Player Matchup

Ullr
Ullr
DragoFatalis
Ullr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,559 Elo+
Party 2
Mercury
Mercury
FenerbahceSOW57
Mercury
Level 89
God Stats
3W - 0L
1,765 SR
Queue Stats
8W - 9L
1,494 Elo+
Party 2
Vamana
Vamana
LegyMax
Vamana
Level 97
God Stats
2W - 0L
1,690 SR
Queue Stats
14W - 18L
1,415 Elo+
Party 1
Hades
Hades
ToxTiik
Hades
Level 146
God Stats
8W - 3L
1,500 SR
Queue Stats
122W - 109L
1,581 Elo+
Party 2
Bacchus
Bacchus
Wilhelm VI7909
Bacchus
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
70W - 90L
1,415 Elo+
Party 1
Team Averages
Level 78
1,591 SR
1,493 Elo+

VS

Team Averages
Level 76
1,622 SR
1,552 Elo+
Ullr
Ullr
Arekushisu_Tsuki
Ullr
Level 45
God Stats
1W - 1L
1,690 SR
Queue Stats
33W - 35L
1,539 Elo+
Party 3
Erlang Shen
Erlang Shen
Atlas1205
Erlang Shen
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 101L
1,555 Elo+
Party 3
Hun Batz
Hun Batz
LIGHNTINGWOLF
Hun Batz
Level 44
God Stats
0W - 1L
1,477 SR
Queue Stats
5W - 3L
1,584 Elo+
Solo
Zeus
Zeus
Miomix305
Zeus
Level 75
God Stats
21W - 10L
1,729 SR
Queue Stats
70W - 69L
1,554 Elo+
Party 3
Shiva
Shiva
ninjazumbon
Shiva
Level 118
God Stats
3W - 2L
1,713 SR
Queue Stats
42W - 34L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 4
6,555
656
4,472
4,252
1,300
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
4 / 2 / 0
6,108
611
3,382
6,127
1,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
LegyMax
Vamana
11
1 / 2 / 3
6,393
639
4,551
7,504
5,440
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hades
ToxTiik
Hades
12
4 / 0 / 4
7,008
701
4,671
5,956
2,549
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
3 / 0 / 4
6,297
630
3,938
4,576
3,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 6 / 0
4,593
459
1,266
7,037
1,700
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Erlang Shen
Atlas1205
Erlang Shen
9
2 / 5 / 0
5,614
561
5,168
9,125
6,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
LIGHNTINGWOLF
Hun Batz
9
1 / 2 / 0
5,199
520
927
5,659
1,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
9
0 / 4 / 2
5,378
538
4,439
5,722
1,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 1 / 0
4,733
473
1,894
6,336
2,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
18
Kills
4
4
Deaths
18
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
Erlang Shen
Atlas1205
Erlang Shen
2
5
0
0.4
W
6
0
4
8
W
4
2
0
2
L
Hun Batz
LIGHNTINGWOLF
Hun Batz
1
2
0
0.5
W
Vamana
LegyMax
Vamana
1
2
3
1.25
L
Zeus
0
4
2
0.25
W
Hades
ToxTiik
Hades
4
0
4
6
W
3
0
4
5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,014
Damage
13,694
28,415
Taken
33,879
14,842
Mitigated
13,976
9,607
Healing
8,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,266
411
0
589
7,037
1,700
0
3,414
3,623
0
14,519
L
Erlang Shen
Atlas1205
Erlang Shen
5,168
2,605
0
2,510
9,125
6,645
0
0
9,125
0
28,995
W
4,472
1,874
0
648
4,252
1,300
305
659
3,547
0
38,552
W
3,382
2,611
0
1,904
6,127
1,809
0
681
5,400
0
23,704
L
Hun Batz
LIGHNTINGWOLF
Hun Batz
927
277
0
1,904
5,659
1,585
0
429
5,230
0
20,557
W
Vamana
LegyMax
Vamana
4,551
1,623
0
1,706
7,504
5,440
102
469
6,989
0
35,030
L
Zeus
4,439
597
0
1,000
5,722
1,532
0
2,710
3,012
29,816
0
W
Hades
ToxTiik
Hades
4,671
360
47
4,072
5,956
2,549
294
1,902
3,906
41,421
0
W
3,938
408
0
1,230
4,576
3,744
58
436
4,134
17,535
0
L
1,894
270
285
2,208
6,336
2,514
0
2,056
4,280
0
16,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,361
Gold Earned
25,517
329
Minions Killed
219
0
Camps Cleared
0
982,173
Distance Traveled
969,011
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,593
459
28
3
0
189,650
1
L
Erlang Shen
5,614
561
45
5
0
204,441
0
W
Ullr
6,555
656
65
7
0
206,819
3
W
Mercury
6,108
611
64
6
0
184,909
0
L
Hun Batz
5,199
520
60
6
0
183,827
0
W
Vamana
6,393
639
74
7
0
181,021
3
L
Zeus
5,378
538
58
6
0
189,098
1
W
Hades
7,008
701
93
9
0
191,363
2
W
Bacchus
6,297
630
33
3
0
218,061
0
L
Shiva
4,733
473
28
3
0
201,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role