Player Matchup

Amaterasu
Amaterasu
ChickenPandemic
Amaterasu
Level 108
God Stats
1W - 0L
1,769 SR
Queue Stats
44W - 64L
1,430 Elo+
Party 1
Charybdis
Charybdis
Eternal_Reaper0
Charybdis
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 65L
1,475 Elo+
Party 1
Sol
Sol
Jpain40
Sol
Level 67
God Stats
3W - 6L
1,499 SR
Queue Stats
105W - 144L
1,411 Elo+
Party 1
Tiamat
Tiamat
Maxime232004
Tiamat
Level 67
God Stats
4W - 13L
1,259 SR
Queue Stats
55W - 58L
1,463 Elo+
Solo
Danzaburou
Danzaburou
OG_Reaper1216
Danzaburou
Level 53
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 13L
1,309 Elo+
Party 1
Team Averages
Level 82
1,505 SR
1,418 Elo+

VS

Team Averages
Level 89
1,710 SR
1,566 Elo+
Mulan
Mulan
AzW Beowulf
Mulan
Level 48
God Stats
12W - 8L
1,630 SR
Queue Stats
295W - 343L
1,390 Elo+
Solo
Sylvanus
Sylvanus
Gallantcat75460
Sylvanus
Level 23
God Stats
1W - 1L
1,866 SR
Queue Stats
3W - 1L
1,693 Elo+
Party 2
Anubis
Anubis
LaplaceReynolds
Anubis
Level 158
God Stats
2W - 1L
1,732 SR
Queue Stats
40W - 37L
1,494 Elo+
Solo
Tiamat
Tiamat
N7Eternal
Tiamat
Level 154
God Stats
11W - 8L
1,816 SR
Queue Stats
261W - 205L
1,723 Elo+
Party 2
Bakasura
Bakasura
Noheadshots7
Bakasura
Level 63
God Stats
0W - 1L
1,506 SR
Queue Stats
39W - 38L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ChickenPandemic
Amaterasu
16
4 / 1 / 8
8,858
805
5,006
8,917
4,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
Eternal_Reaper0
Charybdis
16
4 / 1 / 4
9,120
829
4,769
7,488
2,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
15
1 / 2 / 6
8,213
747
9,541
8,166
2,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
17
6 / 1 / 4
9,550
868
9,334
4,236
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
OG_Reaper1216
Danzaburou
14
2 / 3 / 5
8,235
749
5,701
10,756
3,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 1
7,171
652
5,154
11,865
12,549
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
10
0 / 2 / 0
6,652
605
411
2,717
1,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 3 / 4
8,181
744
5,382
7,363
3,431
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
N7Eternal
Tiamat
16
2 / 2 / 5
8,838
803
15,217
9,517
5,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
Noheadshots7
Bakasura
13
2 / 4 / 2
7,449
677
3,444
10,108
4,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
17
Kills
8
8
Deaths
17
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Amaterasu
ChickenPandemic
Amaterasu
4
1
8
8
W
Charybdis
Eternal_Reaper0
Charybdis
4
1
4
6
L
Sylvanus
0
2
0
0
W
Sol
1
2
6
2
L
3
3
4
1.67
W
Tiamat
6
1
4
8
L
Tiamat
N7Eternal
Tiamat
2
2
5
2.25
L
Bakasura
Noheadshots7
Bakasura
2
4
2
0.75
W
Danzaburou
OG_Reaper1216
Danzaburou
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,351
Damage
29,608
39,563
Taken
41,570
14,843
Mitigated
26,874
13,777
Healing
8,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,154
514
295
1,435
11,865
12,549
0
4,493
7,372
0
9,760
W
Amaterasu
ChickenPandemic
Amaterasu
5,006
2,322
60
3,651
8,917
4,927
759
4,177
4,740
0
14,307
W
Charybdis
Eternal_Reaper0
Charybdis
4,769
3,231
0
2,684
7,488
2,223
2,168
3,799
3,689
0
37,396
L
Sylvanus
411
65
657
477
2,717
1,278
0
1,149
1,568
669
0
W
Sol
9,541
2,781
159
2,977
8,166
2,603
1,224
4,752
3,274
33,805
1,714
L
5,382
86
0
1,356
7,363
3,431
0
3,991
3,372
24,115
0
W
Tiamat
9,334
124
0
887
4,236
1,980
364
2,740
1,450
40,538
0
L
Tiamat
N7Eternal
Tiamat
15,217
922
0
2,937
9,517
5,546
0
3,275
6,242
44,222
0
L
Bakasura
Noheadshots7
Bakasura
3,444
1,904
0
1,345
10,108
4,070
0
5,252
4,856
0
11,943
W
Danzaburou
OG_Reaper1216
Danzaburou
5,701
1,942
0
3,359
10,756
3,110
180
5,542
5,063
0
22,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,976
Gold Earned
38,291
248
Minions Killed
149
0
Camps Cleared
0
1,153,228
Distance Traveled
979,400
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,171
652
9
1
0
207,830
2
W
Amaterasu
8,858
805
25
2
0
276,597
1
W
Charybdis
9,120
829
66
6
0
202,108
0
L
Sylvanus
6,652
605
1
0
0
86,549
0
W
Sol
8,213
747
54
5
0
216,610
0
L
Anubis
8,181
744
44
4
0
216,034
4
W
Tiamat
9,550
868
69
6
0
231,931
0
L
Tiamat
8,838
803
66
6
0
241,658
1
L
Bakasura
7,449
677
29
3
0
227,329
0
W
Danzaburou
8,235
749
34
3
0
225,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role