Player Matchup

Agni
Agni
Stickay26
Agni
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 26L
1,438 Elo+
Solo
Apollo
Apollo
Teddy-Pooh-Bear
Apollo
Level 98
God Stats
6W - 9L
1,508 SR
Queue Stats
306W - 301L
1,484 Elo+
Solo
Erlang Shen
Erlang Shen
harmlis
Erlang Shen
Level 86
God Stats
26W - 29L
1,250 SR
Queue Stats
823W - 680L
1,469 Elo+
Solo
Sylvanus
Sylvanus
rockstarspxcn
Sylvanus
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,544 Elo+
Solo
Bastet
Bastet
shadowedhurrican
Bastet
Level 81
God Stats
11W - 9L
1,483 SR
Queue Stats
61W - 58L
1,468 Elo+
Solo
Team Averages
Level 84
1,448 SR
1,481 Elo+

VS

Team Averages
Level 81
1,552 SR
1,438 Elo+
Izanami
Izanami
Marwan_626
Izanami
Level 74
God Stats
38W - 28L
1,441 SR
Queue Stats
291W - 258L
1,475 Elo+
Party 2
Janus
Janus
Scathelol
Janus
Level 64
God Stats
1W - 2L
1,551 SR
Queue Stats
146W - 162L
1,405 Elo+
Party 1
Loki
Loki
cash_money56854
Loki
Level 61
God Stats
9W - 14L
1,451 SR
Queue Stats
156W - 177L
1,336 Elo+
Party 1
Olorun
Olorun
milkthebutterfly
Olorun
Level 104
God Stats
5W - 1L
1,818 SR
Queue Stats
268W - 238L
1,488 Elo+
Party 2
Geb
Geb
rko4everboss
Geb
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
270W - 242L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
2 / 0 / 1
6,658
666
2,620
2,758
800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
5 / 2 / 3
6,210
621
6,365
9,576
2,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
harmlis
Erlang Shen
11
0 / 4 / 2
5,848
585
3,516
10,363
5,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
rockstarspxcn
Sylvanus
9
3 / 1 / 4
6,279
628
6,083
7,301
3,885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
6 / 0 / 2
6,862
686
6,659
6,346
2,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Marwan_626
Izanami
8
0 / 4 / 0
4,797
480
5,737
6,742
1,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Janus
Scathelol
Janus
11
1 / 1 / 0
6,209
621
1,103
3,404
991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
1 / 5 / 3
4,986
499
2,704
6,497
1,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 3 / 0
6,620
662
9,361
8,669
3,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 3 / 1
5,322
532
4,162
9,383
4,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
16
Kills
7
7
Deaths
16
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
Marwan_626
Izanami
0
4
0
0
L
Janus
Scathelol
Janus
1
1
0
1
W
Agni
2
0
1
2.5
W
5
2
3
3.25
L
1
5
3
0.5
W
Erlang Shen
harmlis
Erlang Shen
0
4
2
0.25
L
4
3
0
1.33
L
1
3
1
0.5
W
Sylvanus
rockstarspxcn
Sylvanus
3
1
4
5
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,243
Damage
23,067
36,344
Taken
34,695
14,365
Mitigated
11,438
17,840
Healing
11,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Marwan_626
Izanami
5,737
4,164
0
1,740
6,742
1,341
468
2,792
3,950
0
34,421
L
Janus
Scathelol
Janus
1,103
110
0
849
3,404
991
0
1,427
1,977
37,783
0
W
Agni
2,620
73
0
971
2,758
800
0
246
2,512
35,412
0
W
6,365
3,539
0
3,320
9,576
2,602
163
3,087
6,489
0
32,706
L
2,704
582
63
1,359
6,497
1,318
0
1,750
4,747
0
14,298
W
Erlang Shen
harmlis
Erlang Shen
3,516
1,565
0
4,094
10,363
5,075
0
6,706
3,657
0
31,402
L
9,361
5,242
0
3,543
8,669
3,627
459
0
8,669
36,984
4,185
L
4,162
1,055
167
3,412
9,383
4,161
78
2,734
6,649
13,127
0
W
Sylvanus
rockstarspxcn
Sylvanus
6,083
2,449
2,820
3,747
7,301
3,885
617
1,765
5,536
23,073
0
W
6,659
2,380
52
2,836
6,346
2,003
450
1,452
4,894
0
29,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,857
Gold Earned
27,934
298
Minions Killed
269
0
Camps Cleared
0
974,983
Distance Traveled
1,024,871
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,797
480
67
7
0
183,230
3
L
Janus
6,209
621
89
9
0
236,029
6
W
Agni
6,658
666
81
8
0
209,942
1
W
Apollo
6,210
621
68
7
0
191,037
1
L
Loki
4,986
499
25
3
0
228,656
0
W
Erlang Shen
5,848
585
60
6
0
171,724
2
L
Olorun
6,620
662
73
7
0
167,165
0
L
Geb
5,322
532
15
2
0
209,791
2
W
Sylvanus
6,279
628
36
4
0
160,533
0
W
Bastet
6,862
686
53
5
0
241,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role