Player Matchup

Charybdis
Charybdis
Chowder58
Charybdis
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,918 Elo+
Party 2
Shiva
Shiva
NGHTMRES
Shiva
Level 83
God Stats
4W - 0L
2,025 SR
Queue Stats
80W - 61L
1,721 Elo+
Party 2
King Arthur
King Arthur
Nonnyboy
King Arthur
Level 38
God Stats
2W - 3L
1,245 SR
Queue Stats
11W - 9L
1,157 Elo+
Party 2
Cthulhu
Cthulhu
Shplorgus
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 56L
1,411 Elo+
Party 1
Raijin
Raijin
nebsz
Raijin
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 37L
1,411 Elo+
Party 1
Team Averages
Level 55
1,554 SR
1,524 Elo+

VS

Team Averages
Level 93
1,638 SR
1,543 Elo+
Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
DARKASMITEPLAYER
Cthulhu
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 132L
1,394 Elo+
Solo
Bastet
Bastet
Imsorry5234
Bastet
Level 25
God Stats
8W - 3L
1,756 SR
Queue Stats
133W - 40L
1,668 Elo+
Party 3
Skadi
Skadi
kKyLiX
Skadi
Level 84
God Stats
30W - 17L
1,723 SR
Queue Stats
350W - 313L
1,547 Elo+
Party 3
King Arthur
King Arthur
z-Jcan
King Arthur
Level 154
God Stats
12W - 10L
1,713 SR
Queue Stats
239W - 217L
1,605 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Chowder58
Charybdis
18
2 / 4 / 6
11,686
556
6,241
14,314
4,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
NGHTMRES
Shiva
20
16 / 1 / 2
14,779
704
27,728
18,829
14,108
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Nonnyboy
King Arthur
17
1 / 2 / 5
11,121
530
6,491
17,917
14,018
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
Shplorgus
Cthulhu
16
2 / 4 / 7
10,578
504
8,279
19,087
17,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
nebsz
Raijin
17
3 / 6 / 3
11,400
543
8,155
13,510
4,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
8 / 4 / 3
11,851
564
16,187
14,613
4,884
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 4 / 2
6,559
312
1,659
8,778
3,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bastet
17
3 / 5 / 3
9,938
473
12,288
19,616
6,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
kKyLiX
Skadi
17
5 / 4 / 4
10,220
487
13,741
15,582
5,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
z-Jcan
King Arthur
16
0 / 7 / 3
9,916
472
10,419
20,286
10,591
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
31
24
Kills
16
17
Deaths
24
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
8
4
3
2.38
W
Charybdis
Chowder58
Charybdis
2
4
6
1.25
L
0
4
2
0.25
L
Bastet
3
5
3
0.9
W
Shiva
NGHTMRES
Shiva
16
1
2
17
W
King Arthur
Nonnyboy
King Arthur
1
2
5
1.75
W
Cthulhu
Shplorgus
Cthulhu
2
4
7
1.38
L
Skadi
kKyLiX
Skadi
5
4
4
1.75
W
Raijin
nebsz
Raijin
3
6
3
0.75
L
King Arthur
z-Jcan
King Arthur
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,894
Damage
54,294
83,657
Taken
78,875
55,275
Mitigated
30,682
21,149
Healing
20,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
16,187
1,778
0
4,706
14,613
4,884
0
3,235
11,378
95,442
1,098
W
Charybdis
Chowder58
Charybdis
6,241
3,072
0
5,751
14,314
4,907
568
3,882
9,670
0
85,758
L
1,659
338
0
1,570
8,778
3,467
0
3,454
5,324
7,751
0
L
Bastet
12,288
4,101
0
7,519
19,616
6,613
0
2,764
16,852
0
66,724
W
Shiva
NGHTMRES
Shiva
27,728
7,110
0
7,932
18,829
14,108
0
4,084
14,745
0
129,806
W
King Arthur
Nonnyboy
King Arthur
6,491
1,021
0
2,050
17,917
14,018
344
1,184
16,733
0
63,228
W
Cthulhu
Shplorgus
Cthulhu
8,279
1,266
503
4,361
19,087
17,353
581
6,207
12,880
36,583
0
L
Skadi
kKyLiX
Skadi
13,741
6,451
0
4,849
15,582
5,127
380
6,370
9,212
0
69,363
W
Raijin
nebsz
Raijin
8,155
515
0
552
13,510
4,889
1,997
4,668
8,842
74,963
1,757
L
King Arthur
z-Jcan
King Arthur
10,419
982
0
1,672
20,286
10,591
98
611
19,675
4,164
70,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,564
Gold Earned
48,484
594
Minions Killed
587
0
Camps Cleared
0
2,091,053
Distance Traveled
1,818,896
14
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,851
564
179
9
0
408,007
8
W
Charybdis
11,686
556
137
7
0
366,554
8
L
Cthulhu
6,559
312
16
1
0
179,132
5
L
Bastet
9,938
473
111
5
0
460,970
1
W
Shiva
14,779
704
154
7
0
507,327
5
W
King Arthur
11,121
530
119
6
0
429,805
0
W
Cthulhu
10,578
504
50
2
0
419,783
0
L
Skadi
10,220
487
129
6
0
378,102
3
W
Raijin
11,400
543
134
6
0
367,584
1
L
King Arthur
9,916
472
152
7
0
392,685
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role