Player Matchup

Bacchus
Bacchus
FestiveAl
Bacchus
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
129W - 147L
1,405 Elo+
Solo
Izanami
Izanami
Meatswamp
Izanami
Level 67
God Stats
4W - 3L
1,409 SR
Queue Stats
89W - 73L
1,468 Elo+
Solo
Sun Wukong
Sun Wukong
SM0kiN_ITup
Sun Wukong
Level 108
God Stats
27W - 24L
1,452 SR
Queue Stats
165W - 178L
1,311 Elo+
Solo
Chiron
Chiron
Tako1651
Chiron
Level 65
God Stats
25W - 18L
1,554 SR
Queue Stats
294W - 329L
1,332 Elo+
Solo
Ganesha
Ganesha
xx3Killabotxx
Ganesha
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
286W - 338L
1,382 Elo+
Solo
Team Averages
Level 83
1,483 SR
1,380 Elo+

VS

Team Averages
Level 83
1,470 SR
1,326 Elo+
Nemesis
Nemesis
Abas340
Nemesis
Level 86
God Stats
68W - 68L
1,348 SR
Queue Stats
68W - 70L
1,276 Elo+
Solo
Bastet
Bastet
BuZzQC81
Bastet
Level 125
God Stats
3W - 7L
1,500 SR
Queue Stats
207W - 229L
1,281 Elo+
Solo
Raijin
Raijin
ChipNekton
Raijin
Level 15
God Stats
1W - 3L
1,558 SR
Queue Stats
9W - 12L
1,369 Elo+
Party 1
Atlas
Atlas
Just Joshin Yew
Atlas
Level 66
God Stats
20W - 28L
1,562 SR
Queue Stats
207W - 211L
1,432 Elo+
Party 1
Chaac
Chaac
OxOGiverKDA
Chaac
Level 125
God Stats
0W - 1L
1,380 SR
Queue Stats
5W - 13L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FestiveAl
Bacchus
10
6 / 1 / 1
5,947
595
2,722
3,397
1,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Meatswamp
Izanami
9
3 / 1 / 2
5,553
555
3,623
4,394
1,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
SM0kiN_ITup
Sun Wukong
10
3 / 1 / 1
6,152
615
2,211
4,789
2,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
Tako1651
Chiron
10
1 / 0 / 1
5,808
581
4,976
4,516
1,306
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
8
0 / 1 / 4
5,472
547
2,120
3,526
2,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Abas340
Nemesis
6
0 / 3 / 0
4,210
421
717
6,588
894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
BuZzQC81
Bastet
7
1 / 1 / 0
4,673
467
1,460
4,855
1,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Raijin
ChipNekton
Raijin
6
0 / 3 / 0
4,006
401
1,423
6,141
1,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
2 / 2 / 0
4,944
494
2,234
5,529
2,476
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 4 / 1
4,535
454
1,289
4,898
3,054
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
13
Kills
3
4
Deaths
13
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Abas340
Nemesis
0
3
0
0
L
Bastet
BuZzQC81
Bastet
1
1
0
1
L
Raijin
ChipNekton
Raijin
0
3
0
0
W
Bacchus
FestiveAl
Bacchus
6
1
1
6.5
L
2
2
0
1
W
Izanami
Meatswamp
Izanami
3
1
2
4
L
0
4
1
0.13
W
Sun Wukong
SM0kiN_ITup
Sun Wukong
3
1
1
3.5
W
Chiron
Tako1651
Chiron
1
0
1
1.5
W
Ganesha
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,652
Damage
7,123
20,622
Taken
28,011
8,894
Mitigated
8,947
8,421
Healing
6,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Abas340
Nemesis
717
116
0
1,122
6,588
894
0
1,161
5,427
0
15,579
L
Bastet
BuZzQC81
Bastet
1,460
485
0
1,923
4,855
1,249
0
699
4,156
0
16,781
L
Raijin
ChipNekton
Raijin
1,423
148
0
1,831
6,141
1,274
0
1,855
4,286
11,962
0
W
Bacchus
FestiveAl
Bacchus
2,722
486
0
1,086
3,397
1,623
0
448
2,846
18,170
0
L
2,234
870
0
620
5,529
2,476
0
1,030
4,499
14,364
0
W
Izanami
Meatswamp
Izanami
3,623
2,106
0
1,510
4,394
1,258
0
1,133
3,261
0
35,143
L
1,289
313
0
848
4,898
3,054
0
97
4,801
0
13,757
W
Sun Wukong
SM0kiN_ITup
Sun Wukong
2,211
517
0
2,606
4,789
2,219
282
0
4,789
0
27,515
W
Chiron
Tako1651
Chiron
4,976
1,481
10
2,272
4,516
1,306
1,098
885
3,439
0
34,565
W
Ganesha
2,120
315
0
937
3,526
2,488
25
896
2,630
10,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,932
Gold Earned
22,368
269
Minions Killed
137
0
Camps Cleared
0
918,031
Distance Traveled
864,958
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,210
421
33
3
0
194,723
1
L
Bastet
4,673
467
43
4
0
171,903
0
L
Raijin
4,006
401
22
2
0
190,256
0
W
Bacchus
5,947
595
44
4
0
201,435
2
L
Atlas
4,944
494
16
2
0
158,578
3
W
Izanami
5,553
555
90
9
0
182,462
2
L
Chaac
4,535
454
23
2
0
149,498
7
W
Sun Wukong
6,152
615
66
7
0
161,098
3
W
Chiron
5,808
581
67
7
0
169,152
4
W
Ganesha
5,472
547
2
0
0
203,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role