Player Matchup

Neith
Neith
Artek0X
Neith
Level 56
God Stats
43W - 61L
1,279 SR
Queue Stats
43W - 64L
1,249 Elo+
Party 3
Cthulhu
Cthulhu
Fluchinga
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,312 Elo+
Party 1
Nu Wa
Nu Wa
Ners
Nu Wa
Level 83
God Stats
0W - 2L
1,426 SR
Queue Stats
49W - 44L
1,307 Elo+
Solo
Hou Yi
Hou Yi
XelPelusaX
Hou Yi
Level 58
God Stats
0W - 2L
1,203 SR
Queue Stats
30W - 30L
1,419 Elo+
Party 1
Thanatos
Thanatos
wypierdykamm
Thanatos
Level 13
God Stats
1W - 2L
1,374 SR
Queue Stats
6W - 9L
1,307 Elo+
Party 3
Team Averages
Level 44
1,356 SR
1,319 Elo+

VS

Team Averages
Level 51
1,461 SR
1,371 Elo+
Horus
Horus
EXO-FENRIR
Horus
Level 48
God Stats
13W - 17L
1,734 SR
Queue Stats
193W - 265L
1,410 Elo+
Party 2
Charybdis
Charybdis
IceIceIcé
Charybdis
Level 30
God Stats
2W - 1L
1,257 SR
Queue Stats
25W - 21L
1,151 Elo+
Solo
Guan Yu
Guan Yu
IntenseTheRoman
Guan Yu
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Thoth
Thoth
Kanawid_
Thoth
Level 28
God Stats
13W - 17L
1,399 SR
Queue Stats
99W - 150L
1,404 Elo+
Party 2
Awilix
Awilix
SirChairface
Awilix
Level 60
God Stats
32W - 24L
1,413 SR
Queue Stats
455W - 495L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Artek0X
Neith
9
1 / 2 / 1
5,545
555
3,138
5,124
1,225
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Fluchinga
Cthulhu
9
0 / 4 / 3
5,508
551
3,630
7,631
2,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Ners
Nu Wa
10
0 / 1 / 1
5,667
567
4,134
5,213
1,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
XelPelusaX
Hou Yi
9
3 / 5 / 0
5,698
570
4,582
6,938
1,012
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
wypierdykamm
Thanatos
9
3 / 3 / 1
5,690
569
2,272
5,255
1,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
10
1 / 1 / 10
6,253
625
3,804
6,794
3,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
IceIceIcé
Charybdis
11
9 / 2 / 2
6,833
683
7,821
6,860
1,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
3 / 3 / 0
5,630
563
2,688
7,004
4,074
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thoth
Kanawid_
Thoth
11
1 / 1 / 0
6,089
609
3,002
4,586
1,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
10
1 / 2 / 2
5,699
570
1,507
5,891
1,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
7
Kills
15
15
Deaths
9
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
Artek0X
Neith
1
2
1
0.75
W
Horus
1
1
10
6
L
Cthulhu
Fluchinga
Cthulhu
0
4
3
0.38
W
Charybdis
IceIceIcé
Charybdis
9
2
2
5
W
3
3
0
1
W
Thoth
Kanawid_
Thoth
1
1
0
1
L
Nu Wa
Ners
Nu Wa
0
1
1
0.5
W
Awilix
1
2
2
1
L
Hou Yi
XelPelusaX
Hou Yi
3
5
0
0.6
L
Thanatos
wypierdykamm
Thanatos
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,756
Damage
18,822
30,161
Taken
31,135
8,349
Mitigated
12,783
10,881
Healing
12,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Artek0X
Neith
3,138
1,463
0
2,174
5,124
1,225
1,511
43
5,081
0
27,783
W
Horus
3,804
1,740
504
2,784
6,794
3,959
0
2,519
4,179
0
16,046
L
Cthulhu
Fluchinga
Cthulhu
3,630
583
647
1,410
7,631
2,841
270
0
7,631
9,802
0
W
Charybdis
IceIceIcé
Charybdis
7,821
4,396
0
3,278
6,860
1,826
0
1,644
5,170
0
40,863
W
2,688
624
0
2,665
7,004
4,074
448
151
6,807
225
17,299
W
Thoth
Kanawid_
Thoth
3,002
0
0
1,996
4,586
1,310
423
2,408
1,876
41,091
0
L
Nu Wa
Ners
Nu Wa
4,134
838
0
1,677
5,213
1,446
234
2,846
2,367
28,097
0
W
Awilix
1,507
391
0
1,186
5,891
1,614
0
496
5,339
0
33,154
L
Hou Yi
XelPelusaX
Hou Yi
4,582
2,530
167
919
6,938
1,012
1,155
0
6,938
0
26,520
L
Thanatos
wypierdykamm
Thanatos
2,272
803
0
3,887
5,255
1,825
0
191
5,064
0
21,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,108
Gold Earned
30,504
241
Minions Killed
293
0
Camps Cleared
0
867,680
Distance Traveled
941,125
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,545
555
62
6
0
174,782
3
W
Horus
6,253
625
20
2
0
204,221
5
L
Cthulhu
5,508
551
12
1
0
176,002
3
W
Charybdis
6,833
683
85
9
0
180,239
1
W
Guan Yu
5,630
563
40
4
0
156,150
0
W
Thoth
6,089
609
84
8
0
192,702
2
L
Nu Wa
5,667
567
65
7
0
177,884
3
W
Awilix
5,699
570
64
6
0
207,813
0
L
Hou Yi
5,698
570
54
5
0
174,074
0
L
Thanatos
5,690
569
48
5
0
164,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role