Player Matchup

Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Narco dog 90
Cerberus
Level 154
God Stats
10W - 4L
1,480 SR
Queue Stats
877W - 557L
1,524 Elo+
Party 1
Ares
Ares
SkullBoyCarlos
Ares
Level 160
God Stats
3W - 1L
1,299 SR
Queue Stats
137W - 98L
1,547 Elo+
Party 1
Artemis
Artemis
iColdDream
Artemis
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 100L
1,599 Elo+
Solo
Team Averages
Level 144
1,456 SR
1,534 Elo+

VS

Team Averages
Level 134
1,581 SR
1,619 Elo+
Thor
Thor
Abcoincalsz
Thor
Level 116
God Stats
5W - 8L
1,581 SR
Queue Stats
252W - 241L
1,577 Elo+
Solo
Xing Tian
Xing Tian
GG K1D
Xing Tian
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 58L
1,619 Elo+
Party 2
Scylla
Scylla
I Am Floor
Scylla
Level 145
God Stats
4W - 5L
1,825 SR
Queue Stats
334W - 348L
1,604 Elo+
Solo
Discordia
Discordia
LORD RAPHA3L
Discordia
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 55L
1,648 Elo+
Party 2
Cabrakan
Cabrakan
huntiklio
Cabrakan
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 34L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
19
6 / 3 / 21
11,901
793
11,787
22,337
28,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ravana
 
Ravana
18
8 / 3 / 16
11,606
774
15,715
13,279
11,146
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
Narco dog 90
Cerberus
18
3 / 4 / 22
11,300
753
8,446
20,224
19,874
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
4 / 3 / 21
12,187
812
10,583
17,660
24,858
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
iColdDream
Artemis
20
7 / 3 / 18
12,180
812
24,345
14,390
7,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 6 / 5
12,060
804
24,952
17,837
9,179
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
GG K1D
Xing Tian
17
1 / 5 / 8
10,547
703
6,262
22,421
18,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
I Am Floor
Scylla
20
4 / 5 / 6
12,156
810
13,213
11,959
4,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
LORD RAPHA3L
Discordia
17
3 / 5 / 8
10,643
710
16,217
9,230
2,943
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
huntiklio
Cabrakan
15
0 / 8 / 7
9,173
612
4,117
17,029
18,315
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
50
28
Kills
16
16
Deaths
29
98
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
6
3
21
5.5
W
Ravana
 
Ravana
8
3
16
5.33
L
8
6
5
1.75
L
Xing Tian
GG K1D
Xing Tian
1
5
8
1
L
Scylla
I Am Floor
Scylla
4
5
6
1.4
L
Discordia
LORD RAPHA3L
Discordia
3
5
8
1.4
W
Cerberus
Narco dog 90
Cerberus
3
4
22
3.5
W
4
3
21
4.83
L
Cabrakan
huntiklio
Cabrakan
0
8
7
0.44
W
Artemis
iColdDream
Artemis
7
3
18
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,876
Damage
64,761
87,890
Taken
78,476
91,871
Mitigated
52,826
21,827
Healing
14,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
11,787
931
1,968
6,622
22,337
28,510
510
9,516
12,821
29,841
0
W
Ravana
 
Ravana
15,715
3,914
1,399
1,739
13,279
11,146
843
4,806
8,473
0
27,293
L
24,952
5,557
890
1,299
17,837
9,179
1,362
6,532
10,909
0
36,381
L
Xing Tian
GG K1D
Xing Tian
6,262
669
281
6,234
22,421
18,173
240
6,931
15,014
10,710
0
L
Scylla
I Am Floor
Scylla
13,213
277
304
1,653
11,959
4,216
708
4,334
7,350
47,604
0
L
Discordia
LORD RAPHA3L
Discordia
16,217
1,083
1,041
744
9,230
2,943
965
4,605
4,323
33,310
0
W
Cerberus
Narco dog 90
Cerberus
8,446
243
840
2,975
20,224
19,874
416
10,160
10,064
19,888
0
W
10,583
468
1,648
2,171
17,660
24,858
365
8,431
9,229
14,227
0
L
Cabrakan
huntiklio
Cabrakan
4,117
442
1,353
1,174
17,029
18,315
390
6,286
10,064
8,183
0
W
Artemis
iColdDream
Artemis
24,345
8,643
0
2,465
14,390
7,483
3,147
6,896
7,494
0
64,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,174
Gold Earned
54,579
203
Minions Killed
152
0
Camps Cleared
0
1,372,222
Distance Traveled
1,198,176
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,901
793
30
2
0
288,268
1
W
Ravana
11,606
774
21
1
0
298,365
1
L
Thor
12,060
804
17
1
0
221,977
1
L
Xing Tian
10,547
703
12
1
0
228,861
0
L
Scylla
12,156
810
71
5
0
280,699
4
L
Discordia
10,643
710
43
3
0
261,617
3
W
Cerberus
11,300
753
42
3
0
276,255
0
W
Ares
12,187
812
9
1
0
264,988
2
L
Cabrakan
9,173
612
9
1
0
205,022
1
W
Artemis
12,180
812
101
7
0
244,346
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role