Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Blows Chunks
Danzaburou
Level 109
God Stats
8W - 11L
1,730 SR
Queue Stats
252W - 309L
1,379 Elo+
Party 1
Mulan
Mulan
chris awesome15
Mulan
Level 79
God Stats
8W - 9L
1,440 SR
Queue Stats
60W - 85L
1,389 Elo+
Party 1
Ymir
Ymir
dtectvetristman
Ymir
Level 63
God Stats
28W - 36L
1,430 SR
Queue Stats
177W - 234L
1,378 Elo+
Party 1
Agni
Agni
sir Raddle
Agni
Level 52
God Stats
1W - 3L
1,200 SR
Queue Stats
33W - 46L
1,333 Elo+
Party 1
Team Averages
Level 82
1,460 SR
1,396 Elo+

VS

Team Averages
Level 93
1,610 SR
1,491 Elo+
Baron Samedi
Baron Samedi
Filbo Baggin
Baron Samedi
Level 94
God Stats
122W - 88L
1,634 SR
Queue Stats
427W - 370L
1,538 Elo+
Solo
Chernobog
Chernobog
Jaune_Arc
Chernobog
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
253W - 258L
1,464 Elo+
Solo
Nemesis
Nemesis
Ty_street17
Nemesis
Level 74
God Stats
1W - 3L
1,594 SR
Queue Stats
156W - 151L
1,488 Elo+
Solo
Atlas
Atlas
abdd-_gnz2
Atlas
Level 102
God Stats
4W - 3L
1,500 SR
Queue Stats
258W - 265L
1,482 Elo+
Solo
Tiamat
Tiamat
harmlis
Tiamat
Level 86
God Stats
5W - 6L
1,822 SR
Queue Stats
823W - 680L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
6
2 / 1 / 0
4,089
818
1,026
3,542
1,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Blows Chunks
Danzaburou
6
0 / 1 / 1
3,596
719
1,831
3,246
684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 1 / 1
3,912
782
2,623
2,498
1,149
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

6
3 / 2 / 0
4,205
841
2,930
3,611
1,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 0 / 2
4,005
801
607
2,241
643
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Filbo Baggin
Baron Samedi
1
0 / 0 / 0
1,062
212
0
0
0
Chernobog
Jaune_Arc
Chernobog
6
0 / 1 / 2
3,294
659
2,241
3,154
624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Ty_street17
Nemesis
7
5 / 2 / 0
4,446
889
3,442
4,323
1,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
5
0 / 1 / 1
3,289
658
1,324
4,304
1,851
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tiamat
harmlis
Tiamat
7
0 / 1 / 0
3,776
755
1,953
2,335
947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
5
Kills
5
5
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
1
0
2
W
Danzaburou
Blows Chunks
Danzaburou
0
1
1
0.5
L
Baron Samedi
Filbo Baggin
Baron Samedi
0
0
0
0
L
Chernobog
Jaune_Arc
Chernobog
0
1
2
1
L
Nemesis
Ty_street17
Nemesis
5
2
0
2.5
L
Atlas
0
1
1
0.5
W
0
1
1
0.5
W
3
2
0
1.5
L
Tiamat
harmlis
Tiamat
0
1
0
0
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,017
Damage
8,960
15,138
Taken
14,116
4,886
Mitigated
4,864
6,391
Healing
4,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
1,026
46
98
1,487
3,542
1,280
112
0
3,542
9,382
0
W
Danzaburou
Blows Chunks
Danzaburou
1,831
797
0
1,405
3,246
684
673
400
2,846
0
13,518
L
Baron Samedi
Filbo Baggin
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
L
Chernobog
Jaune_Arc
Chernobog
2,241
1,102
0
1,068
3,154
624
0
843
2,311
0
10,375
L
Nemesis
Ty_street17
Nemesis
3,442
1,523
0
1,003
4,323
1,442
0
1,844
2,479
0
15,095
L
Atlas
1,324
558
0
1,392
4,304
1,851
0
565
3,739
9,122
0
W
2,623
948
0
878
2,498
1,149
0
1,008
1,490
0
12,855
W
2,930
1,279
0
1,000
3,611
1,130
0
499
3,112
13,351
0
L
Tiamat
harmlis
Tiamat
1,953
220
0
764
2,335
947
0
1,311
1,024
18,802
0
W
607
238
0
1,523
2,241
643
270
1,370
871
13,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,807
Gold Earned
15,867
138
Minions Killed
109
0
Camps Cleared
0
514,633
Distance Traveled
420,025
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
4,089
818
16
3
0
109,620
1
W
Danzaburou
3,596
719
27
5
0
100,573
0
L
Baron Samedi
1,062
212
0
0
0
0
0
L
Chernobog
3,294
659
18
4
0
97,493
0
L
Nemesis
4,446
889
33
7
0
111,781
3
L
Atlas
3,289
658
16
3
0
104,710
0
W
Mulan
3,912
782
31
6
0
100,755
0
W
Ymir
4,205
841
33
7
0
113,558
0
L
Tiamat
3,776
755
42
8
0
106,041
1
W
Agni
4,005
801
31
6
0
90,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role