Player Matchup

Skadi
Skadi
Chin00ky
Skadi
Level 62
God Stats
63W - 39L
1,400 SR
Queue Stats
221W - 233L
1,389 Elo+
Party 3
Set
Set
Dokith
Set
Level 21
God Stats
9W - 7L
1,588 SR
Queue Stats
86W - 112L
1,355 Elo+
Party 2
Hades
Hades
NeikGrim
Hades
Level 108
God Stats
10W - 1L
1,694 SR
Queue Stats
83W - 125L
1,377 Elo+
Party 2
Sylvanus
Sylvanus
Neonslayer77
Sylvanus
Level 87
God Stats
3W - 1L
1,806 SR
Queue Stats
171W - 224L
1,351 Elo+
Party 2
Jormungandr
Jormungandr
Recktomm
Jormungandr
Level 47
God Stats
8W - 4L
1,421 SR
Queue Stats
168W - 180L
1,373 Elo+
Party 3
Team Averages
Level 65
1,582 SR
1,369 Elo+

VS

Team Averages
Level 48
1,437 SR
1,242 Elo+
Hera
Hera
Gimeros
Hera
Level 101
God Stats
7W - 6L
1,784 SR
Queue Stats
71W - 54L
1,516 Elo+
Solo
Aphrodite
Aphrodite
Inflamari
Aphrodite
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,088 Elo+
Party 1
Medusa
Medusa
Siadausshade
Medusa
Level 22
God Stats
0W - 2L
1,124 SR
Queue Stats
0W - 2L
1,206 Elo+
Party 1
Erlang Shen
Erlang Shen
ThrowingMaxFIRE
Erlang Shen
Level 10
God Stats
21W - 25L
1,276 SR
Queue Stats
33W - 47L
1,167 Elo+
Party 4
Set
Set
themexicanyei
Set
Level 39
God Stats
5W - 4L
1,500 SR
Queue Stats
165W - 201L
1,231 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Chin00ky
Skadi
10
4 / 0 / 1
5,696
570
4,015
4,245
1,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Set
Dokith
Set
11
4 / 0 / 1
6,413
641
1,483
5,413
1,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hades
NeikGrim
Hades
11
0 / 0 / 2
6,227
623
1,868
5,328
1,627
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
Neonslayer77
Sylvanus
11
3 / 1 / 1
6,412
641
5,838
7,393
4,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
Recktomm
Jormungandr
10
1 / 0 / 5
6,067
607
3,156
2,899
1,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Gimeros
Hera
10
0 / 0 / 0
5,420
542
4,519
2,956
756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Inflamari
Aphrodite
7
0 / 4 / 0
4,400
440
753
5,402
1,274
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
6
0 / 1 / 0
4,269
427
1,742
2,340
346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Erlang Shen
ThrowingMaxFIRE
Erlang Shen
9
1 / 3 / 0
5,042
504
5,081
8,918
5,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 4 / 0
4,985
499
2,465
7,529
2,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
12
Kills
1
1
Deaths
12
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Skadi
Chin00ky
Skadi
4
0
1
4.5
W
Set
Dokith
Set
4
0
1
4.5
L
Hera
Gimeros
Hera
0
0
0
0
L
Aphrodite
Inflamari
Aphrodite
0
4
0
0
W
Hades
NeikGrim
Hades
0
0
2
1
W
Sylvanus
Neonslayer77
Sylvanus
3
1
1
3.5
W
Jormungandr
Recktomm
Jormungandr
1
0
5
3.5
L
Medusa
0
1
0
0
L
Erlang Shen
ThrowingMaxFIRE
Erlang Shen
1
3
0
0.33
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,360
Damage
14,560
25,278
Taken
27,145
9,968
Mitigated
9,606
11,769
Healing
7,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Chin00ky
Skadi
4,015
1,403
0
2,274
4,245
1,055
748
437
3,808
0
31,304
W
Set
Dokith
Set
1,483
655
0
705
5,413
1,634
0
902
4,399
0
34,369
L
Hera
Gimeros
Hera
4,519
854
0
1,330
2,956
756
0
1,044
1,912
37,158
0
L
Aphrodite
Inflamari
Aphrodite
753
303
160
1,326
5,402
1,274
31
2,357
3,045
14,324
0
W
Hades
NeikGrim
Hades
1,868
402
124
3,644
5,328
1,627
0
2,910
2,244
32,997
0
W
Sylvanus
Neonslayer77
Sylvanus
5,838
2,104
92
3,221
7,393
4,376
500
377
6,972
23,768
6,990
W
Jormungandr
Recktomm
Jormungandr
3,156
568
211
1,498
2,899
1,276
104
316
2,310
23,337
0
L
Medusa
1,742
372
0
749
2,340
346
0
333
2,007
0
14,225
L
Erlang Shen
ThrowingMaxFIRE
Erlang Shen
5,081
3,024
0
3,059
8,918
5,191
0
4,599
4,319
0
22,089
L
2,465
1,140
0
1,109
7,529
2,039
0
1,697
5,832
0
26,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,815
Gold Earned
24,116
329
Minions Killed
219
0
Camps Cleared
0
1,022,395
Distance Traveled
935,464
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,696
570
59
6
0
212,031
2
W
Set
6,413
641
68
7
0
241,999
3
L
Hera
5,420
542
68
7
0
201,602
5
L
Aphrodite
4,400
440
27
3
0
177,585
4
W
Hades
6,227
623
92
9
0
196,184
1
W
Sylvanus
6,412
641
65
7
0
177,504
3
W
Jormungandr
6,067
607
45
5
0
194,677
3
L
Medusa
4,269
427
26
3
0
134,533
2
L
Erlang Shen
5,042
504
45
5
0
209,714
2
L
Set
4,985
499
53
5
0
212,030
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role