Player Matchup

Olorun
Olorun
DosBlacNMild
Olorun
Level 118
God Stats
32W - 28L
1,439 SR
Queue Stats
353W - 395L
1,334 Elo+
Solo
Da Ji
Da Ji
Tiz2cold
Da Ji
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 37L
1,445 Elo+
Solo
Artemis
Artemis
XxPaperxX4613
Artemis
Level 79
God Stats
13W - 7L
1,576 SR
Queue Stats
422W - 443L
1,330 Elo+
Solo
Sol
Sol
chepemario17
Sol
Level 88
God Stats
6W - 7L
1,831 SR
Queue Stats
76W - 68L
1,395 Elo+
Solo
Yemoja
Yemoja
sangeputin
Yemoja
Level 118
God Stats
33W - 30L
1,523 SR
Queue Stats
129W - 125L
1,344 Elo+
Solo
Team Averages
Level 94
1,574 SR
1,370 Elo+

VS

Team Averages
Level 65
1,423 SR
1,314 Elo+
Ymir
Ymir
Chubby_Dragon999
Ymir
Level 83
God Stats
28W - 19L
1,503 SR
Queue Stats
856W - 880L
1,405 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
EMP_Ske
Ah Muzen Cab
Level 61
God Stats
8W - 5L
1,451 SR
Queue Stats
72W - 82L
1,371 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Mr-NoBody2x
Morgan Le Fay
Level 55
God Stats
12W - 16L
1,469 SR
Queue Stats
75W - 85L
1,380 Elo+
Party 1
Odin
Odin
TheMattStark
Odin
Level 64
God Stats
5W - 6L
1,569 SR
Queue Stats
128W - 153L
1,327 Elo+
Party 2
Skadi
Skadi
XXMizukii
Skadi
Level 62
God Stats
2W - 4L
1,121 SR
Queue Stats
76W - 79L
1,089 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
0 / 0 / 7
7,552
503
4,867
8,721
3,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Tiz2cold
Da Ji
16
19 / 2 / 0
9,779
652
17,261
12,562
4,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
5
2 / 1 / 0
5,583
372
2,132
2,144
547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

14
2 / 1 / 3
8,097
540
5,418
8,802
2,798
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
sangeputin
Yemoja
13
0 / 0 / 7
7,626
508
3,026
4,263
3,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,138
409
3,736
13,791
6,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ah Muzen Cab
EMP_Ske
Ah Muzen Cab
11
3 / 5 / 0
7,288
486
7,236
11,040
3,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
Mr-NoBody2x
Morgan Le Fay
7
0 / 3 / 0
5,635
376
1,372
4,339
1,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 2
6,862
457
5,232
12,392
6,757
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Skadi
XXMizukii
Skadi
10
0 / 7 / 0
6,132
409
3,440
10,842
2,980
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
23
Kills
3
4
Deaths
24
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Olorun
0
0
7
3.5
L
Ah Muzen Cab
EMP_Ske
Ah Muzen Cab
3
5
0
0.6
L
Morgan Le Fay
Mr-NoBody2x
Morgan Le Fay
0
3
0
0
L
0
4
2
0.25
W
Da Ji
Tiz2cold
Da Ji
19
2
0
9.5
L
Skadi
XXMizukii
Skadi
0
7
0
0
W
Artemis
2
1
0
2
W
2
1
3
3.5
W
Yemoja
sangeputin
Yemoja
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,704
Damage
21,016
36,492
Taken
52,404
14,457
Mitigated
20,303
14,729
Healing
9,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,736
921
0
3,103
13,791
6,024
0
2,989
10,764
33,801
2,881
W
Olorun
4,867
1,104
1,235
4,949
8,721
3,001
1,332
1,634
7,087
52,854
0
L
Ah Muzen Cab
EMP_Ske
Ah Muzen Cab
7,236
2,497
0
1,636
11,040
3,230
0
1,415
9,601
0
36,424
L
Morgan Le Fay
Mr-NoBody2x
Morgan Le Fay
1,372
42
0
60
4,339
1,312
32
1,907
2,432
16,956
0
L
5,232
1,744
0
2,040
12,392
6,757
0
3,508
8,333
0
30,254
W
Da Ji
Tiz2cold
Da Ji
17,261
7,323
0
500
12,562
4,977
672
883
11,679
0
56,209
L
Skadi
XXMizukii
Skadi
3,440
774
0
2,346
10,842
2,980
357
2,843
7,963
0
40,709
W
Artemis
2,132
783
0
733
2,144
547
58
543
1,601
0
8,219
W
5,418
1,125
0
3,896
8,802
2,798
2,038
1,573
7,229
50,078
0
W
Yemoja
sangeputin
Yemoja
3,026
567
1,090
2,326
4,263
3,134
376
267
3,996
29,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,637
Gold Earned
32,055
371
Minions Killed
266
0
Camps Cleared
0
1,145,720
Distance Traveled
1,148,073
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,138
409
57
4
0
240,062
8
W
Olorun
7,552
503
90
6
0
243,821
6
L
Ah Muzen Cab
7,288
486
51
3
0
270,495
1
L
Morgan Le Fay
5,635
376
40
3
0
117,580
0
L
Odin
6,862
457
56
4
0
268,391
1
W
Da Ji
9,779
652
83
6
0
320,283
1
L
Skadi
6,132
409
62
4
0
251,545
5
W
Artemis
5,583
372
17
1
0
68,289
0
W
Sol
8,097
540
106
7
0
272,436
9
W
Yemoja
7,626
508
75
5
0
240,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role