Player Matchup

Medusa
Medusa
About3LB
Medusa
Level 106
God Stats
7W - 4L
1,814 SR
Queue Stats
308W - 294L
1,582 Elo+
Party 2
Bakasura
Bakasura
Brotato32507
Bakasura
Level 32
God Stats
6W - 13L
1,435 SR
Queue Stats
143W - 174L
1,323 Elo+
Solo
Horus
Horus
Strugglenet
Horus
Level 157
God Stats
25W - 12L
1,781 SR
Queue Stats
539W - 318L
1,662 Elo+
Party 2
Sylvanus
Sylvanus
XxJ4750NxX
Sylvanus
Level 82
God Stats
3W - 4L
1,500 SR
Queue Stats
407W - 370L
1,597 Elo+
Party 2
Sol
Sol
coletrain493
Sol
Level 29
God Stats
1W - 3L
1,415 SR
Queue Stats
291W - 268L
1,523 Elo+
Party 2
Team Averages
Level 81
1,589 SR
1,537 Elo+

VS

Team Averages
Level 47
1,601 SR
1,548 Elo+
Aphrodite
Aphrodite
HarmbeAdam
Aphrodite
Level 26
God Stats
6W - 1L
1,706 SR
Queue Stats
159W - 180L
1,465 Elo+
Party 1
Nemesis
Nemesis
Kodakmodak
Nemesis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,708 Elo+
Party 3
Sobek
Sobek
LongSleeve
Sobek
Level 27
God Stats
2W - 0L
1,783 SR
Queue Stats
36W - 16L
1,566 Elo+
Party 3
Chaac
Chaac
ODSTPIO
Chaac
Level 45
God Stats
9W - 8L
1,507 SR
Queue Stats
229W - 259L
1,517 Elo+
Party 1
Hera
Hera
xVEXDx
Hera
Level 118
God Stats
3W - 2L
1,507 SR
Queue Stats
465W - 444L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
About3LB
Medusa
9
1 / 2 / 4
5,213
521
5,209
4,857
1,107
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Brotato32507
Bakasura
7
2 / 5 / 3
4,950
495
3,166
6,584
2,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
1 / 5 / 3
5,089
509
4,481
7,049
2,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
XxJ4750NxX
Sylvanus
8
1 / 4 / 3
4,965
497
1,456
8,078
3,324
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

8
1 / 4 / 0
5,024
502
2,794
5,697
1,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
HarmbeAdam
Aphrodite
10
2 / 0 / 7
5,477
548
3,201
5,504
2,601
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
Kodakmodak
Nemesis
11
8 / 2 / 6
6,991
699
6,067
7,173
2,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Sobek
11
2 / 1 / 5
6,315
632
3,973
8,127
8,144
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
ODSTPIO
Chaac
10
4 / 0 / 6
5,772
577
6,990
6,921
3,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hera
xVEXDx
Hera
10
3 / 3 / 2
6,094
609
3,778
4,129
960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
6
Kills
19
20
Deaths
6
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Medusa
About3LB
Medusa
1
2
4
1.5
L
Bakasura
Brotato32507
Bakasura
2
5
3
0.7
W
Aphrodite
HarmbeAdam
Aphrodite
2
0
7
5.5
W
Nemesis
Kodakmodak
Nemesis
8
2
6
5.5
W
Sobek
2
1
5
4.5
W
Chaac
ODSTPIO
Chaac
4
0
6
7
L
1
5
3
0.5
L
Sylvanus
XxJ4750NxX
Sylvanus
1
4
3
0.63
L
1
4
0
0.25
W
Hera
xVEXDx
Hera
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,106
Damage
24,009
32,265
Taken
31,854
10,762
Mitigated
17,469
7,281
Healing
14,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
About3LB
Medusa
5,209
2,410
0
639
4,857
1,107
0
1,273
3,518
0
28,375
L
Bakasura
Brotato32507
Bakasura
3,166
1,968
0
1,373
6,584
2,072
0
2,090
4,357
0
13,292
W
Aphrodite
HarmbeAdam
Aphrodite
3,201
676
2,187
2,962
5,504
2,601
0
1,223
4,231
20,875
0
W
Nemesis
Kodakmodak
Nemesis
6,067
2,420
0
574
7,173
2,353
494
184
6,862
0
36,490
W
Sobek
3,973
858
0
5,291
8,127
8,144
40
353
7,517
26,903
0
W
Chaac
ODSTPIO
Chaac
6,990
1,290
247
2,513
6,921
3,411
744
1,893
4,973
0
26,158
L
4,481
2,367
45
1,127
7,049
2,775
0
2,835
4,214
0
21,810
L
Sylvanus
XxJ4750NxX
Sylvanus
1,456
871
110
2,052
8,078
3,324
0
2,327
5,510
13,099
0
L
2,794
956
0
1,935
5,697
1,484
0
2,427
3,161
19,984
3,206
W
Hera
xVEXDx
Hera
3,778
483
0
580
4,129
960
256
258
3,822
32,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,241
Gold Earned
30,649
188
Minions Killed
290
0
Camps Cleared
0
891,750
Distance Traveled
1,029,766
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,213
521
41
4
0
163,514
1
L
Bakasura
4,950
495
39
4
0
190,819
1
W
Aphrodite
5,477
548
41
4
0
200,828
0
W
Nemesis
6,991
699
73
7
0
229,049
3
W
Sobek
6,315
632
55
6
0
202,549
1
W
Chaac
5,772
577
53
5
0
214,999
1
L
Horus
5,089
509
40
4
0
182,387
3
L
Sylvanus
4,965
497
24
2
0
162,179
1
L
Sol
5,024
502
44
4
0
192,851
2
W
Hera
6,094
609
68
7
0
182,341
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role