Player Matchup

Bellona
Bellona
Diamond V
 
Bellona
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Diamond III
Chzyo
Olorun
Diamond III
Level 160
God Stats
1W - 1L
1,811 SR
Queue Stats
203W - 196L
2,268 MMR
Solo
Bacchus
Bacchus
Diamond III
Erdite
Bacchus
Diamond III
Level 160
God Stats
27W - 19L
1,976 SR
Queue Stats
216W - 217L
2,287 MMR
Solo
Awilix
Awilix
Diamond IV
Malakee
Awilix
Diamond IV
Level 128
God Stats
2W - 2L
1,701 SR
Queue Stats
113W - 96L
2,050 MMR
Solo
Neith
Neith
Masters
Spаteston
Neith
Masters
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 8L
2,971 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 153
1,698 SR
2,215 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 131
1,755 SR
2,120 MMR
Ullr
Ullr
Grandmaster
 
Ullr
Grandmaster
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bastet
Bastet
Grandmaster
Arceuѕ
Bastet
Grandmaster
Level 160
God Stats
6W - 3L
1,815 SR
Queue Stats
211W - 96L
3,427 MMR
Party 1
Sol
Sol
Platinum V
JPSW
Sol
Platinum V
Level 158
God Stats
3W - 0L
1,677 SR
Queue Stats
71W - 43L
1,937 MMR
Party 2
Amaterasu
Amaterasu
Platinum II
WhatDooYouMean
Amaterasu
Platinum II
Level 136
God Stats
8W - 4L
1,845 SR
Queue Stats
312W - 288L
1,979 MMR
Solo
Sobek
Sobek
Gold IV
plank1342
Sobek
Gold IV
Level 121
God Stats
8W - 2L
1,937 SR
Queue Stats
29W - 21L
1,759 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
1 / 3 / 1
9,395
587
11,480
16,299
16,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
Chzyo
Olorun
14
1 / 3 / 1
8,677
542
4,849
12,468
4,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Erdite
Bacchus
14
3 / 2 / 5
9,050
566
6,095
11,455
11,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
Malakee
Awilix
14
3 / 7 / 2
8,695
543
5,722
13,837
4,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
15
2 / 3 / 4
8,953
560
10,486
9,590
3,543
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
Chang'eKaliMorgan Le Fay

VS

Bans
GebMedusaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
4 / 0 / 3
10,353
647
12,061
7,829
3,141
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bastet
Arceuѕ
Bastet
17
11 / 3 / 1
10,285
643
14,853
13,671
4,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
JPSW
Sol
14
1 / 4 / 1
8,684
543
7,449
10,800
4,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
WhatDooYouMean
Amaterasu
15
1 / 2 / 3
9,031
564
9,399
15,470
16,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sobek
plank1342
Sobek
11
1 / 1 / 4
7,419
464
3,115
11,196
11,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
30
10
Kills
18
18
Deaths
10
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
3
1
0.5
W
Ullr
 
Ullr
4
0
3
5.5
W
Bastet
Arceuѕ
Bastet
11
3
1
3.83
L
Olorun
Chzyo
Olorun
1
3
1
0.5
L
Bacchus
Erdite
Bacchus
3
2
5
2.75
W
Sol
JPSW
Sol
1
4
1
0.38
L
Awilix
Malakee
Awilix
3
7
2
0.57
L
Neith
2
3
4
1.33
W
Amaterasu
WhatDooYouMean
Amaterasu
1
2
3
1.25
W
Sobek
plank1342
Sobek
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,632
Damage
46,877
63,649
Taken
58,966
39,491
Mitigated
39,772
18,681
Healing
18,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
11,480
6,458
0
6,712
16,299
16,077
0
0
16,299
658
73,244
W
Ullr
 
Ullr
12,061
3,539
0
642
7,829
3,141
0
3,140
4,689
0
91,605
W
Bastet
Arceuѕ
Bastet
14,853
3,513
0
5,750
13,671
4,910
0
2,363
11,308
0
75,482
L
Olorun
Chzyo
Olorun
4,849
2,493
86
4,601
12,468
4,079
45
129
12,339
70,223
0
L
Bacchus
Erdite
Bacchus
6,095
779
0
2,615
11,455
11,123
0
4,067
7,388
21,074
3,677
W
Sol
JPSW
Sol
7,449
2,737
0
3,587
10,800
4,287
0
1,968
8,832
65,956
6,443
L
Awilix
Malakee
Awilix
5,722
2,412
0
2,305
13,837
4,669
0
1,040
12,797
0
48,029
L
Neith
10,486
4,591
0
2,362
9,590
3,543
1,307
4,513
5,077
0
75,435
W
Amaterasu
WhatDooYouMean
Amaterasu
9,399
6,019
0
6,530
15,470
16,409
0
760
14,710
0
65,205
W
Sobek
plank1342
Sobek
3,115
521
0
1,623
11,196
11,025
0
2,832
8,364
13,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,770
Gold Earned
45,772
560
Minions Killed
590
0
Camps Cleared
0
1,591,554
Distance Traveled
1,719,438
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,395
587
168
11
0
328,800
7
W
Ullr
10,353
647
171
11
0
334,083
8
W
Bastet
10,285
643
132
8
0
391,391
4
L
Olorun
8,677
542
132
8
0
288,160
2
L
Bacchus
9,050
566
25
2
0
328,619
7
W
Sol
8,684
543
132
8
0
293,225
4
L
Awilix
8,695
543
86
5
0
349,340
2
L
Neith
8,953
560
149
9
0
296,635
1
W
Amaterasu
9,031
564
136
9
0
343,540
1
W
Sobek
7,419
464
19
1
0
357,199
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role