Player Matchup

Medusa
Medusa
Bronze III
Canopus_xiii
Medusa
Bronze III
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 MMR
Solo
Horus
Horus
Gold V
CapsuleSnail
Horus
Gold V
Level 129
God Stats
6W - 2L
1,531 SR
Queue Stats
37W - 41L
1,500 MMR
Solo
Susano
Susano
Bronze V
LoveDoctorLuna
Susano
Bronze V
Level 160
God Stats
19W - 12L
1,395 SR
Queue Stats
168W - 136L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold III
Mo0kinater
Cthulhu
Gold III
Level 142
God Stats
6W - 3L
1,579 SR
Queue Stats
375W - 367L
1,533 MMR
Party 1
Scylla
Scylla
Gold II
SHAKEnBAKEx55
Scylla
Gold II
Level 150
God Stats
11W - 14L
1,905 SR
Queue Stats
327W - 318L
1,533 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 146
1,582 SR
1,513 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,441 SR
1,511 MMR
Mulan
Mulan
Platinum II
 
Mulan
Platinum II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver IV
CLGoings
Cerberus
Silver IV
Level 129
God Stats
1W - 4L
1,308 SR
Queue Stats
98W - 120L
1,500 MMR
Solo
Neith
Neith
Silver II
Kriipitonix
Neith
Silver II
Level 93
God Stats
0W - 2L
1,453 SR
Queue Stats
3W - 5L
1,500 MMR
Solo
Da Ji
Da Ji
Gold IV
LuiIsZx
Da Ji
Gold IV
Level 148
God Stats
1W - 3L
1,339 SR
Queue Stats
99W - 95L
1,482 MMR
Party 2
The Morrigan
The Morrigan
Gold II
kurosaki17Ichigo
The Morrigan
Gold II
Level 160
God Stats
12W - 10L
1,604 SR
Queue Stats
100W - 100L
1,573 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
7 / 4 / 5
13,897
556
11,511
17,459
7,583
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
3 / 1 / 17
12,389
496
9,076
20,176
23,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
9 / 1 / 10
14,155
566
22,079
17,620
8,726
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Mo0kinater
Cthulhu
19
7 / 2 / 5
12,732
509
16,513
20,970
27,780
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
5 / 4 / 6
12,613
505
16,954
15,011
6,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AthenaGilgameshCupidBastet

VS

Bans
GebAtlasAphroditeAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
19
6 / 6 / 3
12,645
506
18,625
29,698
23,535
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
CLGoings
Cerberus
15
0 / 8 / 7
10,006
400
5,388
22,715
19,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
4 / 7 / 2
12,162
486
13,809
17,602
4,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Da Ji
LuiIsZx
Da Ji
18
2 / 5 / 3
11,318
453
5,248
18,977
5,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
kurosaki17Ichigo
The Morrigan
19
0 / 5 / 6
11,738
470
10,486
9,017
2,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
33
31
Kills
12
12
Deaths
31
43
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
6
6
3
1.25
L
Cerberus
CLGoings
Cerberus
0
8
7
0.44
W
Medusa
7
4
5
2.38
W
3
1
17
11.5
L
4
7
2
0.71
W
9
1
10
14
L
Da Ji
LuiIsZx
Da Ji
2
5
3
0.7
W
Cthulhu
Mo0kinater
Cthulhu
7
2
5
4.75
W
5
4
6
2
L
The Morrigan
kurosaki17Ichigo
The Morrigan
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,133
Damage
53,556
91,236
Taken
98,009
74,027
Mitigated
55,579
24,104
Healing
19,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
18,625
1,332
0
10,028
29,698
23,535
0
17,384
12,104
13,144
80,248
L
Cerberus
CLGoings
Cerberus
5,388
32
224
3,256
22,715
19,017
0
7,331
15,060
38,155
0
W
Medusa
11,511
3,423
318
2,584
17,459
7,583
2,369
3,904
13,555
0
116,108
W
9,076
3,220
5,660
5,557
20,176
23,877
441
4,778
15,398
0
18,169
L
13,809
5,787
0
4,368
17,602
4,647
184
2,836
14,726
0
92,017
W
22,079
5,182
0
750
17,620
8,726
0
2,014
15,042
0
133,747
L
Da Ji
LuiIsZx
Da Ji
5,248
861
0
871
18,977
5,819
620
4,374
14,487
0
63,593
W
Cthulhu
Mo0kinater
Cthulhu
16,513
1,108
99
5,713
20,970
27,780
118
3,852
17,118
81,385
0
W
16,954
2,422
0
3,423
15,011
6,061
305
2,812
12,199
110,221
0
L
The Morrigan
kurosaki17Ichigo
The Morrigan
10,486
1,506
0
639
9,017
2,561
260
778
8,165
92,670
2,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,786
Gold Earned
57,869
650
Minions Killed
647
0
Camps Cleared
0
2,463,468
Distance Traveled
2,273,303
41
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
12,645
506
142
6
0
453,055
4
L
Cerberus
10,006
400
89
4
0
475,942
5
W
Medusa
13,897
556
165
7
0
456,457
6
W
Horus
12,389
496
22
1
0
473,701
19
L
Neith
12,162
486
135
5
0
401,193
1
W
Susano
14,155
566
173
7
0
550,763
6
L
Da Ji
11,318
453
101
4
0
484,244
5
W
Cthulhu
12,732
509
118
5
0
529,631
7
W
Scylla
12,613
505
172
7
0
452,916
3
L
The Morrigan
11,738
470
180
7
0
458,869
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role