Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Brockodil3
Kuzenbo
Level 144
God Stats
0W - 1L
1,475 SR
Queue Stats
8W - 8L
1,550 Elo+
Party 1
Heimdallr
Heimdallr
DogofLegend
Heimdallr
Level 156
God Stats
3W - 4L
1,491 SR
Queue Stats
152W - 154L
1,541 Elo+
Solo
Thoth
Thoth
Fliemana
Thoth
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,691 Elo+
Party 1
Fenrir
Fenrir
KÁOTIC
Fenrir
Level 127
God Stats
1W - 1L
1,765 SR
Queue Stats
55W - 34L
1,633 Elo+
Solo
Team Averages
Level 133
1,546 SR
1,583 Elo+

VS

Team Averages
Level 102
1,564 SR
1,528 Elo+
Persephone
Persephone
 
Persephone
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Starbay
Achilles
Level 87
God Stats
16W - 14L
1,509 SR
Queue Stats
360W - 294L
1,503 Elo+
Solo
Cerberus
Cerberus
Thunderdog115
Cerberus
Level 128
God Stats
4W - 2L
1,500 SR
Queue Stats
193W - 184L
1,537 Elo+
Solo
Chiron
Chiron
lDarkar
Chiron
Level 138
God Stats
6W - 2L
1,813 SR
Queue Stats
289W - 286L
1,537 Elo+
Solo
Chronos
Chronos
shadowdragon134
Chronos
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
192W - 180L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
9
0 / 3 / 0
5,153
515
1,469
4,993
1,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kuzenbo
Brockodil3
Kuzenbo
7
0 / 3 / 2
4,793
479
4,311
9,548
8,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
DogofLegend
Heimdallr
10
2 / 1 / 0
6,118
612
5,918
5,500
1,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
Fliemana
Thoth
9
1 / 4 / 0
5,335
534
5,086
5,105
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
KÁOTIC
Fenrir
9
0 / 3 / 0
4,725
473
3,222
9,605
2,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
5 / 0 / 2
7,319
732
7,292
5,634
1,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
Starbay
Achilles
11
4 / 0 / 0
6,702
670
6,473
5,601
2,977
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
Thunderdog115
Cerberus
9
2 / 1 / 5
5,790
579
2,779
10,231
4,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
lDarkar
Chiron
11
1 / 1 / 2
5,915
592
4,211
5,881
1,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 1 / 5
6,321
632
3,619
5,559
1,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
14
14
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
3
0
0
W
Persephone
 
Persephone
5
0
2
6
L
Kuzenbo
Brockodil3
Kuzenbo
0
3
2
0.33
L
Heimdallr
DogofLegend
Heimdallr
2
1
0
2
L
Thoth
Fliemana
Thoth
1
4
0
0.25
L
Fenrir
KÁOTIC
Fenrir
0
3
0
0
W
Achilles
Starbay
Achilles
4
0
0
4
W
Cerberus
Thunderdog115
Cerberus
2
1
5
4.5
W
Chiron
lDarkar
Chiron
1
1
2
2
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,006
Damage
24,374
34,751
Taken
32,906
15,489
Mitigated
12,121
9,691
Healing
15,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
1,469
246
0
2,040
4,993
1,310
0
2,003
2,990
27,998
0
W
Persephone
 
Persephone
7,292
218
0
3,448
5,634
1,368
0
2,517
3,117
52,650
0
L
Kuzenbo
Brockodil3
Kuzenbo
4,311
1,535
127
2,326
9,548
8,319
0
4,335
5,213
13,887
0
L
Heimdallr
DogofLegend
Heimdallr
5,918
3,271
0
1,134
5,500
1,681
0
1,613
3,887
0
38,647
L
Thoth
Fliemana
Thoth
5,086
465
0
695
5,105
1,247
0
3,232
1,873
32,445
0
L
Fenrir
KÁOTIC
Fenrir
3,222
1,836
0
3,369
9,605
2,932
0
1,271
8,334
0
22,083
W
Achilles
Starbay
Achilles
6,473
1,631
0
1,436
5,601
2,977
380
0
5,601
0
38,376
W
Cerberus
Thunderdog115
Cerberus
2,779
370
308
4,236
10,231
4,928
0
3,999
6,232
8,873
4,155
W
Chiron
lDarkar
Chiron
4,211
2,015
347
3,243
5,881
1,171
0
1,055
4,826
0
38,399
W
3,619
1,990
0
2,202
5,559
1,677
326
3,295
2,264
30,630
3,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,124
Gold Earned
32,047
271
Minions Killed
366
0
Camps Cleared
0
983,968
Distance Traveled
1,136,156
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,153
515
63
6
0
199,249
2
W
Persephone
7,319
732
92
9
0
235,442
0
L
Kuzenbo
4,793
479
24
2
0
195,190
3
L
Heimdallr
6,118
612
76
8
0
191,017
2
L
Thoth
5,335
534
71
7
0
189,672
1
L
Fenrir
4,725
473
37
4
0
208,840
3
W
Achilles
6,702
670
72
7
0
208,351
3
W
Cerberus
5,790
579
44
4
0
250,583
2
W
Chiron
5,915
592
78
8
0
234,056
0
W
Chronos
6,321
632
80
8
0
207,724
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role