Player Matchup

Sun Wukong
Sun Wukong
Gold V
Hand Frag
Sun Wukong
Gold V
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 97L
1,429 MMR
Solo
Ymir
Ymir
Bronze IV
Im-B1ackSanta
Ymir
Bronze IV
Level 61
God Stats
0W - 2L
1,182 SR
Queue Stats
1W - 12L
1,407 MMR
Solo
Arachne
Arachne
Silver III
JewPvP
Arachne
Silver III
Level 122
God Stats
64W - 64L
1,523 SR
Queue Stats
154W - 152L
1,432 MMR
Party 2
Neith
Neith
Silver III
Tuzohh
Neith
Silver III
Level 114
God Stats
22W - 32L
1,457 SR
Queue Stats
127W - 120L
1,432 MMR
Party 2
Hel
Hel
Gold V
rollhogs
Hel
Gold V
Level 148
God Stats
4W - 3L
1,778 SR
Queue Stats
578W - 569L
1,414 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 116
1,488 SR
1,423 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,577 SR
1,423 MMR
Hou Yi
Hou Yi
Gold IV
Dolphin-Meat-
Hou Yi
Gold IV
Level 85
God Stats
4W - 6L
1,764 SR
Queue Stats
78W - 72L
1,377 MMR
Party 3
Zhong Kui
Zhong Kui
Gold III
RideTheMaverick
Zhong Kui
Gold III
Level 160
God Stats
64W - 50L
1,593 SR
Queue Stats
562W - 569L
1,438 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
WolfmanXXVII
Gilgamesh
Gold II
Level 143
God Stats
2W - 1L
1,585 SR
Queue Stats
75W - 78L
1,436 MMR
Party 1
Scylla
Scylla
Silver II
iJuxo
Scylla
Silver II
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 44L
1,497 MMR
Party 3
Thanatos
Thanatos
Gold III
zaya2727
Thanatos
Gold III
Level 128
God Stats
14W - 15L
1,441 SR
Queue Stats
166W - 173L
1,366 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Hand Frag
Sun Wukong
19
1 / 3 / 0
12,178
468
11,068
20,235
17,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 5 / 2
8,957
345
4,278
21,445
18,873
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
JewPvP
Arachne
16
2 / 5 / 1
10,654
410
5,839
23,329
9,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Tuzohh
Neith
19
0 / 7 / 3
11,964
460
9,588
17,271
4,166
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
2 / 8 / 1
11,170
430
11,168
20,243
5,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
CliodhnaLokiCharybdis

VS

Bans
KuzenboBastetMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 4
16,819
647
21,227
16,744
6,622
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
RideTheMaverick
Zhong Kui
19
1 / 0 / 11
11,939
459
9,544
14,819
21,155
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
WolfmanXXVII
Gilgamesh
20
2 / 2 / 8
13,687
526
13,896
24,320
18,218
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
iJuxo
Scylla
20
5 / 0 / 7
13,390
515
13,719
10,537
3,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
zaya2727
Thanatos
20
11 / 3 / 6
15,394
592
21,992
22,469
10,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
64
6
Kills
28
28
Deaths
6
7
Assists
36
Player
Kills
Deaths
Assists
KDA
W
9
1
4
11
L
Sun Wukong
Hand Frag
Sun Wukong
1
3
0
0.33
L
1
5
2
0.4
L
Arachne
JewPvP
Arachne
2
5
1
0.5
W
Zhong Kui
RideTheMaverick
Zhong Kui
1
0
11
6.5
L
Neith
Tuzohh
Neith
0
7
3
0.21
W
Gilgamesh
WolfmanXXVII
Gilgamesh
2
2
8
3
W
Scylla
iJuxo
Scylla
5
0
7
8.5
L
2
8
1
0.31
W
Thanatos
zaya2727
Thanatos
11
3
6
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,941
Damage
80,378
102,523
Taken
88,889
55,702
Mitigated
60,127
27,280
Healing
46,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,227
11,489
0
8,936
16,744
6,622
6,010
1,300
15,396
0
149,213
L
Sun Wukong
Hand Frag
Sun Wukong
11,068
2,176
0
4,101
20,235
17,670
0
3,329
16,906
7,931
76,140
L
4,278
699
485
2,523
21,445
18,873
0
9,321
12,124
26,839
0
L
Arachne
JewPvP
Arachne
5,839
3,863
0
4,310
23,329
9,122
0
5,966
17,363
0
75,102
W
Zhong Kui
RideTheMaverick
Zhong Kui
9,544
1,813
0
4,701
14,819
21,155
1,343
2,926
11,689
48,863
0
L
Neith
Tuzohh
Neith
9,588
4,046
0
3,549
17,271
4,166
1,217
96
17,175
0
96,177
W
Gilgamesh
WolfmanXXVII
Gilgamesh
13,896
3,220
181
3,246
24,320
18,218
1,324
4,961
18,795
10,849
99,913
W
Scylla
iJuxo
Scylla
13,719
1,688
0
4,279
10,537
3,908
2,872
4,509
5,804
103,520
0
L
11,168
1,133
4,575
7,737
20,243
5,871
982
5,896
14,347
79,117
0
W
Thanatos
zaya2727
Thanatos
21,992
6,652
0
24,672
22,469
10,224
3,438
3,054
19,142
0
135,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,923
Gold Earned
71,229
671
Minions Killed
794
0
Camps Cleared
0
2,300,136
Distance Traveled
2,549,393
32
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
16,819
647
234
9
0
495,926
3
L
Sun Wukong
12,178
468
183
7
0
438,262
6
L
Ymir
8,957
345
40
2
0
428,364
9
L
Arachne
10,654
410
107
4
0
564,836
4
W
Zhong Kui
11,939
459
74
3
0
431,549
5
L
Neith
11,964
460
189
7
0
406,087
4
W
Gilgamesh
13,687
526
160
6
0
544,951
1
W
Scylla
13,390
515
164
6
0
497,744
2
L
Hel
11,170
430
152
6
0
462,587
9
W
Thanatos
15,394
592
162
6
0
579,223
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role