Player Matchup

Nu Wa
Nu Wa
Platinum III
 
Nu Wa
Platinum III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sol
Sol
Gold III
NelsonHdez
Sol
Gold III
Level 152
God Stats
10W - 9L
1,594 SR
Queue Stats
589W - 553L
1,545 MMR
Solo
Khepri
Khepri
Gold II
Pixalated--
Khepri
Gold II
Level 132
God Stats
11W - 8L
1,704 SR
Queue Stats
290W - 284L
1,516 MMR
Party 1
Ullr
Ullr
Gold V
SmiteWolf
Ullr
Gold V
Level 40
God Stats
1W - 0L
1,639 SR
Queue Stats
21W - 19L
1,669 MMR
Party 1
Arachne
Arachne
Platinum IV
ZUMYYY
Arachne
Platinum IV
Level 64
God Stats
4W - 3L
1,599 SR
Queue Stats
113W - 105L
1,529 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 102
1,607 SR
1,552 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 127
1,554 SR
1,574 MMR
Ao Kuang
Ao Kuang
Gold III
AnnAxeorRose
Ao Kuang
Gold III
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
489W - 500L
1,524 MMR
Solo
Cernunnos
Cernunnos
Platinum IV
Belovedxx
Cernunnos
Platinum IV
Level 141
God Stats
16W - 12L
1,684 SR
Queue Stats
44W - 39L
1,776 MMR
Party 3
Kukulkan
Kukulkan
Gold II
Indica IRL
Kukulkan
Gold II
Level 160
God Stats
27W - 32L
1,512 SR
Queue Stats
159W - 177L
1,576 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
Mchinzify
Sun Wukong
Gold III
Level 126
God Stats
5W - 5L
1,577 SR
Queue Stats
54W - 58L
1,438 MMR
Party 3
Xing Tian
Xing Tian
Gold III
Ventumfero
Xing Tian
Gold III
Level 81
God Stats
3W - 3L
1,500 SR
Queue Stats
41W - 33L
1,554 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
5 / 2 / 9
12,507
695
18,621
11,032
4,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
7 / 1 / 3
12,794
711
11,988
11,932
5,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
14
0 / 1 / 7
9,912
551
2,098
14,039
13,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ullr
18
5 / 1 / 2
11,662
648
8,406
9,040
3,869
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
ZUMYYY
Arachne
20
9 / 1 / 7
12,803
711
16,891
15,620
12,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
BastetCliodhnaGebPersephone

VS

Bans
NemesisMedusaHeraThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AnnAxeorRose
Ao Kuang
15
1 / 4 / 1
9,347
519
5,603
17,338
5,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cernunnos
Belovedxx
Cernunnos
14
1 / 5 / 1
8,310
462
6,254
14,397
4,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Indica IRL
Kukulkan
15
1 / 7 / 3
9,205
511
7,518
10,282
3,910
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Mchinzify
Sun Wukong
14
2 / 5 / 2
9,052
503
6,530
21,076
11,648
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
Ventumfero
Xing Tian
10
0 / 5 / 2
7,111
395
3,888
16,053
13,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
26
Kills
5
6
Deaths
26
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
2
9
4.75
L
Ao Kuang
AnnAxeorRose
Ao Kuang
1
4
1
0.38
L
Cernunnos
Belovedxx
Cernunnos
1
5
1
0.3
L
Kukulkan
Indica IRL
Kukulkan
1
7
3
0.36
L
Sun Wukong
Mchinzify
Sun Wukong
2
5
2
0.6
W
7
1
3
8.5
W
Khepri
0
1
7
3.5
W
Ullr
5
1
2
6
L
Xing Tian
Ventumfero
Xing Tian
0
5
2
0.2
W
Arachne
ZUMYYY
Arachne
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,004
Damage
29,793
61,663
Taken
79,146
39,790
Mitigated
40,079
25,588
Healing
19,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
18,621
4,385
0
4,939
11,032
4,530
1,272
1,871
9,161
88,664
0
L
Ao Kuang
AnnAxeorRose
Ao Kuang
5,603
1,978
0
7,916
17,338
5,943
0
5,798
11,375
55,975
0
L
Cernunnos
Belovedxx
Cernunnos
6,254
2,305
0
3,758
14,397
4,697
1,294
3,853
10,418
0
66,465
L
Kukulkan
Indica IRL
Kukulkan
7,518
637
0
806
10,282
3,910
0
6,109
4,098
59,613
0
L
Sun Wukong
Mchinzify
Sun Wukong
6,530
1,224
0
5,796
21,076
11,648
0
8,824
11,739
256
61,166
W
11,988
3,832
0
6,753
11,932
5,308
8,984
4,546
7,386
95,590
9,573
W
Khepri
2,098
138
0
4,372
14,039
13,997
526
3,293
10,746
15,865
0
W
Ullr
8,406
2,101
0
1,129
9,040
3,869
4,951
2,752
6,288
0
83,026
L
Xing Tian
Ventumfero
Xing Tian
3,888
201
0
1,508
16,053
13,881
0
6,097
9,809
16,170
0
W
Arachne
ZUMYYY
Arachne
16,891
11,838
0
8,395
15,620
12,086
1,223
5,376
10,244
0
104,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,678
Gold Earned
43,025
619
Minions Killed
479
0
Camps Cleared
0
1,858,813
Distance Traveled
1,656,435
30
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,507
695
142
8
0
348,146
11
L
Ao Kuang
9,347
519
132
7
0
345,441
8
L
Cernunnos
8,310
462
110
6
0
306,717
3
L
Kukulkan
9,205
511
107
6
0
313,537
10
L
Sun Wukong
9,052
503
114
6
0
333,856
5
W
Sol
12,794
711
153
9
0
337,353
3
W
Khepri
9,912
551
29
2
0
373,709
8
W
Ullr
11,662
648
147
8
0
340,910
4
L
Xing Tian
7,111
395
16
1
0
356,884
7
W
Arachne
12,803
711
148
8
0
458,695
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role