Player Matchup

Fenrir
Fenrir
BloatedDolphins
Fenrir
Level 80
God Stats
34W - 30L
1,508 SR
Queue Stats
191W - 185L
1,388 Elo+
Party 3
Osiris
Osiris
RaggedYeti96
Osiris
Level 88
God Stats
9W - 9L
1,717 SR
Queue Stats
62W - 69L
1,361 Elo+
Party 2
Medusa
Medusa
SixStringRoostr
Medusa
Level 58
God Stats
3W - 8L
1,130 SR
Queue Stats
31W - 44L
1,364 Elo+
Party 3
Geb
Geb
XsBONGOsX
Geb
Level 144
God Stats
3W - 2L
1,500 SR
Queue Stats
65W - 75L
1,320 Elo+
Party 2
Zeus
Zeus
kPride_
Zeus
Level 66
God Stats
1W - 1L
1,240 SR
Queue Stats
38W - 44L
1,368 Elo+
Solo
Team Averages
Level 87
1,419 SR
1,360 Elo+

VS

Team Averages
Level 109
1,518 SR
1,428 Elo+
Baron Samedi
Baron Samedi
FRESHASBIgSMOKe
Baron Samedi
Level 122
God Stats
11W - 10L
1,475 SR
Queue Stats
69W - 86L
1,388 Elo+
Party 1
Cupid
Cupid
KhalilOsama
Cupid
Level 43
God Stats
1W - 1L
1,668 SR
Queue Stats
4W - 5L
1,435 Elo+
Party 1
Vamana
Vamana
MellowDaPro
Vamana
Level 143
God Stats
1W - 1L
1,391 SR
Queue Stats
274W - 314L
1,420 Elo+
Party 1
Ra
Ra
ShoTGuNPro12
Ra
Level 149
God Stats
25W - 30L
1,445 SR
Queue Stats
108W - 116L
1,439 Elo+
Party 1
Olorun
Olorun
ksizzle6789
Olorun
Level 87
God Stats
4W - 2L
1,609 SR
Queue Stats
56W - 59L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
17 / 2 / 5
11,047
614
15,844
13,924
7,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Osiris
14
1 / 3 / 6
8,889
494
5,976
14,047
11,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 3 / 4
8,926
496
5,849
8,384
3,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 2 / 18
9,233
513
4,787
16,983
13,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zeus
kPride_
Zeus
16
12 / 6 / 4
10,332
574
16,843
12,346
4,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FRESHASBIgSMOKe
Baron Samedi
10
1 / 6 / 6
7,085
394
7,999
10,866
4,857
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 8 / 1
6,973
387
3,389
10,212
2,541
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Vamana
14
3 / 5 / 5
8,818
490
7,130
14,600
6,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
5 / 8 / 4
9,550
531
9,894
12,577
4,559
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Olorun
14
5 / 8 / 3
9,477
527
11,377
18,242
6,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
34
35
Kills
15
16
Deaths
35
37
Assists
19
Player
Kills
Deaths
Assists
KDA
W
17
2
5
9.75
L
Baron Samedi
FRESHASBIgSMOKe
Baron Samedi
1
6
6
0.67
L
1
8
1
0.19
L
Vamana
3
5
5
1.1
W
Osiris
1
3
6
1.33
L
5
8
4
0.88
W
4
3
4
2
W
1
2
18
5
W
Zeus
kPride_
Zeus
12
6
4
2.33
L
Olorun
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,299
Damage
39,789
65,684
Taken
66,497
39,885
Mitigated
25,421
14,341
Healing
18,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,844
2,529
0
1,246
13,924
7,437
168
5,313
8,611
0
51,203
L
Baron Samedi
FRESHASBIgSMOKe
Baron Samedi
7,999
866
1,330
3,437
10,866
4,857
283
3,870
6,996
17,630
0
L
3,389
1,536
54
803
10,212
2,541
0
2,823
7,389
0
20,807
L
Vamana
7,130
3,901
0
1,802
14,600
6,477
0
3,239
11,361
0
63,322
W
Osiris
5,976
2,430
0
5,643
14,047
11,167
0
6,362
7,685
0
49,410
L
9,894
1,396
1,117
2,724
12,577
4,559
1,041
6,206
6,371
39,520
0
W
5,849
689
162
1,679
8,384
3,079
2,538
2,305
6,079
0
52,001
W
4,787
479
2,351
2,510
16,983
13,500
0
8,225
8,758
17,940
0
W
Zeus
kPride_
Zeus
16,843
3,587
0
750
12,346
4,702
142
7,065
5,281
63,240
0
L
Olorun
11,377
7,135
579
6,172
18,242
6,987
2,866
5,492
12,750
51,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,427
Gold Earned
41,903
370
Minions Killed
298
0
Camps Cleared
0
1,707,459
Distance Traveled
1,470,602
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,047
614
65
4
0
400,613
0
L
Baron Samedi
7,085
394
13
1
0
240,838
0
L
Cupid
6,973
387
37
2
0
313,446
0
L
Vamana
8,818
490
80
4
0
354,012
1
W
Osiris
8,889
494
94
5
0
318,679
3
L
Ra
9,550
531
59
3
0
299,607
0
W
Medusa
8,926
496
95
5
0
343,151
0
W
Geb
9,233
513
17
1
0
367,372
2
W
Zeus
10,332
574
99
6
0
277,644
1
L
Olorun
9,477
527
109
6
0
262,699
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role