stats
4W - 6L
1,535 SR
Queue Stats
124W - 124L
1,494 Elo+
Party 3
Ne Zha
Ne Zha
zDestroyer19
Ne Zha
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
137W - 125L
1,480 Elo+
Party 3
Team Averages
Level 103
1,610 SR
1,653 Elo+

VS

Team Averages
Level 110
1,638 SR
1,592 Elo+
Nu Wa
Nu Wa
Bertinha
Nu Wa
Level 156
God Stats
2W - 2L
1,798 SR
Queue Stats
21W - 20L
1,494 Elo+
Party 2
Sylvanus
Sylvanus
DID4
Sylvanus
Level 29
God Stats
6W - 3L
1,623 SR
Queue Stats
25W - 10L
1,704 Elo+
Party 2
Discordia
Discordia
Mankinhos
Discordia
Level 106
God Stats
0W - 1L
1,351 SR
Queue Stats
39W - 23L
1,629 Elo+
Party 2
Horus
Horus
P29Jano0305
Horus
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 32L
1,520 Elo+
Solo
Rama
Rama
agusssrock232
Rama
Level 159
God Stats
2W - 2L
1,917 SR
Queue Stats
121W - 88L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ElLobezno
Anubis
18
9 / 1 / 5
10,426
652
15,583
15,352
7,500
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
ElPichii
Fenrir
13
0 / 4 / 7
7,778
486
4,359
10,085
3,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ao Kuang
TázM4n1a
Ao Kuang
17
11 / 0 / 2
10,635
665
10,985
11,874
9,089
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
ggmatsui
Anhur
13
2 / 2 / 5
8,011
501
3,649
8,544
1,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
14
6 / 1 / 8
9,296
581
11,253
12,628
6,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bertinha
Nu Wa
13
1 / 8 / 1
7,862
491
8,953
9,916
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
DID4
Sylvanus
11
1 / 4 / 3
7,055
441
6,150
12,601
9,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
Mankinhos
Discordia
12
1 / 6 / 2
7,573
473
4,448
7,809
1,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
3 / 6 / 1
7,019
439
4,865
15,418
10,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 4 / 1
8,339
521
6,950
10,163
2,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
28
Kills
8
8
Deaths
28
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Bertinha
Nu Wa
1
8
1
0.19
L
Sylvanus
DID4
Sylvanus
1
4
3
0.63
W
Anubis
ElLobezno
Anubis
9
1
5
11.5
W
Fenrir
ElPichii
Fenrir
0
4
7
0.88
L
Discordia
Mankinhos
Discordia
1
6
2
0.33
L
3
6
1
0.58
W
Ao Kuang
TázM4n1a
Ao Kuang
11
0
2
12
L
2
4
1
0.63
W
Anhur
ggmatsui
Anhur
2
2
5
2.25
W
Ne Zha
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,829
Damage
31,366
58,483
Taken
55,907
28,478
Mitigated
27,384
27,920
Healing
11,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Bertinha
Nu Wa
8,953
1,571
0
978
9,916
2,956
9
6,837
3,079
54,993
0
L
Sylvanus
DID4
Sylvanus
6,150
1,887
901
3,418
12,601
9,294
0
6,651
5,950
30,499
11,121
W
Anubis
ElLobezno
Anubis
15,583
1,832
0
11,184
15,352
7,500
269
6,442
8,542
83,172
0
W
Fenrir
ElPichii
Fenrir
4,359
1,311
0
2,998
10,085
3,191
456
2,588
7,461
0
38,708
L
Discordia
Mankinhos
Discordia
4,448
229
0
120
7,809
1,809
0
5,288
2,521
44,084
0
L
4,865
2,522
1,050
2,792
15,418
10,858
0
6,605
8,813
1,531
12,839
W
Ao Kuang
TázM4n1a
Ao Kuang
10,985
2,944
0
6,611
11,874
9,089
561
4,792
7,082
72,045
0
L
6,950
6,265
0
2,179
10,163
2,467
0
1,187
8,976
0
66,171
W
Anhur
ggmatsui
Anhur
3,649
1,299
0
2,519
8,544
1,987
1,436
1,891
6,653
0
33,682
W
Ne Zha
11,253
3,074
527
4,081
12,628
6,711
201
3,132
9,414
0
53,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,146
Gold Earned
37,848
475
Minions Killed
428
0
Camps Cleared
0
1,578,609
Distance Traveled
1,476,857
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,862
491
99
6
0
271,817
3
L
Sylvanus
7,055
441
84
5
0
315,596
1
W
Anubis
10,426
652
144
9
0
294,607
5
W
Fenrir
7,778
486
67
4
0
318,120
2
L
Discordia
7,573
473
95
6
0
270,743
2
L
Horus
7,019
439
22
1
0
331,109
6
W
Ao Kuang
10,635
665
131
8
0
334,142
2
L
Rama
8,339
521
128
8
0
287,592
4
W
Anhur
8,011
501
67
4
0
281,811
0
W
Ne Zha
9,296
581
66
4
0
349,929
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role