Player Matchup

Raijin
Raijin
IIExcisionII
Raijin
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 162L
1,497 Elo+
Solo
Cerberus
Cerberus
Osman_45_
Cerberus
Level 88
God Stats
2W - 5L
1,461 SR
Queue Stats
106W - 108L
1,414 Elo+
Party 1
Anhur
Anhur
PoIo_69
Anhur
Level 119
God Stats
2W - 1L
1,819 SR
Queue Stats
128W - 128L
1,521 Elo+
Party 1
Hera
Hera
SaKoGK_
Hera
Level 79
God Stats
0W - 2L
1,280 SR
Queue Stats
125W - 122L
1,491 Elo+
Party 1
Scylla
Scylla
Sero_Player
Scylla
Level 47
God Stats
2W - 5L
1,308 SR
Queue Stats
90W - 84L
1,532 Elo+
Party 1
Team Averages
Level 91
1,474 SR
1,491 Elo+

VS

Team Averages
Level 120
1,559 SR
1,449 Elo+
Erlang Shen
Erlang Shen
Midi0001
Erlang Shen
Level 96
God Stats
3W - 4L
1,371 SR
Queue Stats
125W - 111L
1,466 Elo+
Solo
He Bo
He Bo
Nefertari3674
He Bo
Level 160
God Stats
11W - 14L
1,497 SR
Queue Stats
1,319W - 1,357L
1,477 Elo+
Solo
Poseidon
Poseidon
Далом
Poseidon
Level 154
God Stats
3W - 1L
1,500 SR
Queue Stats
62W - 67L
1,472 Elo+
Solo
Xing Tian
Xing Tian
ДругЛежика
Xing Tian
Level 144
God Stats
8W - 8L
1,714 SR
Queue Stats
389W - 398L
1,424 Elo+
Solo
Hades
Hades
Киксяша
Hades
Level 48
God Stats
2W - 1L
1,712 SR
Queue Stats
189W - 196L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
17
6 / 6 / 7
10,503
656
14,389
14,883
7,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Osman_45_
Cerberus
19
3 / 3 / 9
10,893
681
11,512
25,310
34,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
PoIo_69
Anhur
18
4 / 4 / 10
10,779
674
13,916
11,983
6,173
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
SaKoGK_
Hera
16
1 / 11 / 6
9,521
595
7,871
13,623
6,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
15
1 / 8 / 6
9,253
578
9,223
12,419
5,779
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Midi0001
Erlang Shen
19
7 / 2 / 18
11,328
708
15,172
19,236
13,952
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
11 / 4 / 12
12,669
792
11,831
11,197
4,825
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
Далом
Poseidon
18
6 / 4 / 14
11,749
734
26,588
12,092
5,203
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 3 / 18
12,916
807
11,080
18,748
22,169
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
0 / 2 / 27
10,595
662
9,031
21,924
17,371
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
121
15
Kills
32
32
Deaths
15
38
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Raijin
6
6
7
1.58
W
Erlang Shen
Midi0001
Erlang Shen
7
2
18
8
W
11
4
12
4.25
L
Cerberus
Osman_45_
Cerberus
3
3
9
2.5
L
Anhur
PoIo_69
Anhur
4
4
10
2.25
L
Hera
SaKoGK_
Hera
1
11
6
0.36
L
Scylla
1
8
6
0.5
W
Poseidon
Далом
Poseidon
6
4
14
3.25
W
8
3
18
5.67
W
0
2
27
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,911
Damage
73,702
78,218
Taken
83,197
60,943
Mitigated
63,520
27,318
Healing
37,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
14,389
1,236
1,820
3,120
14,883
7,426
0
12,350
2,262
23,322
0
W
Erlang Shen
Midi0001
Erlang Shen
15,172
3,968
1,554
9,221
19,236
13,952
1,996
11,995
7,241
0
24,789
W
11,831
248
2,027
3,478
11,197
4,825
981
5,607
5,590
28,922
0
L
Cerberus
Osman_45_
Cerberus
11,512
791
1,290
11,632
25,310
34,624
0
16,230
8,556
27,446
0
L
Anhur
PoIo_69
Anhur
13,916
4,745
2,112
2,263
11,983
6,173
0
9,345
2,594
0
24,686
L
Hera
SaKoGK_
Hera
7,871
2,545
1,511
866
13,623
6,941
0
10,462
3,028
23,045
0
L
Scylla
9,223
607
1,864
840
12,419
5,779
0
10,143
2,007
23,723
0
W
Poseidon
Далом
Poseidon
26,588
2,585
1,735
2,960
12,092
5,203
1,076
6,328
5,764
60,702
0
W
11,080
494
1,742
4,623
18,748
22,169
220
9,819
8,929
21,452
0
W
9,031
1,318
649
9,158
21,924
17,371
769
9,246
12,678
19,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,949
Gold Earned
59,257
151
Minions Killed
144
0
Camps Cleared
0
1,219,306
Distance Traveled
1,448,589
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,503
656
8
1
0
231,609
1
W
Erlang Shen
11,328
708
15
1
0
294,468
1
W
He Bo
12,669
792
35
2
0
287,848
2
L
Cerberus
10,893
681
45
3
0
274,574
2
L
Anhur
10,779
674
36
2
0
245,973
2
L
Hera
9,521
595
33
2
0
219,178
0
L
Scylla
9,253
578
29
2
0
247,972
1
W
Poseidon
11,749
734
57
4
0
276,203
0
W
Xing Tian
12,916
807
19
1
0
331,535
0
W
Hades
10,595
662
18
1
0
258,535
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role