Player Matchup

Vamana
Vamana
Gold III
 
Vamana
Gold III
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold IV
 
Ymir
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver III
 
Agni
Silver III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold III
EarthHuman
Achilles
Gold III
Level 66
God Stats
54W - 48L
1,566 SR
Queue Stats
280W - 288L
1,427 MMR
Solo
Anhur
Anhur
Gold IV
Rogergame507
Anhur
Gold IV
Level 157
God Stats
6W - 1L
2,009 SR
Queue Stats
38W - 44L
1,431 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,615 SR
1,472 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 141
1,558 SR
1,436 MMR
Medusa
Medusa
Gold III
 
Medusa
Gold III
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
 
Gilgamesh
Silver III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold III
CaptainMcTreeJr
Vulcan
Gold III
Level 159
God Stats
100W - 83L
1,607 SR
Queue Stats
501W - 510L
1,359 MMR
Solo
Chronos
Chronos
Gold IV
UncleBinn
Chronos
Gold IV
Level 143
God Stats
15W - 8L
1,674 SR
Queue Stats
84W - 100L
1,460 MMR
Solo
Nemesis
Nemesis
Silver II
dnanreg
Nemesis
Silver II
Level 159
God Stats
3W - 7L
1,510 SR
Queue Stats
357W - 365L
1,359 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
0 / 3 / 1
5,428
543
5,311
9,186
5,515
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
 
Ymir
8
2 / 3 / 0
5,276
528
1,426
6,712
2,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
 
Agni
9
0 / 1 / 1
4,947
495
2,858
5,578
1,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
EarthHuman
Achilles
9
1 / 4 / 2
5,579
558
2,223
6,592
1,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 5 / 0
4,468
447
2,425
7,052
728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
BastetGebAthenaThoth

VS

Bans
CliodhnaAtlasMulanPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
7 / 1 / 3
7,660
766
9,286
6,366
1,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
 
Gilgamesh
9
4 / 1 / 6
6,309
631
3,878
7,381
3,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Short Bow

Short Bow

+15%
Attack Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
2 / 0 / 1
6,123
612
4,375
2,077
711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos
UncleBinn
Chronos
12
3 / 1 / 0
6,854
685
6,602
7,641
2,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
dnanreg
Nemesis
10
0 / 0 / 1
5,751
575
818
5,264
1,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
16
16
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
3
1
0.17
L
Ymir
 
Ymir
2
3
0
0.67
L
Agni
 
Agni
0
1
1
0.5
W
Medusa
 
Medusa
7
1
3
8.5
W
Gilgamesh
 
Gilgamesh
4
1
6
7
W
2
0
1
2.5
L
Achilles
EarthHuman
Achilles
1
4
2
0.5
L
0
5
0
0
W
Chronos
UncleBinn
Chronos
3
1
0
3
W
Nemesis
dnanreg
Nemesis
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,243
Damage
24,959
35,120
Taken
28,729
11,577
Mitigated
10,304
8,627
Healing
9,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
5,311
2,649
0
3,570
9,186
5,515
0
6,267
2,919
0
32,922
L
Ymir
 
Ymir
1,426
554
0
1,323
6,712
2,623
0
937
5,775
8,082
0
L
Agni
 
Agni
2,858
238
0
1,923
5,578
1,123
0
2,263
3,315
29,860
0
W
Medusa
 
Medusa
9,286
4,585
0
3,001
6,366
1,706
60
1,791
4,575
0
51,303
W
Gilgamesh
 
Gilgamesh
3,878
901
974
2,127
7,381
3,602
0
1,074
6,307
0
10,434
W
4,375
724
0
500
2,077
711
462
595
1,482
36,660
0
L
Achilles
EarthHuman
Achilles
2,223
435
0
755
6,592
1,588
0
1,137
5,455
0
21,509
L
2,425
1,585
0
1,056
7,052
728
0
373
6,679
0
21,744
W
Chronos
UncleBinn
Chronos
6,602
2,215
0
2,157
7,641
2,653
596
0
7,641
41,381
0
W
Nemesis
dnanreg
Nemesis
818
0
0
879
5,264
1,632
112
824
4,440
0
35,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,698
Gold Earned
32,697
237
Minions Killed
319
0
Camps Cleared
0
949,928
Distance Traveled
982,772
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,428
543
65
7
0
184,755
3
L
Ymir
5,276
528
14
1
0
171,750
0
L
Agni
4,947
495
66
7
0
208,264
4
W
Medusa
7,660
766
80
8
0
191,638
2
W
Gilgamesh
6,309
631
16
2
0
213,597
4
W
Vulcan
6,123
612
74
7
0
188,205
4
L
Achilles
5,579
558
50
5
0
206,647
4
L
Anhur
4,468
447
42
4
0
178,512
2
W
Chronos
6,854
685
78
8
0
158,402
0
W
Nemesis
5,751
575
71
7
0
230,930
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role