Player Matchup

Medusa
Medusa
DefenseGamer
Medusa
Level 39
God Stats
16W - 12L
1,706 SR
Queue Stats
74W - 76L
1,497 Elo+
Solo
Bakasura
Bakasura
Kelantodd_08
Bakasura
Level 84
God Stats
8W - 12L
1,157 SR
Queue Stats
214W - 197L
1,470 Elo+
Party 3
Hera
Hera
SwizysWrld
Hera
Level 67
God Stats
0W - 1L
1,738 SR
Queue Stats
103W - 89L
1,494 Elo+
Party 3
Chronos
Chronos
besoin-hybride
Chronos
Level 31
God Stats
49W - 54L
1,426 SR
Queue Stats
55W - 69L
1,467 Elo+
Solo
Gilgamesh
Gilgamesh
ghost-hype21
Gilgamesh
Level 43
God Stats
25W - 41L
1,500 SR
Queue Stats
60W - 105L
1,440 Elo+
Party 3
Team Averages
Level 53
1,505 SR
1,474 Elo+

VS

Team Averages
Level 95
1,636 SR
1,547 Elo+
Danzaburou
Danzaburou
AnzuKahn
Danzaburou
Level 40
God Stats
11W - 7L
1,500 SR
Queue Stats
207W - 187L
1,568 Elo+
Party 2
Athena
Athena
LeYeND StReeT
Athena
Level 104
God Stats
7W - 2L
1,500 SR
Queue Stats
756W - 826L
1,420 Elo+
Solo
Eset
Eset
NRC SANJO
Eset
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
578W - 555L
1,549 Elo+
Party 1
Cliodhna
Cliodhna
Row Ji Ha
Cliodhna
Level 140
God Stats
16W - 1L
1,851 SR
Queue Stats
81W - 55L
1,601 Elo+
Party 2
Thanatos
Thanatos
TreChavis
Thanatos
Level 42
God Stats
8W - 6L
1,827 SR
Queue Stats
407W - 367L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
4 / 6 / 2
10,503
457
16,264
21,484
6,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
Kelantodd_08
Bakasura
17
1 / 8 / 4
10,530
458
11,012
21,909
7,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 10 / 2
11,720
510
13,811
17,278
4,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 9 / 3
10,506
457
3,700
15,525
3,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
ghost-hype21
Gilgamesh
16
2 / 8 / 1
10,115
440
8,002
19,946
12,215
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AnzuKahn
Danzaburou
18
6 / 3 / 2
12,051
524
14,279
14,850
5,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

18
6 / 1 / 13
12,582
547
10,595
19,665
28,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Eset
20
10 / 4 / 5
13,885
604
18,238
14,341
6,977
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
Row Ji Ha
Cliodhna
20
12 / 2 / 6
14,693
639
24,155
24,687
21,018
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
TreChavis
Thanatos
19
7 / 2 / 11
12,088
526
6,110
18,586
8,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
78
12
Kills
41
41
Deaths
12
12
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AnzuKahn
Danzaburou
6
3
2
2.33
L
Medusa
4
6
2
0.83
L
Bakasura
Kelantodd_08
Bakasura
1
8
4
0.38
W
6
1
13
12.5
W
Eset
10
4
5
3.13
W
Cliodhna
Row Ji Ha
Cliodhna
12
2
6
7.5
L
4
10
2
0.5
W
Thanatos
TreChavis
Thanatos
7
2
11
6.25
L
1
9
3
0.28
L
Gilgamesh
ghost-hype21
Gilgamesh
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,789
Damage
73,377
96,142
Taken
92,129
33,567
Mitigated
70,381
16,482
Healing
37,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AnzuKahn
Danzaburou
14,279
5,986
0
4,930
14,850
5,672
3,164
2,518
12,222
0
77,830
L
Medusa
16,264
7,627
0
5,427
21,484
6,049
0
4,366
17,118
0
67,540
L
Bakasura
Kelantodd_08
Bakasura
11,012
8,346
0
4,312
21,909
7,288
74
8,849
13,060
0
60,486
W
10,595
2,788
614
3,021
19,665
28,705
739
2,979
15,751
43,857
11,526
W
Eset
18,238
1,073
710
3,432
14,341
6,977
824
4,571
9,249
129,670
0
W
Cliodhna
Row Ji Ha
Cliodhna
24,155
4,680
0
12,219
24,687
21,018
2,666
3,503
18,841
0
115,724
L
13,811
4,009
0
3,469
17,278
4,343
114
7,240
10,038
65,960
0
W
Thanatos
TreChavis
Thanatos
6,110
2,193
0
12,617
18,586
8,009
1,887
4,918
13,598
0
53,879
L
3,700
308
0
604
15,525
3,672
3,010
2,577
12,948
56,509
0
L
Gilgamesh
ghost-hype21
Gilgamesh
8,002
1,571
56
2,614
19,946
12,215
0
4,209
15,737
9,660
37,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,374
Gold Earned
65,299
559
Minions Killed
713
0
Camps Cleared
0
1,957,149
Distance Traveled
2,317,987
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,051
524
141
6
0
417,451
3
L
Medusa
10,503
457
90
4
0
361,739
2
L
Bakasura
10,530
458
126
5
0
424,938
4
W
Athena
12,582
547
85
4
0
485,778
0
W
Eset
13,885
604
213
9
0
436,575
3
W
Cliodhna
14,693
639
189
8
0
476,034
3
L
Hera
11,720
510
127
6
0
380,581
4
W
Thanatos
12,088
526
85
4
0
502,149
0
L
Chronos
10,506
457
139
6
0
380,306
0
L
Gilgamesh
10,115
440
77
3
0
409,585
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role