Player Matchup

Eset
Eset
Bronze V
Basicly Legacy
Eset
Bronze V
Level 101
God Stats
3W - 3L
1,334 SR
Queue Stats
62W - 47L
1,456 MMR
Party 2
Gilgamesh
Gilgamesh
Diamond V
Beauu 1
Gilgamesh
Diamond V
Level 157
God Stats
7W - 2L
1,712 SR
Queue Stats
187W - 184L
1,890 MMR
Solo
King Arthur
King Arthur
Gold III
Ramos19-411142
King Arthur
Gold III
Level 119
God Stats
7W - 7L
1,536 SR
Queue Stats
413W - 395L
1,425 MMR
Solo
Chiron
Chiron
Silver II
Tohm96
Chiron
Silver II
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,453 MMR
Solo
Horus
Horus
Bronze V
Tvckie
Horus
Bronze V
Level 88
God Stats
2W - 0L
1,281 SR
Queue Stats
19W - 12L
1,422 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,473 SR
1,529 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 118
1,450 SR
1,601 MMR
Sun Wukong
Sun Wukong
Gold V
ELCUHH XD
Sun Wukong
Gold V
Level 108
God Stats
6W - 3L
1,500 SR
Queue Stats
132W - 142L
1,335 MMR
Party 1
Ravana
Ravana
Gold II
EatYourKarats
Ravana
Gold II
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 19L
1,857 MMR
Solo
Olorun
Olorun
Gold V
Novus Arcana
Olorun
Gold V
Level 152
God Stats
0W - 1L
1,149 SR
Queue Stats
51W - 54L
1,392 MMR
Solo
Nu Wa
Nu Wa
Platinum I
XOHydroFeroz
Nu Wa
Platinum I
Level 160
God Stats
32W - 29L
1,603 SR
Queue Stats
158W - 151L
1,886 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
lROBERTl
Kuzenbo
Gold III
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
164W - 165L
1,534 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 6 / 12
17,707
537
32,764
27,934
10,797
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Beauu 1
Gilgamesh
20
14 / 9 / 13
19,003
576
39,039
39,210
30,728
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
Ramos19-411142
King Arthur
20
4 / 9 / 11
16,966
514
21,196
40,283
45,601
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chiron
Tohm96
Chiron
20
5 / 7 / 7
16,530
501
14,831
30,188
9,912
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Tvckie
Horus
20
2 / 9 / 18
15,583
472
14,380
43,348
55,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AthenaAnubisGeb

VS

Bans
BastetTiamatLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ELCUHH XD
Sun Wukong
20
8 / 9 / 19
15,751
477
26,890
41,748
38,962
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
14 / 8 / 14
18,493
560
33,551
30,397
14,481
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
20
3 / 6 / 14
15,930
483
16,237
29,682
13,659
Magic Focus

Magic Focus

+20
Magical Power

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
9 / 8 / 15
17,555
532
43,676
24,671
7,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
lROBERTl
Kuzenbo
19
6 / 5 / 20
15,765
478
13,326
29,389
46,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
122
36
Kills
40
40
Deaths
36
61
Assists
82
Player
Kills
Deaths
Assists
KDA
W
11
6
12
2.83
W
Gilgamesh
Beauu 1
Gilgamesh
14
9
13
2.28
L
Sun Wukong
ELCUHH XD
Sun Wukong
8
9
19
1.94
L
14
8
14
2.63
L
Olorun
3
6
14
1.67
W
King Arthur
Ramos19-411142
King Arthur
4
9
11
1.06
W
Chiron
Tohm96
Chiron
5
7
7
1.21
W
Horus
Tvckie
Horus
2
9
18
1.22
L
9
8
15
2.06
L
Kuzenbo
lROBERTl
Kuzenbo
6
5
20
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,210
Damage
133,680
180,963
Taken
155,887
152,354
Mitigated
122,050
47,261
Healing
44,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,764
789
2,442
8,129
27,934
10,797
894
16,884
10,647
144,875
2,182
W
Gilgamesh
Beauu 1
Gilgamesh
39,039
13,292
0
5,841
39,210
30,728
1,935
14,630
24,152
0
184,326
L
Sun Wukong
ELCUHH XD
Sun Wukong
26,890
2,509
0
10,638
41,748
38,962
830
7,997
33,057
10,259
62,014
L
33,551
8,477
0
6,985
30,397
14,481
2,369
4,737
25,454
14
153,814
L
Olorun
16,237
7,267
1,637
13,944
29,682
13,659
4,543
7,078
22,182
134,618
3,086
W
King Arthur
Ramos19-411142
King Arthur
21,196
3,000
494
4,710
40,283
45,601
250
13,412
26,353
0
125,867
W
Chiron
Tohm96
Chiron
14,831
4,987
1,478
11,137
30,188
9,912
5,050
14,852
14,951
0
152,182
W
Horus
Tvckie
Horus
14,380
5,288
4,838
8,192
43,348
55,316
533
18,343
24,484
11,257
45,631
L
43,676
13,650
396
3,993
24,671
7,981
3,494
8,155
15,905
139,077
0
L
Kuzenbo
lROBERTl
Kuzenbo
13,326
4,601
0
6,836
29,389
46,967
573
6,198
22,495
40,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,789
Gold Earned
83,494
809
Minions Killed
690
0
Camps Cleared
0
2,963,481
Distance Traveled
2,597,985
23
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
17,707
537
182
6
0
602,284
6
W
Gilgamesh
19,003
576
180
5
0
633,911
8
L
Sun Wukong
15,751
477
102
3
0
540,782
1
L
Ravana
18,493
560
180
5
0
628,040
10
L
Olorun
15,930
483
179
5
0
433,822
1
W
King Arthur
16,966
514
198
6
0
565,085
3
W
Chiron
16,530
501
193
6
0
570,744
2
W
Horus
15,583
472
56
2
0
591,457
4
L
Nu Wa
17,555
532
187
6
0
533,772
7
L
Kuzenbo
15,765
478
42
1
0
461,569
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role