Player Matchup

Ravana
Ravana
Haelgeim
Ravana
Level 28
God Stats
1W - 0L
1,721 SR
Queue Stats
30W - 12L
1,827 Elo+
Party 1
Sol
Sol
LazyKing4Ever
Sol
Level 148
God Stats
4W - 1L
1,568 SR
Queue Stats
31W - 12L
1,879 Elo+
Party 1
Danzaburou
Danzaburou
Mafboy
Danzaburou
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 15L
1,785 Elo+
Party 1
Team Averages
Level 106
1,596 SR
1,830 Elo+

VS

Team Averages
Level 75
1,500 SR
1,558 Elo+
Tyr
Tyr
Jfto3
Tyr
Level 96
God Stats
10W - 17L
1,500 SR
Queue Stats
75W - 78L
1,462 Elo+
Solo
Charybdis
Charybdis
WastedSpecimen
Charybdis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,631 Elo+
Party 2
Janus
Janus
szymonjol10
Janus
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 15L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Haelgeim
Ravana
15
5 / 3 / 10
10,391
799
9,756
8,664
7,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
8 / 6 / 7
10,730
825
15,109
12,830
4,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Mafboy
Danzaburou
13
4 / 5 / 10
9,441
726
7,520
11,140
4,070
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Jfto3
Tyr
15
7 / 3 / 7
10,208
785
12,146
14,791
13,135
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charybdis
WastedSpecimen
Charybdis
13
2 / 8 / 7
8,855
681
5,549
12,174
3,804
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
5 / 6 / 9
10,314
793
5,800
12,215
3,188
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
37
17
Kills
14
14
Deaths
17
27
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ravana
Haelgeim
Ravana
5
3
10
3.33
L
Tyr
Jfto3
Tyr
7
3
7
3.5
W
8
6
7
1.92
W
Danzaburou
Mafboy
Danzaburou
4
5
10
1.8
L
Charybdis
WastedSpecimen
Charybdis
2
8
7
0.69
L
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,385
Damage
23,495
32,634
Taken
39,180
16,720
Mitigated
20,127
7,706
Healing
8,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Haelgeim
Ravana
9,756
2,071
0
1,041
8,664
7,952
494
2,167
6,497
0
18,973
L
Tyr
Jfto3
Tyr
12,146
1,151
0
4,150
14,791
13,135
0
4,644
9,708
0
31,888
W
15,109
5,206
0
5,247
12,830
4,698
1,855
2,544
10,286
46,855
0
W
Danzaburou
Mafboy
Danzaburou
7,520
3,956
0
1,418
11,140
4,070
989
1,592
8,752
0
33,661
L
Charybdis
WastedSpecimen
Charybdis
5,549
2,621
0
1,741
12,174
3,804
0
6,379
5,678
0
17,434
L
5,800
515
65
2,619
12,215
3,188
0
4,645
7,433
41,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,562
Gold Earned
29,377
125
Minions Killed
116
7
Camps Cleared
5
655,126
Distance Traveled
672,344
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,391
799
19
1
0
251,098
5
L
Tyr
10,208
785
36
3
1
266,038
3
W
Sol
10,730
825
71
5
5
194,104
2
W
Danzaburou
9,441
726
35
3
2
209,924
4
L
Charybdis
8,855
681
21
2
1
180,545
3
L
Janus
10,314
793
59
5
3
225,761
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role