Player Matchup

Janus
Janus
 
Janus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
TDG LF Mota
Amaterasu
Level 64
God Stats
147W - 110L
1,560 SR
Queue Stats
556W - 503L
1,467 Elo+
Solo
Izanami
Izanami
ilhacomauzaimer
Izanami
Level 69
God Stats
15W - 20L
1,639 SR
Queue Stats
507W - 557L
1,463 Elo+
Solo
Bakasura
Bakasura
kekaahsouza
Bakasura
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 9L
1,618 Elo+
Solo
Poseidon
Poseidon
rodrisfunny
Poseidon
Level 75
God Stats
10W - 2L
1,663 SR
Queue Stats
78W - 100L
1,698 Elo+
Solo
Team Averages
Level 80
1,572 SR
1,549 Elo+

VS

Team Averages
Level 117
1,557 SR
1,496 Elo+
Artemis
Artemis
Pater134
Artemis
Level 114
God Stats
11W - 8L
1,869 SR
Queue Stats
81W - 74L
1,561 Elo+
Solo
Ao Kuang
Ao Kuang
thlegend10
Ao Kuang
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 39L
1,510 Elo+
Solo
Janus
Janus
victorflabr
Janus
Level 121
God Stats
5W - 10L
1,457 SR
Queue Stats
529W - 574L
1,464 Elo+
Solo
Fenrir
Fenrir
xgustavobelmontx
Fenrir
Level 122
God Stats
18W - 29L
1,507 SR
Queue Stats
274W - 319L
1,457 Elo+
Solo
Odin
Odin
xoruud
Odin
Level 127
God Stats
3W - 4L
1,453 SR
Queue Stats
536W - 579L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
3 / 1 / 3
5,901
590
3,912
3,055
923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
TDG LF Mota
Amaterasu
10
5 / 0 / 6
6,149
615
5,304
6,403
3,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 1 / 6
5,838
584
4,644
4,845
1,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
kekaahsouza
Bakasura
11
9 / 2 / 6
6,814
681
8,824
6,696
2,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
rodrisfunny
Poseidon
11
3 / 0 / 1
6,358
636
2,744
3,606
845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Pater134
Artemis
9
0 / 2 / 1
5,182
518
3,418
5,167
1,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
thlegend10
Ao Kuang
9
1 / 5 / 2
5,238
524
4,804
8,862
2,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 4 / 0
5,498
550
1,987
4,834
1,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 5 / 2
4,516
452
2,177
11,390
3,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Odin
xoruud
Odin
5
0 / 4 / 0
4,062
406
1,305
4,123
1,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
20
Kills
4
4
Deaths
20
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
1
3
4.5
L
Artemis
Pater134
Artemis
0
2
1
0.25
W
Amaterasu
TDG LF Mota
Amaterasu
5
0
6
8
W
0
1
6
3
W
Bakasura
kekaahsouza
Bakasura
9
2
6
6
W
Poseidon
rodrisfunny
Poseidon
3
0
1
3.5
L
Ao Kuang
thlegend10
Ao Kuang
1
5
2
0.4
L
2
4
0
0.5
L
1
5
2
0.4
L
Odin
xoruud
Odin
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,428
Damage
13,691
24,605
Taken
34,376
9,424
Mitigated
10,160
7,848
Healing
7,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,912
306
0
600
3,055
923
404
1,758
1,297
29,519
0
L
Artemis
Pater134
Artemis
3,418
1,534
0
1,842
5,167
1,344
0
0
5,057
0
30,493
W
Amaterasu
TDG LF Mota
Amaterasu
5,304
2,404
0
3,264
6,403
3,489
140
1,249
5,126
0
16,803
W
4,644
3,876
0
1,294
4,845
1,277
1,277
1,370
3,475
0
38,392
W
Bakasura
kekaahsouza
Bakasura
8,824
6,080
0
2,690
6,696
2,890
596
1,916
4,754
0
29,958
W
Poseidon
rodrisfunny
Poseidon
2,744
316
0
0
3,606
845
711
498
2,983
34,879
0
L
Ao Kuang
thlegend10
Ao Kuang
4,804
1,351
0
1,686
8,862
2,098
0
1,073
7,072
29,513
0
L
1,987
99
0
882
4,834
1,333
0
2,247
2,328
20,633
0
L
2,177
407
0
2,676
11,390
3,601
0
1,830
8,967
0
7,148
L
Odin
xoruud
Odin
1,305
175
0
422
4,123
1,784
0
1,236
2,737
0
11,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,060
Gold Earned
24,496
298
Minions Killed
192
0
Camps Cleared
0
1,017,819
Distance Traveled
824,961
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,901
590
60
6
0
216,399
3
L
Artemis
5,182
518
60
6
0
175,639
1
W
Amaterasu
6,149
615
26
3
0
211,943
1
W
Izanami
5,838
584
73
7
0
177,337
1
W
Bakasura
6,814
681
62
6
0
212,346
2
W
Poseidon
6,358
636
77
8
0
199,794
4
L
Ao Kuang
5,238
524
56
6
0
184,901
0
L
Janus
5,498
550
38
4
0
167,372
2
L
Fenrir
4,516
452
9
1
0
187,922
8
L
Odin
4,062
406
29
3
0
109,127
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role