Player Matchup

Scylla
Scylla
JrodL
Scylla
Level 115
God Stats
1W - 1L
1,551 SR
Queue Stats
48W - 44L
1,592 Elo+
Solo
Chaac
Chaac
Neo B SoSSa
Chaac
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 38L
1,579 Elo+
Solo
Baba Yaga
Baba Yaga
Voyren
Baba Yaga
Level 40
God Stats
3W - 0L
1,500 SR
Queue Stats
126W - 136L
1,661 Elo+
Solo
Gilgamesh
Gilgamesh
omar_SLSW
Gilgamesh
Level 149
God Stats
5W - 0L
1,931 SR
Queue Stats
43W - 41L
1,594 Elo+
Solo
Rama
Rama
zebramf
Rama
Level 108
God Stats
3W - 1L
1,734 SR
Queue Stats
107W - 115L
1,469 Elo+
Solo
Team Averages
Level 103
1,643 SR
1,579 Elo+

VS

Team Averages
Level 125
1,471 SR
1,600 Elo+
Hachiman
Hachiman
AbyssalxPhoenix
Hachiman
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 37L
1,736 Elo+
Party 1
Izanami
Izanami
Darth_Chedda
Izanami
Level 129
God Stats
1W - 3L
1,357 SR
Queue Stats
121W - 119L
1,532 Elo+
Solo
Gilgamesh
Gilgamesh
Eazy Johnnyboi
Gilgamesh
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,490 Elo+
Solo
Athena
Athena
LeafyLongBottom
Athena
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
147W - 150L
1,570 Elo+
Solo
Merlin
Merlin
SilentTwig3642
Merlin
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 33L
1,670 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JrodL
Scylla
13
0 / 3 / 8
8,580
660
8,463
5,660
1,670
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 3 / 17
10,252
789
9,791
17,598
14,408
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baba Yaga
Voyren
Baba Yaga
18
6 / 3 / 10
10,462
805
15,541
11,840
5,117
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
omar_SLSW
Gilgamesh
19
9 / 3 / 14
11,420
878
14,141
18,000
15,450
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
zebramf
Rama
18
5 / 2 / 11
10,343
796
17,506
11,214
4,848
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
7 / 4 / 3
10,007
770
16,275
15,418
6,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Darth_Chedda
Izanami
14
1 / 6 / 7
8,460
651
8,293
11,185
5,378
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
Eazy Johnnyboi
Gilgamesh
15
1 / 5 / 11
9,379
721
11,730
17,463
15,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
1 / 3 / 9
9,823
756
8,449
17,581
24,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 5 / 8
9,454
727
9,281
10,431
5,170
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
52
23
Kills
14
14
Deaths
23
60
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Hachiman
7
4
3
2.13
L
Izanami
Darth_Chedda
Izanami
1
6
7
0.75
L
Gilgamesh
Eazy Johnnyboi
Gilgamesh
1
5
11
1.3
W
Scylla
JrodL
Scylla
0
3
8
1.33
L
1
3
9
1.83
W
3
3
17
3.83
L
4
5
8
1.6
W
Baba Yaga
Voyren
Baba Yaga
6
3
10
3.67
W
Gilgamesh
omar_SLSW
Gilgamesh
9
3
14
5.33
W
Rama
zebramf
Rama
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,442
Damage
54,028
64,312
Taken
72,078
41,493
Mitigated
57,559
27,663
Healing
20,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
16,275
7,000
1,637
4,859
15,418
6,956
0
6,244
8,874
0
29,193
L
Izanami
Darth_Chedda
Izanami
8,293
4,110
926
1,152
11,185
5,378
1,173
4,350
6,675
0
21,218
L
Gilgamesh
Eazy Johnnyboi
Gilgamesh
11,730
2,957
2,890
3,124
17,463
15,375
147
5,903
11,421
0
17,274
W
Scylla
JrodL
Scylla
8,463
1,275
1,263
882
5,660
1,670
210
1,735
3,925
14,229
0
L
8,449
1,537
1,311
2,678
17,581
24,680
126
6,267
10,969
15,689
0
W
9,791
1,506
858
7,381
17,598
14,408
1,097
3,830
13,768
0
23,135
L
9,281
496
371
1,594
10,431
5,170
0
3,065
7,215
24,319
0
W
Baba Yaga
Voyren
Baba Yaga
15,541
654
1,312
3,910
11,840
5,117
664
3,594
8,246
32,240
0
W
Gilgamesh
omar_SLSW
Gilgamesh
14,141
1,504
141
6,834
18,000
15,450
348
4,785
13,215
5,952
18,916
W
Rama
zebramf
Rama
17,506
10,437
870
4,212
11,214
4,848
2,895
3,786
7,428
0
37,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,057
Gold Earned
47,123
142
Minions Killed
121
0
Camps Cleared
0
1,260,867
Distance Traveled
1,102,892
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,007
770
32
2
0
218,032
0
L
Izanami
8,460
651
32
2
0
200,387
0
L
Gilgamesh
9,379
721
15
1
0
224,407
4
W
Scylla
8,580
660
20
2
0
216,160
0
L
Athena
9,823
756
18
1
0
247,102
3
W
Chaac
10,252
789
19
1
0
239,872
1
L
Merlin
9,454
727
24
2
0
212,964
1
W
Baba Yaga
10,462
805
39
3
0
298,656
3
W
Gilgamesh
11,420
878
22
2
0
278,821
2
W
Rama
10,343
796
42
3
0
227,358
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role