Player Matchup

Scylla
Scylla
Gold III
Creefus
Scylla
Gold III
Level 160
God Stats
12W - 22L
1,542 SR
Queue Stats
436W - 432L
1,546 MMR
Party 1
Odin
Odin
Gold V
DeadbeatGoon
Odin
Gold V
Level 141
God Stats
5W - 3L
1,507 SR
Queue Stats
179W - 197L
1,255 MMR
Party 1
Bellona
Bellona
Gold IV
EarthHuman
Bellona
Gold IV
Level 66
God Stats
7W - 7L
1,553 SR
Queue Stats
280W - 288L
1,381 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
Qheasis
Kuzenbo
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,460 MMR
Party 3
Charybdis
Charybdis
Bronze IV
St4nknuts
Charybdis
Bronze IV
Level 65
God Stats
0W - 3L
1,181 SR
Queue Stats
10W - 19L
1,301 MMR
Party 3
Team Averages
Silver III
Silver III
Average Tier
Level 104
1,457 SR
1,389 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,493 SR
1,389 MMR
Danzaburou
Danzaburou
Silver II
HughJuang
Danzaburou
Silver II
Level 127
God Stats
7W - 2L
1,756 SR
Queue Stats
28W - 26L
1,281 MMR
Party 2
Bakasura
Bakasura
Gold IV
OathToCode
Bakasura
Gold IV
Level 147
God Stats
2W - 2L
1,386 SR
Queue Stats
32W - 27L
1,508 MMR
Party 2
King Arthur
King Arthur
Gold IV
PhillyD76
King Arthur
Gold IV
Level 106
God Stats
14W - 13L
1,462 SR
Queue Stats
160W - 159L
1,380 MMR
Solo
Athena
Athena
Gold IV
Rogergame507
Athena
Gold IV
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 44L
1,385 MMR
Solo
Chang'e
Chang'e
Gold II
lxHybrid
Chang'e
Gold II
Level 128
God Stats
2W - 2L
1,358 SR
Queue Stats
329W - 325L
1,392 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Creefus
Scylla
20
6 / 5 / 4
12,692
552
23,755
14,386
4,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 8 / 8
10,018
436
9,696
19,530
19,301
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
EarthHuman
Bellona
15
4 / 11 / 2
9,902
431
9,495
23,306
11,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
Qheasis
Kuzenbo
15
1 / 6 / 6
9,894
430
8,831
25,167
36,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
St4nknuts
Charybdis
14
0 / 8 / 6
8,460
368
7,046
16,246
5,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
CliodhnaBastetGebApollo

VS

Bans
PersephoneThothOlorunAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HughJuang
Danzaburou
19
9 / 0 / 14
14,880
647
22,777
16,671
8,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
OathToCode
Bakasura
20
10 / 6 / 14
14,352
624
10,918
24,843
11,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
PhillyD76
King Arthur
18
6 / 4 / 10
13,569
590
13,940
29,441
31,572
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
17
4 / 1 / 23
13,405
583
11,814
27,347
43,665
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
lxHybrid
Chang'e
18
9 / 3 / 15
13,248
576
20,635
20,578
9,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
114
13
Kills
38
38
Deaths
14
26
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Scylla
Creefus
Scylla
6
5
4
1.6
L
2
8
8
0.75
L
Bellona
EarthHuman
Bellona
4
11
2
0.45
W
Danzaburou
HughJuang
Danzaburou
9
0
14
16
W
Bakasura
OathToCode
Bakasura
10
6
14
2.83
W
King Arthur
PhillyD76
King Arthur
6
4
10
2.75
L
Kuzenbo
Qheasis
Kuzenbo
1
6
6
0.67
W
Athena
4
1
23
15.5
L
Charybdis
St4nknuts
Charybdis
0
8
6
0.38
W
Chang'e
lxHybrid
Chang'e
9
3
15
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,823
Damage
80,084
98,635
Taken
118,880
77,193
Mitigated
104,833
11,552
Healing
51,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Creefus
Scylla
23,755
2,689
132
2,356
14,386
4,734
0
7,143
7,170
118,020
0
L
9,696
1,246
0
2,112
19,530
19,301
0
5,639
13,121
0
53,906
L
Bellona
EarthHuman
Bellona
9,495
2,191
0
1,459
23,306
11,561
0
7,876
14,555
0
49,369
W
Danzaburou
HughJuang
Danzaburou
22,777
11,637
0
9,501
16,671
8,588
12,145
7,692
8,979
0
112,546
W
Bakasura
OathToCode
Bakasura
10,918
6,891
0
6,128
24,843
11,765
3,823
11,176
13,667
0
87,727
W
King Arthur
PhillyD76
King Arthur
13,940
1,360
0
6,439
29,441
31,572
1,230
8,172
21,269
0
76,989
L
Kuzenbo
Qheasis
Kuzenbo
8,831
2,000
72
2,787
25,167
36,215
0
7,926
16,938
31,583
0
W
Athena
11,814
2,054
0
9,268
27,347
43,665
454
8,699
18,648
31,960
9,543
L
Charybdis
St4nknuts
Charybdis
7,046
3,254
0
2,634
16,246
5,382
0
3,821
12,305
0
47,102
W
Chang'e
lxHybrid
Chang'e
20,635
639
7,607
12,153
20,578
9,243
2,995
9,478
10,840
80,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,966
Gold Earned
69,454
517
Minions Killed
581
0
Camps Cleared
0
2,034,671
Distance Traveled
2,293,905
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,692
552
215
9
0
397,690
3
L
Odin
10,018
436
101
4
0
397,295
5
L
Bellona
9,902
431
78
3
0
427,235
8
W
Danzaburou
14,880
647
153
7
0
419,149
6
W
Bakasura
14,352
624
158
7
0
492,042
4
W
King Arthur
13,569
590
127
6
0
417,620
3
L
Kuzenbo
9,894
430
36
2
0
429,362
4
W
Athena
13,405
583
54
2
0
508,508
4
L
Charybdis
8,460
368
87
4
0
383,089
5
W
Chang'e
13,248
576
89
4
0
456,586
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role