Player Matchup

Medusa
Medusa
Arata1111
Medusa
Level 27
God Stats
5W - 3L
1,250 SR
Queue Stats
10W - 6L
1,364 Elo+
Party 1
Nike
Nike
ITRO134671
Nike
Level 30
God Stats
3W - 1L
1,554 SR
Queue Stats
11W - 7L
1,385 Elo+
Party 1
Ah Puch
Ah Puch
Krongh16
Ah Puch
Level 25
God Stats
28W - 31L
1,410 SR
Queue Stats
90W - 122L
1,357 Elo+
Solo
Cthulhu
Cthulhu
Nefirr
Cthulhu
Level 46
God Stats
1W - 2L
1,047 SR
Queue Stats
21W - 28L
1,397 Elo+
Solo
Izanami
Izanami
STsauveur
Izanami
Level 43
God Stats
30W - 31L
1,543 SR
Queue Stats
133W - 151L
1,476 Elo+
Solo
Team Averages
Level 34
1,361 SR
1,396 Elo+

VS

Team Averages
Level 48
1,597 SR
1,429 Elo+
Thor
Thor
Mudfingers
Thor
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
238W - 243L
1,572 Elo+
Solo
Cupid
Cupid
TINsMITH80
Cupid
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,343 Elo+
Solo
Neith
Neith
TheExoLV
Neith
Level 27
God Stats
2W - 3L
1,722 SR
Queue Stats
69W - 60L
1,252 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
spartans4ever300
Morgan Le Fay
Level 103
God Stats
21W - 11L
1,579 SR
Queue Stats
34W - 34L
1,498 Elo+
Solo
Bacchus
Bacchus
struncis
Bacchus
Level 49
God Stats
42W - 30L
1,686 SR
Queue Stats
254W - 285L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Arata1111
Medusa
16
4 / 2 / 9
9,329
718
6,953
10,509
3,440
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 2 / 14
9,489
730
10,366
15,929
12,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
Krongh16
Ah Puch
16
6 / 4 / 7
9,439
726
9,338
9,676
2,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
Nefirr
Cthulhu
16
4 / 0 / 13
9,394
723
10,789
14,900
9,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
STsauveur
Izanami
18
7 / 4 / 11
10,360
797
12,968
14,211
5,113
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 9
9,126
702
9,371
13,285
4,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
16
3 / 5 / 4
9,173
706
6,037
10,573
3,529
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
TheExoLV
Neith
14
4 / 5 / 5
8,968
690
14,264
10,899
3,672
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
spartans4ever300
Morgan Le Fay
16
1 / 6 / 4
8,850
681
14,810
11,328
4,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
struncis
Bacchus
15
3 / 3 / 7
9,403
723
8,476
14,891
12,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
41
24
Kills
12
12
Deaths
24
54
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Medusa
Arata1111
Medusa
4
2
9
4.25
W
3
2
14
5
W
Ah Puch
Krongh16
Ah Puch
6
4
7
2.38
L
1
5
9
1.1
W
Cthulhu
Nefirr
Cthulhu
4
0
13
10.5
W
Izanami
STsauveur
Izanami
7
4
11
3.13
L
Cupid
3
5
4
1
L
Neith
TheExoLV
Neith
4
5
5
1.3
L
Morgan Le Fay
spartans4ever300
Morgan Le Fay
1
6
4
0.5
L
Bacchus
struncis
Bacchus
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,414
Damage
52,958
65,225
Taken
60,976
32,828
Mitigated
28,666
19,369
Healing
10,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Arata1111
Medusa
6,953
2,198
26
1,791
10,509
3,440
1,241
2,814
7,695
0
31,885
W
10,366
1,118
290
3,478
15,929
12,314
79
5,302
10,627
0
28,374
W
Ah Puch
Krongh16
Ah Puch
9,338
367
0
579
9,676
2,866
524
4,048
5,628
22,919
0
L
9,371
1,425
0
1,168
13,285
4,553
0
3,274
9,677
0
33,421
W
Cthulhu
Nefirr
Cthulhu
10,789
151
897
8,106
14,900
9,095
0
5,132
9,768
21,949
0
W
Izanami
STsauveur
Izanami
12,968
9,310
660
3,542
14,211
5,113
240
5,990
8,221
0
41,928
L
Cupid
6,037
2,141
184
567
10,573
3,529
549
3,425
6,880
0
24,596
L
Neith
TheExoLV
Neith
14,264
3,277
0
1,896
10,899
3,672
321
4,256
6,227
0
26,590
L
Morgan Le Fay
spartans4ever300
Morgan Le Fay
14,810
2,747
0
2,219
11,328
4,420
0
3,909
7,184
39,853
0
L
Bacchus
struncis
Bacchus
8,476
334
471
3,781
14,891
12,492
0
4,311
10,022
21,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,011
Gold Earned
45,520
231
Minions Killed
205
0
Camps Cleared
0
1,278,893
Distance Traveled
1,189,265
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,329
718
56
4
0
254,615
1
W
Nike
9,489
730
27
2
0
270,377
1
W
Ah Puch
9,439
726
36
3
0
237,437
0
L
Thor
9,126
702
52
4
0
250,353
1
W
Cthulhu
9,394
723
40
3
0
272,317
1
W
Izanami
10,360
797
72
6
0
244,147
1
L
Cupid
9,173
706
46
4
0
233,453
0
L
Neith
8,968
690
26
2
0
216,684
2
L
Morgan Le Fay
8,850
681
60
5
0
229,705
4
L
Bacchus
9,403
723
21
2
0
259,070
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role