Player Matchup

Ra
Ra
Blortoise
Ra
Level 86
God Stats
2W - 3L
1,581 SR
Queue Stats
132W - 117L
1,531 Elo+
Party 3
Ymir
Ymir
CRAZYMETLE98
Ymir
Level 129
God Stats
1W - 1L
1,755 SR
Queue Stats
146W - 134L
1,537 Elo+
Party 3
Baba Yaga
Baba Yaga
Jundubz
Baba Yaga
Level 75
God Stats
11W - 6L
1,604 SR
Queue Stats
36W - 51L
1,389 Elo+
Party 2
Ne Zha
Ne Zha
maniackiller964
Ne Zha
Level 126
God Stats
2W - 8L
1,208 SR
Queue Stats
85W - 77L
1,532 Elo+
Party 3
Gilgamesh
Gilgamesh
xXBadprophetXx
Gilgamesh
Level 128
God Stats
19W - 22L
1,487 SR
Queue Stats
72W - 99L
1,396 Elo+
Party 2
Team Averages
Level 109
1,527 SR
1,477 Elo+

VS

Team Averages
Level 109
1,560 SR
1,488 Elo+
Izanami
Izanami
 
Izanami
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
SolarWindBlast77
Xing Tian
Level 68
God Stats
6W - 1L
1,778 SR
Queue Stats
14W - 19L
1,408 Elo+
Party 1
Baron Samedi
Baron Samedi
funck66
Baron Samedi
Level 69
God Stats
48W - 42L
1,521 SR
Queue Stats
866W - 834L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 2
8,813
801
5,592
7,443
3,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 2 / 1
7,605
691
4,972
16,180
12,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
Jundubz
Baba Yaga
15
1 / 4 / 2
8,104
737
6,821
8,358
3,368
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
1 / 6 / 1
8,197
745
8,646
12,342
4,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
xXBadprophetXx
Gilgamesh
14
0 / 6 / 1
8,173
743
7,118
13,827
10,372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
5 / 1 / 11
9,061
824
12,138
9,633
3,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thor
 
Thor
15
6 / 2 / 4
8,895
809
11,975
9,922
3,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
 
Discordia
15
2 / 1 / 13
8,575
780
10,563
4,496
1,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
16
6 / 0 / 14
9,622
875
5,852
13,491
15,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
funck66
Baron Samedi
16
3 / 0 / 13
8,584
780
9,287
8,423
5,240
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
77
4
Kills
22
22
Deaths
4
7
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
1
11
10.5
W
Thor
 
Thor
6
2
4
4
W
Discordia
 
Discordia
2
1
13
8.5
L
2
4
2
0.75
L
0
2
1
0.25
L
Baba Yaga
Jundubz
Baba Yaga
1
4
2
0.5
W
Xing Tian
6
0
14
13
W
Baron Samedi
funck66
Baron Samedi
3
0
13
9.5
L
1
6
1
0.25
L
Gilgamesh
xXBadprophetXx
Gilgamesh
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,149
Damage
49,815
58,150
Taken
45,965
34,163
Mitigated
29,138
13,331
Healing
16,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
12,138
8,846
0
3,151
9,633
3,765
569
3,968
5,665
0
39,956
W
Thor
 
Thor
11,975
3,314
0
1,928
9,922
3,568
0
3,779
6,143
0
29,372
W
Discordia
 
Discordia
10,563
92
209
625
4,496
1,507
41
1,532
2,964
28,048
0
L
5,592
377
567
1,114
7,443
3,315
276
3,689
3,754
36,297
0
L
4,972
352
1,166
4,397
16,180
12,465
0
7,110
9,070
13,596
0
L
Baba Yaga
Jundubz
Baba Yaga
6,821
607
0
428
8,358
3,368
0
4,035
4,323
18,944
0
W
Xing Tian
5,852
867
0
3,194
13,491
15,058
95
5,043
8,448
10,626
0
W
Baron Samedi
funck66
Baron Samedi
9,287
1,100
2,781
4,904
8,423
5,240
96
3,063
5,360
24,090
0
L
8,646
2,047
0
1,522
12,342
4,643
401
4,786
7,556
0
29,215
L
Gilgamesh
xXBadprophetXx
Gilgamesh
7,118
2,067
1,120
3,017
13,827
10,372
0
6,082
7,745
0
24,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,892
Gold Earned
44,737
217
Minions Killed
207
0
Camps Cleared
0
1,177,526
Distance Traveled
1,182,998
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,061
824
78
7
0
236,001
0
W
Thor
8,895
809
36
3
0
240,295
1
W
Discordia
8,575
780
46
4
0
226,035
5
L
Ra
8,813
801
79
7
0
244,713
1
L
Ymir
7,605
691
23
2
0
223,791
4
L
Baba Yaga
8,104
737
40
4
0
241,130
5
W
Xing Tian
9,622
875
14
1
0
254,474
3
W
Baron Samedi
8,584
780
33
3
0
226,193
0
L
Ne Zha
8,197
745
46
4
0
234,786
0
L
Gilgamesh
8,173
743
29
3
0
233,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role