Player Matchup

Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Abominus IV
Amaterasu
Level 160
God Stats
4W - 6L
1,587 SR
Queue Stats
84W - 107L
1,395 Elo+
Solo
Charybdis
Charybdis
Baby Pookins
Charybdis
Level 116
God Stats
7W - 2L
1,591 SR
Queue Stats
141W - 130L
1,550 Elo+
Solo
Bastet
Bastet
jutin2007
Bastet
Level 144
God Stats
15W - 7L
1,619 SR
Queue Stats
433W - 446L
1,591 Elo+
Party 1
Ganesha
Ganesha
xXGlockceXx
Ganesha
Level 122
God Stats
13W - 14L
1,642 SR
Queue Stats
362W - 372L
1,589 Elo+
Party 1
Team Averages
Level 134
1,588 SR
1,525 Elo+

VS

Team Averages
Level 118
1,602 SR
1,523 Elo+
Zeus
Zeus
AyooLethal
Zeus
Level 157
God Stats
17W - 16L
1,594 SR
Queue Stats
275W - 260L
1,614 Elo+
Solo
Danzaburou
Danzaburou
MvP iBoogieman
Danzaburou
Level 116
God Stats
4W - 6L
1,449 SR
Queue Stats
82W - 84L
1,579 Elo+
Party 2
Cthulhu
Cthulhu
Oblivious Man01
Cthulhu
Level 143
God Stats
1W - 1L
1,753 SR
Queue Stats
230W - 201L
1,546 Elo+
Party 2
Arachne
Arachne
Sylvarthas
Arachne
Level 22
God Stats
11W - 30L
1,344 SR
Queue Stats
19W - 49L
1,308 Elo+
Solo
Horus
Horus
iwacka
Horus
Level 152
God Stats
1W - 1L
1,869 SR
Queue Stats
206W - 172L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
2 / 0 / 3
4,868
974
5,024
3,262
882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Abominus IV
Amaterasu
9
2 / 1 / 2
4,631
926
2,104
3,546
1,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
Baby Pookins
Charybdis
9
0 / 0 / 2
4,415
883
1,599
2,807
815
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bastet
jutin2007
Bastet
9
3 / 0 / 1
4,916
983
2,676
3,801
928
Mace

Mace

+10
Physical Power

Ganesha
xXGlockceXx
Ganesha
9
0 / 0 / 4
4,713
943
1,918
2,465
1,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
3,903
781
1,882
2,774
671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
MvP iBoogieman
Danzaburou
9
0 / 2 / 0
4,218
844
1,748
3,540
1,189
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 2 / 0
4,385
877
3,086
5,553
3,429
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
Sylvarthas
Arachne
6
0 / 0 / 0
3,663
733
0
0
0
Horus
iwacka
Horus
8
0 / 1 / 1
3,938
788
3,466
4,444
2,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
7
Kills
1
1
Deaths
7
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
3
3.5
W
Amaterasu
Abominus IV
Amaterasu
2
1
2
3
L
0
2
1
0.25
W
Charybdis
Baby Pookins
Charybdis
0
0
2
1
L
Danzaburou
MvP iBoogieman
Danzaburou
0
2
0
0
L
1
2
0
0.5
L
Arachne
Sylvarthas
Arachne
0
0
0
0
L
Horus
iwacka
Horus
0
1
1
0.5
W
Bastet
jutin2007
Bastet
3
0
1
3.5
W
Ganesha
xXGlockceXx
Ganesha
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,321
Damage
10,182
15,881
Taken
16,311
6,067
Mitigated
7,539
6,673
Healing
3,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,024
2,084
0
1,419
3,262
882
550
1,290
1,915
17,160
0
W
Amaterasu
Abominus IV
Amaterasu
2,104
477
773
1,283
3,546
1,610
286
936
2,546
0
4,351
L
1,882
0
0
400
2,774
671
0
674
2,100
5,261
0
W
Charybdis
Baby Pookins
Charybdis
1,599
704
0
899
2,807
815
1,071
809
1,942
0
11,827
L
Danzaburou
MvP iBoogieman
Danzaburou
1,748
301
163
298
3,540
1,189
216
1,582
1,958
0
10,941
L
3,086
224
310
1,269
5,553
3,429
0
3,002
2,551
13,899
0
L
Arachne
Sylvarthas
Arachne
0
0
0
0
0
0
0
0
0
0
0
L
Horus
iwacka
Horus
3,466
1,526
575
753
4,444
2,250
0
1,684
2,760
0
7,491
W
Bastet
jutin2007
Bastet
2,676
469
0
1,094
3,801
928
393
945
2,801
0
7,986
W
Ganesha
xXGlockceXx
Ganesha
1,918
96
419
786
2,465
1,832
57
988
1,477
10,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,543
Gold Earned
20,107
102
Minions Killed
64
0
Camps Cleared
0
541,714
Distance Traveled
413,668
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,868
974
37
7
0
106,547
0
W
Amaterasu
4,631
926
11
2
0
94,890
2
L
Zeus
3,903
781
10
2
0
94,108
2
W
Charybdis
4,415
883
28
6
0
103,485
1
L
Danzaburou
4,218
844
21
4
0
103,369
1
L
Cthulhu
4,385
877
25
5
0
109,526
2
L
Arachne
3,663
733
0
0
0
0
0
L
Horus
3,938
788
8
2
0
106,665
0
W
Bastet
4,916
983
16
3
0
125,597
0
W
Ganesha
4,713
943
10
2
0
111,195
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role