Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Em1k
Ao Kuang
Level 159
God Stats
0W - 1L
1,747 SR
Queue Stats
4W - 9L
1,508 Elo+
Party 2
Hercules
Hercules
Konkrett
Hercules
Level 110
God Stats
5W - 5L
1,500 SR
Queue Stats
266W - 259L
1,562 Elo+
Party 2
Agni
Agni
M1ssT0xic
Agni
Level 117
God Stats
0W - 1L
1,147 SR
Queue Stats
12W - 10L
1,561 Elo+
Party 2
Tyr
Tyr
MaksimProTank
Tyr
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 108L
1,168 Elo+
Party 2
Team Averages
Level 110
1,479 SR
1,460 Elo+

VS

Team Averages
Level 99
1,617 SR
1,513 Elo+
Chang'e
Chang'e
Flopper1
Chang'e
Level 160
God Stats
12W - 2L
1,574 SR
Queue Stats
533W - 446L
1,461 Elo+
Party 1
Cu Chulainn
Cu Chulainn
IceBear9
Cu Chulainn
Level 84
God Stats
2W - 0L
1,715 SR
Queue Stats
103W - 80L
1,552 Elo+
Solo
Danzaburou
Danzaburou
MerriDjein
Danzaburou
Level 103
God Stats
3W - 2L
1,500 SR
Queue Stats
142W - 126L
1,411 Elo+
Party 1
Vamana
Vamana
WiseDecision
Vamana
Level 83
God Stats
10W - 8L
1,796 SR
Queue Stats
91W - 77L
1,604 Elo+
Party 3
Jormungandr
Jormungandr
stonedparanoia
Jormungandr
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 167L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
1 / 15 / 14
14,054
562
15,790
32,162
11,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ao Kuang
Em1k
Ao Kuang
20
22 / 6 / 7
22,522
901
47,106
40,630
47,835
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
Konkrett
Hercules
20
2 / 13 / 12
14,309
572
16,732
42,238
48,497
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Agni
20
4 / 14 / 9
15,280
611
24,834
23,922
9,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
6 / 9 / 12
16,870
675
27,086
49,031
55,304
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Flopper1
Chang'e
20
17 / 7 / 25
18,836
753
32,193
29,856
34,007
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cu Chulainn
IceBear9
Cu Chulainn
20
10 / 7 / 28
16,013
641
31,084
45,066
61,922
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
MerriDjein
Danzaburou
20
9 / 7 / 18
16,198
648
26,335
24,089
14,077
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
20
14 / 9 / 22
18,228
729
42,985
40,119
45,247
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
stonedparanoia
Jormungandr
20
7 / 5 / 36
18,093
724
32,242
32,980
57,979
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
186
35
Kills
57
57
Deaths
35
54
Assists
129
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
15
14
0.53
L
Ao Kuang
Em1k
Ao Kuang
22
6
7
4.25
W
Chang'e
Flopper1
Chang'e
17
7
25
4.21
W
Cu Chulainn
IceBear9
Cu Chulainn
10
7
28
3.43
L
Hercules
Konkrett
Hercules
2
13
12
0.62
L
Agni
4
14
9
0.61
L
6
9
12
1.33
W
Danzaburou
MerriDjein
Danzaburou
9
7
18
2.57
W
Vamana
14
9
22
2.78
W
Jormungandr
stonedparanoia
Jormungandr
7
5
36
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,548
Damage
164,839
187,983
Taken
172,110
172,710
Mitigated
213,232
61,957
Healing
66,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
15,790
122
7,012
6,517
32,162
11,985
978
11,567
19,592
34,426
0
L
Ao Kuang
Em1k
Ao Kuang
47,106
10,646
2,344
15,233
40,630
47,835
904
14,798
24,399
77,915
0
W
Chang'e
Flopper1
Chang'e
32,193
1,270
13,284
10,649
29,856
34,007
865
16,851
12,890
63,102
0
W
Cu Chulainn
IceBear9
Cu Chulainn
31,084
8,208
2,488
11,021
45,066
61,922
675
21,297
22,370
1,988
45,086
L
Hercules
Konkrett
Hercules
16,732
4,439
1,382
6,503
42,238
48,497
160
15,480
24,657
0
31,179
L
Agni
24,834
652
1,947
1,379
23,922
9,089
985
7,506
15,520
56,616
0
L
27,086
5,503
2,583
17,057
49,031
55,304
425
14,481
32,953
0
57,903
W
Danzaburou
MerriDjein
Danzaburou
26,335
11,152
1,643
4,446
24,089
14,077
6,306
12,337
11,663
0
50,924
W
Vamana
42,985
22,994
2,557
12,961
40,119
45,247
1,285
16,685
22,736
0
66,194
W
Jormungandr
stonedparanoia
Jormungandr
32,242
9,377
836
6,398
32,980
57,979
198
16,053
14,721
71,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,035
Gold Earned
87,368
242
Minions Killed
241
0
Camps Cleared
0
1,995,206
Distance Traveled
2,033,308
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
14,054
562
31
1
0
358,897
1
L
Ao Kuang
22,522
901
72
3
0
433,068
5
W
Chang'e
18,836
753
64
3
0
390,649
0
W
Cu Chulainn
16,013
641
38
2
0
402,127
0
L
Hercules
14,309
572
14
1
0
400,131
0
L
Agni
15,280
611
69
3
0
367,846
0
L
Tyr
16,870
675
56
2
0
435,264
3
W
Danzaburou
16,198
648
60
2
0
319,981
0
W
Vamana
18,228
729
32
1
0
488,189
0
W
Jormungandr
18,093
724
47
2
0
432,362
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role