Player Matchup

Chronos
Chronos
GalaxieSwayzze
Chronos
Level 151
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 41L
1,514 Elo+
Party 4
Izanami
Izanami
Gs Blizzard
Izanami
Level 41
God Stats
26W - 20L
1,900 SR
Queue Stats
145W - 154L
1,499 Elo+
Party 4
Chaac
Chaac
LegyMax
Chaac
Level 97
God Stats
3W - 5L
1,450 SR
Queue Stats
14W - 18L
1,439 Elo+
Party 2
Kuzenbo
Kuzenbo
Moha2zoo
Kuzenbo
Level 49
God Stats
27W - 27L
1,573 SR
Queue Stats
102W - 101L
1,516 Elo+
Party 4
Set
Set
Wilhelm VI7909
Set
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
70W - 90L
1,439 Elo+
Party 2
Team Averages
Level 73
1,585 SR
1,481 Elo+

VS

Team Averages
Level 57
1,539 SR
1,457 Elo+
Zhong Kui
Zhong Kui
JordanOrJM
Zhong Kui
Level 69
God Stats
7W - 5L
1,706 SR
Queue Stats
273W - 266L
1,505 Elo+
Party 1
Da Ji
Da Ji
Momah2x
Da Ji
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
125W - 114L
1,475 Elo+
Party 1
Cthulhu
Cthulhu
Walid_Wood23
Cthulhu
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 138L
1,490 Elo+
Party 3
Aphrodite
Aphrodite
liongamer42
Aphrodite
Level 68
God Stats
4W - 7L
1,438 SR
Queue Stats
25W - 39L
1,348 Elo+
Solo
Charybdis
Charybdis
painof13
Charybdis
Level 29
God Stats
32W - 27L
1,552 SR
Queue Stats
72W - 61L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 9 / 8
19,025
528
47,820
44,026
20,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
Gs Blizzard
Izanami
20
6 / 8 / 8
18,349
510
34,614
34,495
17,434
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chaac
LegyMax
Chaac
20
1 / 7 / 9
15,748
437
19,335
40,936
44,867
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
Moha2zoo
Kuzenbo
20
6 / 5 / 18
16,923
470
24,453
46,264
100,047
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
6 / 3 / 11
17,586
489
21,337
41,245
28,345
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JordanOrJM
Zhong Kui
20
7 / 4 / 13
19,214
534
56,747
46,900
70,928
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Da Ji
Momah2x
Da Ji
20
13 / 7 / 10
18,250
507
34,481
33,704
15,620
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Walid_Wood23
Cthulhu
20
5 / 9 / 10
17,258
479
35,074
42,885
23,452
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Aphrodite
liongamer42
Aphrodite
20
3 / 6 / 15
16,487
458
16,221
41,738
51,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charybdis
painof13
Charybdis
20
4 / 5 / 11
17,229
479
18,869
28,874
10,192
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
91
30
Kills
32
32
Deaths
31
54
Assists
59
Player
Kills
Deaths
Assists
KDA
L
11
9
8
1.67
L
Izanami
Gs Blizzard
Izanami
6
8
8
1.25
W
Zhong Kui
JordanOrJM
Zhong Kui
7
4
13
3.38
L
Chaac
LegyMax
Chaac
1
7
9
0.79
L
Kuzenbo
Moha2zoo
Kuzenbo
6
5
18
3
W
Da Ji
Momah2x
Da Ji
13
7
10
2.57
W
Cthulhu
Walid_Wood23
Cthulhu
5
9
10
1.11
L
6
3
11
3.83
W
Aphrodite
liongamer42
Aphrodite
3
6
15
1.75
W
Charybdis
painof13
Charybdis
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

147,559
Damage
161,392
206,966
Taken
194,101
210,788
Mitigated
172,023
52,704
Healing
77,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
47,820
18,043
0
11,646
44,026
20,095
1,014
25,823
18,203
185,774
0
L
Izanami
Gs Blizzard
Izanami
34,614
21,361
0
11,145
34,495
17,434
4,946
17,684
16,811
0
185,853
W
Zhong Kui
JordanOrJM
Zhong Kui
56,747
4,042
0
25,391
46,900
70,928
1,900
14,956
30,968
177,369
0
L
Chaac
LegyMax
Chaac
19,335
1,088
0
15,906
40,936
44,867
39
23,665
17,271
0
93,655
L
Kuzenbo
Moha2zoo
Kuzenbo
24,453
5,925
0
8,776
46,264
100,047
593
24,092
22,172
45,425
0
W
Da Ji
Momah2x
Da Ji
34,481
8,835
0
1,520
33,704
15,620
1,040
12,930
20,128
0
143,067
W
Cthulhu
Walid_Wood23
Cthulhu
35,074
2,231
2,123
11,476
42,885
23,452
520
22,110
20,139
145,999
0
L
21,337
7,444
0
5,231
41,245
28,345
730
22,510
18,735
0
145,603
W
Aphrodite
liongamer42
Aphrodite
16,221
2,098
10,510
16,314
41,738
51,831
306
16,027
25,056
68,576
0
W
Charybdis
painof13
Charybdis
18,869
12,921
0
10,549
28,874
10,192
5,790
7,889
20,615
0
137,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,631
Gold Earned
88,438
840
Minions Killed
807
0
Camps Cleared
0
3,270,038
Distance Traveled
3,275,665
28
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
19,025
528
204
6
0
667,022
2
L
Izanami
18,349
510
248
7
0
539,198
4
W
Zhong Kui
19,214
534
251
7
0
636,715
1
L
Chaac
15,748
437
159
4
0
625,421
15
L
Kuzenbo
16,923
470
27
1
0
676,032
4
W
Da Ji
18,250
507
140
4
0
689,579
7
W
Cthulhu
17,258
479
166
5
0
625,437
5
L
Set
17,586
489
202
6
0
762,365
3
W
Aphrodite
16,487
458
71
2
0
708,885
6
W
Charybdis
17,229
479
179
5
0
615,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role