Player Matchup

Chaac
Chaac
 
Chaac
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BlondePuccio
Nu Wa
Level 68
God Stats
75W - 88L
1,461 SR
Queue Stats
391W - 503L
1,392 Elo+
Solo
Danzaburou
Danzaburou
e1051993
Danzaburou
Level 65
God Stats
48W - 86L
1,500 SR
Queue Stats
369W - 659L
1,294 Elo+
Solo
Team Averages
Level 85
1,487 SR
1,395 Elo+

VS

Team Averages
Level 47
1,560 SR
1,596 Elo+
Cthulhu
Cthulhu
Ghost2Phantom
Cthulhu
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,649 Elo+
Party 1
Cernunnos
Cernunnos
VicEvis
Cernunnos
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,649 Elo+
Party 1
Poseidon
Poseidon
evelasquez2009
Poseidon
Level 68
God Stats
7W - 5L
1,680 SR
Queue Stats
61W - 65L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
0 / 4 / 2
6,869
624
8,465
12,762
8,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 5 / 2
6,887
626
5,176
8,797
2,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
e1051993
Danzaburou
11
1 / 5 / 2
7,311
665
3,129
9,072
2,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
3 / 3 / 11
8,511
774
8,101
14,150
8,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
VicEvis
Cernunnos
13
6 / 1 / 7
8,876
807
11,602
10,203
3,327
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
12
5 / 0 / 5
8,298
754
6,570
5,530
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
1
Kills
14
14
Deaths
4
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
4
2
0.25
L
0
5
2
0.2
W
Cthulhu
3
3
11
2.83
W
Cernunnos
VicEvis
Cernunnos
6
1
7
9.5
L
Danzaburou
e1051993
Danzaburou
1
5
2
0.4
W
Poseidon
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,770
Damage
26,273
30,631
Taken
29,883
13,552
Mitigated
13,607
5,584
Healing
10,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
8,465
977
211
3,364
12,762
8,561
0
5,404
7,104
0
29,805
L
5,176
954
0
301
8,797
2,363
0
4,941
3,659
14,720
0
W
Cthulhu
8,101
760
202
4,615
14,150
8,860
398
1,595
12,221
14,104
0
W
Cernunnos
VicEvis
Cernunnos
11,602
7,858
0
3,195
10,203
3,327
1,657
1,799
7,933
0
26,398
L
Danzaburou
e1051993
Danzaburou
3,129
491
313
1,395
9,072
2,628
0
4,585
4,235
0
17,663
W
Poseidon
6,570
990
153
2,274
5,530
1,420
727
1,371
3,813
30,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,067
Gold Earned
25,685
91
Minions Killed
107
5
Camps Cleared
4
489,723
Distance Traveled
600,018
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,869
624
44
4
2
175,638
1
L
Nu Wa
6,887
626
24
2
2
143,527
1
W
Cthulhu
8,511
774
20
2
0
215,300
0
W
Cernunnos
8,876
807
35
3
1
169,417
0
L
Danzaburou
7,311
665
23
2
1
170,558
1
W
Poseidon
8,298
754
52
5
3
215,301
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role