Player Matchup

Baba Yaga
Baba Yaga
AnEvilPenguin
Baba Yaga
Level 104
God Stats
6W - 2L
1,622 SR
Queue Stats
23W - 16L
1,592 Elo+
Party 1
Izanami
Izanami
Chimichanga92
Izanami
Level 125
God Stats
3W - 6L
1,433 SR
Queue Stats
467W - 599L
1,461 Elo+
Party 1
Atlas
Atlas
thentho
Atlas
Level 61
God Stats
5W - 3L
1,825 SR
Queue Stats
24W - 18L
1,574 Elo+
Party 1
Team Averages
Level 97
1,627 SR
1,543 Elo+

VS

Team Averages
Level 126
1,490 SR
1,482 Elo+
Thoth
Thoth
BGLivinLegend2
Thoth
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Rama
Rama
MiguelXool
Rama
Level 155
God Stats
3W - 8L
1,408 SR
Queue Stats
299W - 332L
1,451 Elo+
Solo
Achilles
Achilles
RisngPhoenix058
Achilles
Level 120
God Stats
4W - 3L
1,562 SR
Queue Stats
91W - 99L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AnEvilPenguin
Baba Yaga
11
3 / 1 / 3
7,329
733
7,170
5,209
1,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
11
0 / 1 / 7
6,907
691
5,564
6,132
2,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
thentho
Atlas
13
4 / 0 / 3
8,298
830
6,873
5,424
4,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
6,087
609
2,911
4,170
1,320
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 3 / 0
6,543
654
4,047
7,157
2,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
10
1 / 3 / 1
6,402
640
3,459
11,925
11,534
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
7
Kills
2
2
Deaths
7
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
AnEvilPenguin
Baba Yaga
3
1
3
4.5
L
0
1
1
0.5
W
Izanami
0
1
7
3.5
L
1
3
0
0.33
L
Achilles
1
3
1
0.5
W
Atlas
thentho
Atlas
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,607
Damage
10,417
16,765
Taken
23,252
8,229
Mitigated
15,603
4,541
Healing
3,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
AnEvilPenguin
Baba Yaga
7,170
279
0
777
5,209
1,724
31
1,082
4,127
22,109
0
L
2,911
208
0
760
4,170
1,320
0
2,782
1,388
17,676
0
W
Izanami
5,564
2,624
0
1,518
6,132
2,310
182
1,174
4,958
0
29,388
L
4,047
2,159
0
1,023
7,157
2,749
0
5,474
1,683
0
17,413
L
Achilles
3,459
1,186
30
1,287
11,925
11,534
0
6,061
5,864
0
14,319
W
Atlas
thentho
Atlas
6,873
2,441
241
2,005
5,424
4,195
84
877
4,547
16,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,534
Gold Earned
19,032
108
Minions Killed
94
6
Camps Cleared
2
599,842
Distance Traveled
439,472
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
7,329
733
21
2
1
211,712
5
L
Thoth
6,087
609
39
4
0
115,539
0
W
Izanami
6,907
691
70
7
5
185,965
2
L
Rama
6,543
654
34
3
1
159,177
3
L
Achilles
6,402
640
21
2
1
164,756
1
W
Atlas
8,298
830
17
2
0
202,165
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role