Player Matchup

Hachiman
Hachiman
Clamiie
Hachiman
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,233 Elo+
Party 2
Atlas
Atlas
CoachRecon
Atlas
Level 45
God Stats
5W - 2L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 2
Vulcan
Vulcan
Exiled Slayer X
Vulcan
Level 124
God Stats
1W - 1L
1,437 SR
Queue Stats
24W - 18L
1,233 Elo+
Party 2
Team Averages
Level 104
1,479 SR
1,322 Elo+

VS

Team Averages
Level 130
1,533 SR
1,549 Elo+
Ganesha
Ganesha
CJ542
Ganesha
Level 147
God Stats
0W - 1L
1,717 SR
Queue Stats
97W - 84L
1,599 Elo+
Party 1
Vulcan
Vulcan
D3AD3Y3 KILL3R
Vulcan
Level 141
God Stats
25W - 18L
1,613 SR
Queue Stats
200W - 141L
1,562 Elo+
Party 1
Skadi
Skadi
JuviaMarvell
Skadi
Level 101
God Stats
1W - 4L
1,268 SR
Queue Stats
61W - 63L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Clamiie
Hachiman
13
4 / 5 / 6
8,796
677
7,791
10,931
3,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
13
0 / 0 / 12
8,658
666
4,415
6,137
5,961
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

16
10 / 0 / 3
10,478
806
15,100
8,892
2,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CJ542
Ganesha
14
0 / 4 / 3
8,505
654
7,838
11,327
4,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 4 / 2
8,632
664
10,188
11,184
3,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 6 / 3
8,595
661
4,198
9,873
3,099
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
14
Kills
5
5
Deaths
14
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ganesha
CJ542
Ganesha
0
4
3
0.38
W
Hachiman
Clamiie
Hachiman
4
5
6
1.4
W
Atlas
0
0
12
6
L
3
4
2
1
W
10
0
3
11.5
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,306
Damage
22,224
25,960
Taken
32,384
11,181
Mitigated
10,776
3,380
Healing
4,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
CJ542
Ganesha
7,838
0
0
839
11,327
4,116
0
6,299
4,748
40,345
0
W
Hachiman
Clamiie
Hachiman
7,791
4,392
0
994
10,931
3,165
0
7,069
3,428
0
36,008
W
Atlas
4,415
688
0
0
6,137
5,961
0
3,676
2,129
12,524
0
L
10,188
4,452
0
2,842
11,184
3,561
23
6,805
4,093
28,784
0
W
15,100
3,937
79
2,307
8,892
2,055
810
6,521
1,981
38,036
0
L
4,198
1,256
158
829
9,873
3,099
0
5,995
3,644
0
11,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,932
Gold Earned
25,732
141
Minions Killed
155
6
Camps Cleared
6
651,277
Distance Traveled
618,130
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,505
654
40
3
2
214,828
4
W
Hachiman
8,796
677
68
5
2
190,448
2
W
Atlas
8,658
666
11
1
0
227,438
0
L
Vulcan
8,632
664
79
6
2
231,682
2
W
Vulcan
10,478
806
62
5
4
233,391
1
L
Skadi
8,595
661
36
3
2
171,620
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role