Player Matchup

Ne Zha
Ne Zha
Homura_FT
Ne Zha
Level 127
God Stats
6W - 3L
1,500 SR
Queue Stats
309W - 289L
1,510 Elo+
Solo
Cliodhna
Cliodhna
QQmarty
Cliodhna
Level 144
God Stats
1W - 6L
1,166 SR
Queue Stats
37W - 40L
1,444 Elo+
Solo
Nu Wa
Nu Wa
SAN-SUP3829
Nu Wa
Level 103
God Stats
32W - 35L
1,416 SR
Queue Stats
227W - 236L
1,486 Elo+
Solo
Rama
Rama
SirKhan75
Rama
Level 128
God Stats
10W - 10L
1,571 SR
Queue Stats
596W - 566L
1,534 Elo+
Party 2
Neith
Neith
star-luc66
Neith
Level 140
God Stats
4W - 1L
1,869 SR
Queue Stats
163W - 143L
1,438 Elo+
Party 2
Team Averages
Level 128
1,504 SR
1,482 Elo+

VS

Team Averages
Level 93
1,467 SR
1,470 Elo+
Merlin
Merlin
General Demian
Merlin
Level 66
God Stats
23W - 25L
1,697 SR
Queue Stats
184W - 193L
1,473 Elo+
Solo
Bacchus
Bacchus
GinaTheeStallion
Bacchus
Level 82
God Stats
2W - 5L
1,157 SR
Queue Stats
139W - 158L
1,433 Elo+
Party 1
Apollo
Apollo
ReportTheFeeders
Apollo
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Solo
Anubis
Anubis
Yoηimεlλvo
Anubis
Level 153
God Stats
9W - 7L
1,432 SR
Queue Stats
79W - 77L
1,487 Elo+
Party 1
Thor
Thor
iTz_xCoRe
Thor
Level 128
God Stats
5W - 1L
1,551 SR
Queue Stats
215W - 235L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Homura_FT
Ne Zha
12
2 / 1 / 6
7,316
488
4,430
8,546
5,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cliodhna
QQmarty
Cliodhna
15
4 / 1 / 3
8,579
572
4,349
10,133
3,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
2 / 1 / 6
8,134
542
7,687
6,546
1,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
14
0 / 3 / 1
7,836
522
3,874
9,492
2,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
16
15 / 2 / 5
10,295
686
19,095
10,780
3,424
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
7,091
473
4,457
9,276
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 3 / 1
7,200
480
4,903
9,560
7,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 2 / 2
9,165
611
9,194
11,963
3,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 8 / 1
8,451
563
5,962
10,754
3,727
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
11
1 / 5 / 2
7,387
492
3,401
11,865
3,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
23
Kills
8
8
Deaths
23
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
2
3
1
0.83
W
Ne Zha
Homura_FT
Ne Zha
2
1
6
5
W
Cliodhna
QQmarty
Cliodhna
4
1
3
5.5
L
3
2
2
2
W
2
1
6
5
W
Rama
0
3
1
0.17
L
2
8
1
0.31
L
Thor
1
5
2
0.4
W
Neith
15
2
5
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,435
Damage
27,917
45,497
Taken
53,418
16,720
Mitigated
20,770
13,455
Healing
12,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,457
190
0
1,690
9,276
2,642
0
2,367
6,817
55,008
0
L
4,903
500
174
1,037
9,560
7,615
0
1,364
8,034
17,355
0
W
Ne Zha
Homura_FT
Ne Zha
4,430
915
0
1,534
8,546
5,595
0
3,355
5,191
0
25,054
W
Cliodhna
QQmarty
Cliodhna
4,349
428
0
2,473
10,133
3,208
0
3,050
6,420
0
64,919
L
9,194
6,850
0
5,221
11,963
3,522
0
834
11,093
0
81,714
W
7,687
2,112
156
1,966
6,546
1,956
967
2,869
3,677
54,485
0
W
Rama
3,874
3,115
0
4,073
9,492
2,537
1,102
467
9,025
0
60,447
L
5,962
206
0
2,643
10,754
3,727
148
1,191
9,519
42,084
0
L
Thor
3,401
521
0
1,920
11,865
3,264
301
1,463
10,268
0
26,473
W
Neith
19,095
7,704
0
3,253
10,780
3,424
405
5,581
5,199
0
63,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,160
Gold Earned
39,294
486
Minions Killed
421
0
Camps Cleared
0
1,460,593
Distance Traveled
1,292,786
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,091
473
96
6
0
249,953
6
L
Bacchus
7,200
480
26
2
0
270,073
4
W
Ne Zha
7,316
488
33
2
0
319,555
5
W
Cliodhna
8,579
572
118
8
0
330,320
3
L
Apollo
9,165
611
166
11
0
284,730
4
W
Nu Wa
8,134
542
105
7
0
268,874
0
W
Rama
7,836
522
125
8
0
272,083
7
L
Anubis
8,451
563
85
6
0
220,805
0
L
Thor
7,387
492
48
3
0
267,225
1
W
Neith
10,295
686
105
7
0
269,761
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role