Player Matchup

Da Ji
Da Ji
Platinum I
Champi0On
Da Ji
Platinum I
Level 119
God Stats
11W - 12L
1,924 SR
Queue Stats
325W - 315L
2,025 MMR
Solo
Agni
Agni
Platinum I
ChildshBrandino
Agni
Platinum I
Level 149
God Stats
15W - 11L
1,827 SR
Queue Stats
207W - 204L
2,010 MMR
Party 2
Achilles
Achilles
Platinum II
Kingvik156
Achilles
Platinum II
Level 123
God Stats
7W - 12L
1,635 SR
Queue Stats
178W - 153L
1,956 MMR
Party 2
Xbalanque
Xbalanque
Platinum II
Pexcy
Xbalanque
Platinum II
Level 129
God Stats
5W - 8L
1,724 SR
Queue Stats
291W - 270L
1,902 MMR
Solo
Cabrakan
Cabrakan
Diamond V
xJackknife
Cabrakan
Diamond V
Level 144
God Stats
9W - 4L
1,910 SR
Queue Stats
338W - 334L
1,975 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 133
1,804 SR
1,974 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 152
1,726 SR
1,977 MMR
Bacchus
Bacchus
Diamond V
Conkersbfd
Bacchus
Diamond V
Level 146
God Stats
48W - 47L
1,642 SR
Queue Stats
141W - 136L
2,068 MMR
Solo
Chiron
Chiron
Platinum I
Cowsi
Chiron
Platinum I
Level 160
God Stats
17W - 12L
1,655 SR
Queue Stats
198W - 197L
2,023 MMR
Party 1
Ra
Ra
Platinum II
FuuuuckeN
Ra
Platinum II
Level 136
God Stats
5W - 2L
1,769 SR
Queue Stats
103W - 86L
2,023 MMR
Solo
Erlang Shen
Erlang Shen
Diamond V
HBCentral
Erlang Shen
Diamond V
Level 159
God Stats
49W - 26L
1,718 SR
Queue Stats
689W - 686L
1,888 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum II
fraildreams
Sun Wukong
Platinum II
Level 160
God Stats
2W - 0L
1,844 SR
Queue Stats
547W - 558L
1,883 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Champi0On
Da Ji
20
5 / 6 / 3
14,175
545
11,237
24,881
10,742
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
0 / 7 / 6
13,177
507
20,987
17,574
5,822
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
Kingvik156
Achilles
20
4 / 4 / 2
14,170
545
20,655
23,235
35,503
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
Pexcy
Xbalanque
20
1 / 7 / 3
14,310
550
12,774
16,227
5,442
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
xJackknife
Cabrakan
18
1 / 5 / 5
12,356
475
9,343
24,564
37,591
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
BastetArtioGilgameshThoth

VS

Bans
FenrirCliodhnaKaliAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Conkersbfd
Bacchus
19
5 / 2 / 15
14,537
559
13,548
25,353
33,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
Cowsi
Chiron
20
7 / 2 / 9
16,272
626
20,775
22,733
8,544
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 4 / 12
17,039
655
21,385
21,255
11,686
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
HBCentral
Erlang Shen
20
9 / 1 / 7
15,872
610
12,024
23,738
12,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
fraildreams
Sun Wukong
20
2 / 2 / 9
15,283
588
13,401
29,815
37,022
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
81
11
Kills
29
29
Deaths
11
19
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Champi0On
Da Ji
5
6
3
1.08
L
0
7
6
0.43
W
Bacchus
Conkersbfd
Bacchus
5
2
15
6.25
W
Chiron
Cowsi
Chiron
7
2
9
5.75
W
6
4
12
3
W
Erlang Shen
HBCentral
Erlang Shen
9
1
7
12.5
L
Achilles
Kingvik156
Achilles
4
4
2
1.25
L
Xbalanque
Pexcy
Xbalanque
1
7
3
0.36
W
Sun Wukong
fraildreams
Sun Wukong
2
2
9
3.25
L
Cabrakan
xJackknife
Cabrakan
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,996
Damage
81,133
106,481
Taken
122,894
95,100
Mitigated
103,716
13,411
Healing
57,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Champi0On
Da Ji
11,237
2,771
0
2,421
24,881
10,742
0
7,902
16,929
0
120,434
L
20,987
414
0
716
17,574
5,822
0
9,803
7,606
124,033
0
W
Bacchus
Conkersbfd
Bacchus
13,548
1,450
0
3,962
25,353
33,537
1,126
5,322
19,774
36,829
9,829
W
Chiron
Cowsi
Chiron
20,775
12,297
2,325
13,008
22,733
8,544
8,927
4,946
17,786
0
136,354
W
21,385
1,844
8,445
9,654
21,255
11,686
1,687
10,199
11,056
154,518
0
W
Erlang Shen
HBCentral
Erlang Shen
12,024
5,908
0
9,374
23,738
12,927
7,783
7,152
16,586
0
138,734
L
Achilles
Kingvik156
Achilles
20,655
5,206
0
2,837
23,235
35,503
306
6,546
16,601
0
94,420
L
Xbalanque
Pexcy
Xbalanque
12,774
7,177
0
5,507
16,227
5,442
4,274
2,068
14,159
0
120,298
W
Sun Wukong
fraildreams
Sun Wukong
13,401
3,059
0
10,896
29,815
37,022
871
4,385
24,874
0
96,241
L
Cabrakan
xJackknife
Cabrakan
9,343
1,544
0
1,930
24,564
37,591
0
6,862
17,539
42,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,188
Gold Earned
79,003
778
Minions Killed
786
0
Camps Cleared
0
2,435,392
Distance Traveled
2,675,277
27
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
14,175
545
151
6
0
509,037
8
L
Agni
13,177
507
192
7
0
501,632
3
W
Bacchus
14,537
559
42
2
0
527,240
17
W
Chiron
16,272
626
174
7
0
492,486
11
W
Ra
17,039
655
240
9
0
532,604
6
W
Erlang Shen
15,872
610
162
6
0
567,635
1
L
Achilles
14,170
545
173
7
0
520,370
4
L
Xbalanque
14,310
550
200
8
0
441,026
5
W
Sun Wukong
15,283
588
168
6
0
555,312
5
L
Cabrakan
12,356
475
62
2
0
463,327
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role