Player Matchup

Hun Batz
Hun Batz
Almightlinq
Hun Batz
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 119L
1,334 Elo+
Party 1
Kukulkan
Kukulkan
Kurlinq
Kukulkan
Level 64
God Stats
1W - 1L
1,712 SR
Queue Stats
53W - 100L
1,270 Elo+
Party 1
Bacchus
Bacchus
Tenolinq
Bacchus
Level 69
God Stats
1W - 2L
1,162 SR
Queue Stats
10W - 23L
1,219 Elo+
Party 1
Team Averages
Level 86
1,458 SR
1,274 Elo+

VS

Team Averages
Level 70
1,441 SR
1,294 Elo+
Bastet
Bastet
RedPuma04
Bastet
Level 84
God Stats
9W - 18L
1,369 SR
Queue Stats
60W - 97L
1,344 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sasuke Khan
Cu Chulainn
Level 66
God Stats
16W - 31L
1,439 SR
Queue Stats
369W - 477L
1,432 Elo+
Solo
Nu Wa
Nu Wa
firewarstone
Nu Wa
Level 59
God Stats
4W - 5L
1,515 SR
Queue Stats
52W - 95L
1,106 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Almightlinq
Hun Batz
20
5 / 5 / 7
15,151
689
14,462
22,095
10,674
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
Kurlinq
Kukulkan
20
4 / 2 / 6
15,290
695
12,817
10,123
3,537
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Tenolinq
Bacchus
20
5 / 1 / 8
14,936
679
10,923
19,137
30,608
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
RedPuma04
Bastet
18
6 / 7 / 1
14,137
643
23,564
22,779
9,314
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Sasuke Khan
Cu Chulainn
7
0 / 1 / 2
10,591
481
0
1,671
505
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
1 / 6 / 5
14,228
647
14,336
18,876
11,580
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
14
Kills
7
8
Deaths
14
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Almightlinq
Hun Batz
5
5
7
1.7
W
Kukulkan
Kurlinq
Kukulkan
4
2
6
3.5
L
Bastet
RedPuma04
Bastet
6
7
1
0.93
L
Cu Chulainn
Sasuke Khan
Cu Chulainn
0
1
2
1
W
Bacchus
Tenolinq
Bacchus
5
1
8
9
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,202
Damage
37,900
51,355
Taken
43,326
44,819
Mitigated
21,399
7,068
Healing
3,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Almightlinq
Hun Batz
14,462
4,290
0
1,420
22,095
10,674
1,313
5,165
16,930
0
93,075
W
Kukulkan
Kurlinq
Kukulkan
12,817
1,247
54
3,370
10,123
3,537
1,520
3,868
6,255
93,018
0
L
Bastet
RedPuma04
Bastet
23,564
5,175
89
3,116
22,779
9,314
0
9,024
13,755
0
53,311
L
Cu Chulainn
Sasuke Khan
Cu Chulainn
0
0
0
0
1,671
505
0
394
1,277
0
266
W
Bacchus
Tenolinq
Bacchus
10,923
1,292
539
1,685
19,137
30,608
452
6,773
12,364
25,863
0
L
14,336
7,254
0
0
18,876
11,580
0
14,322
4,554
67,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,377
Gold Earned
38,956
320
Minions Killed
147
12
Camps Cleared
2
1,149,354
Distance Traveled
705,602
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
15,151
689
118
5
10
387,322
4
W
Kukulkan
15,290
695
170
8
2
368,569
0
L
Bastet
14,137
643
69
3
2
388,254
3
L
Cu Chulainn
10,591
481
0
0
0
11,490
1
W
Bacchus
14,936
679
32
1
0
393,463
1
L
Nu Wa
14,228
647
78
4
0
305,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role