Player Matchup

Vamana
Vamana
 
Vamana
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
APRIL_SHARP
Chernobog
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
47W - 44L
1,498 Elo+
Party 3
Bacchus
Bacchus
Avery_SHARP
Bacchus
Level 46
God Stats
10W - 2L
1,770 SR
Queue Stats
29W - 31L
1,433 Elo+
Party 3
Shiva
Shiva
BasicallyGrim
Shiva
Level 109
God Stats
5W - 4L
1,328 SR
Queue Stats
17W - 21L
1,387 Elo+
Party 3
Scylla
Scylla
KingQuorc
Scylla
Level 45
God Stats
5W - 6L
1,500 SR
Queue Stats
206W - 203L
1,388 Elo+
Party 2
Team Averages
Level 71
1,520 SR
1,441 Elo+

VS

Team Averages
Level 55
1,482 SR
1,361 Elo+
Arachne
Arachne
Blastefy-
Arachne
Level 18
God Stats
2W - 2L
1,595 SR
Queue Stats
14W - 33L
1,259 Elo+
Party 1
Danzaburou
Danzaburou
D jeckyll R
Danzaburou
Level 121
God Stats
26W - 18L
1,413 SR
Queue Stats
102W - 117L
1,277 Elo+
Solo
Sylvanus
Sylvanus
MiniMattaaa
Sylvanus
Level 34
God Stats
2W - 9L
1,162 SR
Queue Stats
63W - 87L
1,416 Elo+
Party 1
Kukulkan
Kukulkan
RaginInferno134
Kukulkan
Level 43
God Stats
2W - 9L
1,485 SR
Queue Stats
311W - 386L
1,433 Elo+
Solo
Sol
Sol
zPriimee-
Sol
Level 60
God Stats
4W - 3L
1,753 SR
Queue Stats
114W - 131L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
2 / 1 / 1
6,508
651
2,421
5,143
2,545
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
APRIL_SHARP
Chernobog
9
1 / 0 / 0
5,234
523
4,784
4,471
962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Avery_SHARP
Bacchus
9
0 / 0 / 3
5,515
552
3,641
5,309
3,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
7 / 0 / 1
6,818
682
5,154
6,181
2,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Scylla
KingQuorc
Scylla
10
0 / 0 / 2
5,591
559
1,096
2,146
664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Blastefy-
Arachne
6
0 / 3 / 0
4,379
438
907
5,715
1,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Danzaburou
D jeckyll R
Danzaburou
8
0 / 1 / 0
4,777
478
2,857
3,812
991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
MiniMattaaa
Sylvanus
8
0 / 1 / 0
5,200
520
2,818
8,025
4,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
9
1 / 3 / 0
5,210
521
1,547
4,868
1,334
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 2 / 0
6,288
629
1,876
5,152
1,282
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
1
10
Kills
1
1
Deaths
10
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
2
1
1
2.5
W
Chernobog
APRIL_SHARP
Chernobog
1
0
0
1
W
Bacchus
Avery_SHARP
Bacchus
0
0
3
1.5
W
7
0
1
7.5
L
Arachne
Blastefy-
Arachne
0
3
0
0
L
Danzaburou
D jeckyll R
Danzaburou
0
1
0
0
W
Scylla
KingQuorc
Scylla
0
0
2
1
L
Sylvanus
MiniMattaaa
Sylvanus
0
1
0
0
L
Kukulkan
1
3
0
0.33
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,096
Damage
10,005
23,250
Taken
27,572
9,732
Mitigated
9,335
10,744
Healing
10,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
2,421
1,108
0
1,811
5,143
2,545
780
1,373
3,770
0
33,405
W
Chernobog
APRIL_SHARP
Chernobog
4,784
3,017
0
2,193
4,471
962
0
938
3,533
0
30,528
W
Bacchus
Avery_SHARP
Bacchus
3,641
406
148
1,955
5,309
3,278
0
1,658
3,651
15,769
0
W
5,154
1,528
0
3,947
6,181
2,283
0
670
5,511
0
36,571
L
Arachne
Blastefy-
Arachne
907
502
0
290
5,715
1,365
0
644
5,071
0
13,905
L
Danzaburou
D jeckyll R
Danzaburou
2,857
763
324
893
3,812
991
0
1,331
2,481
0
22,653
W
Scylla
KingQuorc
Scylla
1,096
42
0
690
2,146
664
0
1,602
544
25,298
0
L
Sylvanus
MiniMattaaa
Sylvanus
2,818
839
930
3,965
8,025
4,363
0
2,028
5,997
15,863
0
L
Kukulkan
1,547
75
0
1,449
4,868
1,334
0
0
4,868
26,679
0
L
1,876
986
0
2,331
5,152
1,282
629
734
4,418
38,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,666
Gold Earned
25,854
315
Minions Killed
249
0
Camps Cleared
0
1,102,239
Distance Traveled
958,114
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,508
651
90
9
0
233,330
2
W
Chernobog
5,234
523
77
8
0
192,097
0
W
Bacchus
5,515
552
21
2
0
230,117
3
W
Shiva
6,818
682
71
7
0
242,404
2
L
Arachne
4,379
438
30
3
0
219,309
0
L
Danzaburou
4,777
478
51
5
0
189,737
4
W
Scylla
5,591
559
56
6
0
204,291
2
L
Sylvanus
5,200
520
25
3
0
169,617
0
L
Kukulkan
5,210
521
60
6
0
197,728
0
L
Sol
6,288
629
83
8
0
181,723
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role