Player Matchup

Cerberus
Cerberus
Bipolar Bear241
Cerberus
Level 115
God Stats
1W - 2L
1,255 SR
Queue Stats
94W - 98L
1,299 Elo+
Party 1
Poseidon
Poseidon
HaughtyRock
Poseidon
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,271 Elo+
Party 1
Da Ji
Da Ji
Jesusauce1
Da Ji
Level 104
God Stats
2W - 1L
1,703 SR
Queue Stats
87W - 98L
1,382 Elo+
Party 3
Pele
Pele
MrMarshmallowAk
Pele
Level 156
God Stats
10W - 9L
1,356 SR
Queue Stats
430W - 494L
1,418 Elo+
Solo
Hel
Hel
vinakitty
Hel
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,500 Elo+
Party 3
Team Averages
Level 86
1,463 SR
1,374 Elo+

VS

Team Averages
Level 87
1,608 SR
1,442 Elo+
Nu Wa
Nu Wa
A3yre Ho7z
Nu Wa
Level 117
God Stats
1W - 1L
1,833 SR
Queue Stats
27W - 31L
1,422 Elo+
Party 2
Hel
Hel
Aidßs
Hel
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 15L
1,500 Elo+
Party 2
Ymir
Ymir
KeijiAmano
Ymir
Level 119
God Stats
6W - 2L
1,709 SR
Queue Stats
201W - 194L
1,467 Elo+
Solo
Set
Set
Qc SpecialGore4
Set
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,420 Elo+
Solo
Odin
Odin
StyxZadinyuh
Odin
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 38L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
5 / 6 / 5
9,060
755
9,034
17,039
14,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
HaughtyRock
Poseidon
16
5 / 4 / 4
9,513
793
11,351
7,423
2,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
13
2 / 8 / 5
8,165
680
6,480
12,505
4,973
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 5 / 4
8,667
722
6,762
9,937
3,538
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 9 / 3
7,385
615
3,277
12,008
3,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
3 / 1 / 19
9,866
822
14,096
7,670
2,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hel
Aidßs
Hel
15
0 / 3 / 16
9,185
765
811
8,467
3,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
10 / 5 / 14
10,740
895
13,471
17,496
25,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
8 / 3 / 10
10,910
909
9,810
9,050
5,247
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
11 / 4 / 11
10,302
859
12,889
14,472
7,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
102
15
Kills
32
32
Deaths
16
21
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
3
1
19
12.5
W
Hel
Aidßs
Hel
0
3
16
2.67
L
Cerberus
5
6
5
1.25
L
Poseidon
HaughtyRock
Poseidon
5
4
4
1.75
L
Da Ji
2
8
5
0.56
W
10
5
14
3.4
L
3
5
4
1
W
8
3
10
4.33
W
11
4
11
4.13
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,904
Damage
51,077
58,912
Taken
57,155
29,448
Mitigated
44,257
12,462
Healing
21,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
14,096
3,039
1,298
1,240
7,670
2,564
1,673
4,880
2,740
31,593
0
W
Hel
Aidßs
Hel
811
338
8,377
3,879
8,467
3,545
912
3,550
4,827
2,864
0
L
Cerberus
9,034
879
147
4,399
17,039
14,873
0
5,941
10,930
22,026
0
L
Poseidon
HaughtyRock
Poseidon
11,351
2,071
93
769
7,423
2,486
0
3,944
3,398
23,567
0
L
Da Ji
6,480
769
1,114
1,134
12,505
4,973
0
7,354
5,006
0
11,282
W
13,471
2,944
365
1,293
17,496
25,281
162
7,525
9,604
25,794
0
L
6,762
731
353
2,744
9,937
3,538
0
6,274
3,581
0
20,805
W
9,810
3,321
214
684
9,050
5,247
1,015
2,914
5,940
0
25,351
W
12,889
2,896
485
3,580
14,472
7,620
880
3,891
10,382
295
17,378
L
3,277
1,103
563
1,146
12,008
3,578
0
5,030
6,859
15,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,790
Gold Earned
51,003
123
Minions Killed
98
0
Camps Cleared
0
855,901
Distance Traveled
1,070,501
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,866
822
26
2
0
226,889
0
W
Hel
9,185
765
6
1
0
205,907
0
L
Cerberus
9,060
755
28
2
0
187,711
0
L
Poseidon
9,513
793
35
3
0
198,081
0
L
Da Ji
8,165
680
14
1
0
176,959
0
W
Ymir
10,740
895
21
2
0
187,152
1
L
Pele
8,667
722
24
2
0
153,924
0
W
Set
10,910
909
27
2
0
230,225
0
W
Odin
10,302
859
18
2
0
220,328
1
L
Hel
7,385
615
22
2
0
139,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role